ict.lixian.three/Assets/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs

111 lines
4.8 KiB
C#

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEditor;
namespace AmplifyShaderEditor
{
public class TemplateMenuItems
{
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit", false, 85 )]
public static void ApplyTemplateLegacyUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0770190933193b94aaa3065e307002fa" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/PBR", false, 85 )]
public static void ApplyTemplateUniversalPBR()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "94348b07e5e8bab40bd6c8a1e3df54cd" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/Unlit", false, 85 )]
public static void ApplyTemplateUniversalUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "2992e84f91cbeb14eab234972e07ea9d" );
}
[MenuItem( "Assets/Create/Amplify Shader/HD/Lit", false, 85 )]
public static void ApplyTemplateHDLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "53b46d85872c5b24c8f4f0a1c3fe4c87" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Post Process", false, 85 )]
public static void ApplyTemplateLegacyPostProcess()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "c71b220b631b6344493ea3cf87110c93" );
}
[MenuItem( "Assets/Create/Amplify Shader/Deprecated/Legacy/Default Unlit", false, 85 )]
public static void ApplyTemplateDeprecatedLegacyDefaultUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "6e114a916ca3e4b4bb51972669d463bf" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Default UI", false, 85 )]
public static void ApplyTemplateLegacyDefaultUI()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "5056123faa0c79b47ab6ad7e8bf059a4" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit Lightmap", false, 85 )]
public static void ApplyTemplateLegacyUnlitLightmap()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "899e609c083c74c4ca567477c39edef0" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Default Sprites", false, 85 )]
public static void ApplyTemplateLegacyDefaultSprites()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0f8ba0101102bb14ebf021ddadce9b49" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Particles Alpha Blended", false, 85 )]
public static void ApplyTemplateLegacyParticlesAlphaBlended()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0b6a9f8b4f707c74ca64c0be8e590de0" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Multi Pass Unlit", false, 85 )]
public static void ApplyTemplateLegacyMultiPassUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e1de45c0d41f68c41b2cc20c8b9c05ef" );
}
[MenuItem( "Assets/Create/Amplify Shader/HD/Decal", false, 85 )]
public static void ApplyTemplateHDDecal()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "d345501910c196f4a81c9eff8a0a5ad7" );
}
[MenuItem( "Assets/Create/Amplify Shader/HD/Fabric", false, 85 )]
public static void ApplyTemplateHDFabric()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "41e04be03f2c20941bc749271be1c937" );
}
[MenuItem( "Assets/Create/Amplify Shader/HD/Hair", false, 85 )]
public static void ApplyTemplateHDHair()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e4fe21624ace6de4b9fbaabdda0c51de" );
}
[MenuItem( "Assets/Create/Amplify Shader/HD/Unlit", false, 85 )]
public static void ApplyTemplateHDUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "7f5cb9c3ea6481f469fdd856555439ef" );
}
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Lit", false, 85 )]
public static void ApplyTemplateLegacyLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "ed95fe726fd7b4644bb42f4d1ddd2bcd" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/2D Custom Lit", false, 85 )]
public static void ApplyTemplateUniversal2DCustomLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "ece0159bad6633944bf6b818f4dd296c" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/2D Lit", false, 85 )]
public static void ApplyTemplateUniversal2DLit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "199187dac283dbe4a8cb1ea611d70c58" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/2D Unlit", false, 85 )]
public static void ApplyTemplateUniversal2DUnlit()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "cf964e524c8e69742b1d21fbe2ebcc4a" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/Decals", false, 85 )]
public static void ApplyTemplateUniversalDecals()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "c2a467ab6d5391a4ea692226d82ffefd" );
}
}
}