using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class Cal : MonoBehaviour { public Vector3 tar; public float dur; public bool cal; public float timer; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Space)) { cal = true; timer = 0; transform.DOMove(tar, dur).OnComplete(() => { cal = false; }); } if (cal) { timer += Time.deltaTime; } } }