29 lines
638 B
C#
29 lines
638 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class course : UIController
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{
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[SerializeField] Button Btn;
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[SerializeField] Image BG;
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[SerializeField] GameObject g1;
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// Start is called before the first frame update
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void Start()
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{
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Btn.onClick.AddListener(() =>
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{
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if (UIManager.ins.LogOnState== LogOnState.ok)
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{
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BG.gameObject.SetActive(true);
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g1.SetActive(false);
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}
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else
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{
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UIManager.ins.Logon();
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}
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});
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}
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}
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