26 lines
667 B
C#
26 lines
667 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class oneimageSon : UIController
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{
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[SerializeField] Button btn;
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[SerializeField] List<TextMeshProUGUI> text;
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new string name;
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// Start is called before the first frame update
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void Start()
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{
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btn.onClick.AddListener(()=>Debug.Log("输出"+id));
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//init(("阿斯顿","阿斯顿","阿斯顿","阿斯顿"));
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}
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public void init((string,string,string,string) item)
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{
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text[0].text = item.Item1;
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text[1].text = item.Item2;
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text[2].text = item.Item3;
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text[3].text = item.Item4;
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}
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}
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