ict.lixian.three/Assets/Plugins/crosstales/RTVoice/Demos/Scripts/GUIMain.cs

136 lines
3.2 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
namespace Crosstales.RTVoice.Demo
{
/// <summary>Main GUI component for all demo scenes.</summary>
[HelpURL("https://www.crosstales.com/media/data/assets/rtvoice/api/class_crosstales_1_1_r_t_voice_1_1_demo_1_1_g_u_i_main.html")]
public class GUIMain : MonoBehaviour
{
#region Variables
[Header("UI Objects")] public Text Name;
public Text Version;
public Text Scene;
public GameObject NoVoices;
public Text Errors;
#endregion
#region MonoBehaviour methods
private void Start()
{
Speaker.Instance.OnVoicesReady += onVoicesReady;
Speaker.Instance.OnErrorInfo += onErrorInfo;
Speaker.Instance.OnSpeakStart += onSpeakStart;
if (Name != null)
Name.text = RTVoice.Util.Constants.ASSET_NAME;
if (Version != null)
Version.text = RTVoice.Util.Constants.ASSET_VERSION;
if (Scene != null)
Scene.text = SceneManager.GetActiveScene().name;
if (NoVoices != null)
NoVoices.SetActive(Speaker.Instance.Voices.Count <= 0);
if (Errors != null)
{
Errors.gameObject.SetActive(false);
Errors.text = string.Empty;
}
}
private void Update()
{
Cursor.visible = true;
}
private void OnDestroy()
{
if (Speaker.Instance != null)
{
Speaker.Instance.OnVoicesReady -= onVoicesReady;
Speaker.Instance.OnErrorInfo -= onErrorInfo;
Speaker.Instance.OnSpeakStart -= onSpeakStart;
}
}
#endregion
#region Public methods
public void OpenAssetURL()
{
Crosstales.Common.Util.NetworkHelper.OpenURL(RTVoice.Util.Constants.ASSET_CT_URL);
}
public void OpenCTURL()
{
Crosstales.Common.Util.NetworkHelper.OpenURL(RTVoice.Util.Constants.ASSET_AUTHOR_URL);
}
public void Silence()
{
Speaker.Instance.Silence();
}
public void Quit()
{
if (Application.isEditor)
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
}
else
{
Application.Quit();
}
}
#endregion
#region Callbacks
private void onVoicesReady()
{
if (NoVoices != null)
NoVoices.SetActive(Speaker.Instance.Voices.Count <= 0);
if (Errors != null)
{
Errors.gameObject.SetActive(false);
Errors.text = string.Empty;
}
}
private void onErrorInfo(Crosstales.RTVoice.Model.Wrapper wrapper, string errorInfo)
{
if (Errors != null)
{
Errors.gameObject.SetActive(true);
Errors.text = errorInfo;
}
}
private void onSpeakStart(Crosstales.RTVoice.Model.Wrapper wrapper)
{
if (Errors != null)
{
Errors.gameObject.SetActive(false);
Errors.text = string.Empty;
}
}
#endregion
}
}
// © 2015-2023 crosstales LLC (https://www.crosstales.com)