# Changelog UniWindowController (UniWinC) https://github.com/kirurobo/UniWindowController ## [v0.9.1] - 2023-05-03 ### Fixed - Position of file type selection box on macOS - GetClientSize() on macOS ## [v0.9.0] - 2023-04-22 ### Changed - The development environment has been updated to Unity 2020.3.43 ### Fixed - Fixed size shift when window frame is hidden in Unity 2020 on Windows ## [v0.8.6] - 2022-06-18 ### Fixed - Window shadow in macOS ## [v0.8.5] - 2021-12-12 ### Fixed - File type selection in macOS ## [v0.8.4] - 2021-11-27 ### Changed - Made the class singleton. - All samples are bundled for package manager. ### Added - File type selection in macOS ## [v0.8.3] - 2021-11-27 ### Added - SetAlphaValue ## [v0.8.2] - 2021-10-15 ### Added - FilePanel.OpenFilePanel() - FilePanel.SaveFilePanel ### Fixed - M1 may also be supported in macOS. (Not tested) - Minor improvements to an issue of lost keystrokes when the window is transparent. ## [v0.8.1] - 2021-09-13 ### Changed - ***Renamed "Unity" folder to "UniWinC".*** for macOS. - Use screen.frame intead of screen.visibleFrame. - Use NSWindow.Level.popUpMenu instead of Level.floating to bring the window to the front of the menu bar. ## [v0.8.0] - 2020-12-27 ### Added - Fullscreen demo. - Set to bottommost. (Experimental) ## [v0.7.0] - 2020-12-07 ### Added - Support Unity Package Manager. ### Changed - Restructured folders. ## [v0.6.0] - 2020-12-06 ### Added - Files dropping for Mac and Windows. - Prepare fit to monitor property. ### Changed - macOS 10.12 and below is no longer supported. - "Maximized" keyword was renamed to "Zoomed".