ict.lixian.three/Assets/Scripts/cxx/call/StepItem.cs

38 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Newtonsoft.Json;
public class StepItem : MonoBehaviour
{
public Text numText;
public Text nameText;
public Button btn1;
public Button btn2;
public Button btn3;
private MyStep myStep;
public void Init(int num,MyStep myStep)
{
this.myStep = myStep;
numText.text = num.ToString();
nameText.text = myStep.name;
btn1.onClick.AddListener(() =>
{
//提交数据
// var tmpdata = new { appId = CallForTest.instance.Appid, userId = CallForTest.instance.user.userId, taskId = CallForTest.instance.taskId, contentId = CallForTest.instance.contentId , stepNo =myStep.code, stepScore =80, stepEvalute ="操作正确,但是操作速度过慢", stepStatus =1};
// string postData = JsonConvert.SerializeObject(tmpdata);
//
// StartCoroutine(CallForTest.instance.PostCall("http://119.45.94.212:28080/postback/insertStepInfo", postData, (a, data) =>
// {
// if(a)
// {
// Debug.Log("步骤数据提交成功");
// }
// }));
});
}
}