36 lines
990 B
C#
36 lines
990 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace PA_DronePack
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{
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public class DroneDistanceLimit : MonoBehaviour
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{
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Vector3 startPosition;
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PA_DroneController droneScript;
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public CameraTeleportEffect teleportScript;
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public float distanceLimit = 150f;
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void Start()
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{
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startPosition = transform.position;
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droneScript = transform.GetComponent<PA_DroneController>();
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StartCoroutine(CheckDistance());
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}
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IEnumerator CheckDistance()
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{
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while (true)
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{
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if (Vector3.Distance(startPosition, transform.position) > distanceLimit)
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{
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droneScript.ResetDronePosition();
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teleportScript.StartEffects();
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teleportScript.StopEffects();
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}
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yield return new WaitForSeconds(1f);
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}
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}
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}
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}
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