ict.lixian.three/Assets/Scripts/GameInit.cs

47 lines
774 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public enum GameState
{
/// <summary>
/// 练习
/// </summary>
practice,
/// <summary>
/// 考核
/// </summary>
examine,
}
/// <summary>
/// 程序初始化
/// </summary>
public class GameInit : MonoBehaviour
{
public static GameInit Instance;
public static GameState game_state;
private void Awake()
{
Instance = this;
}
// Start is called before the first frame update
void Start()
{
DontDestroyOnLoad(gameObject);
}
/// <summary>
/// 加载场景
/// </summary>
public void LoadScene()
{
SceneManager.LoadScene("LoginScene");
}
}