/* Copyright (c) 2020-present Evereal. All rights reserved. */ using System; using UnityEngine; namespace Evereal.VideoCapture { public class Readme : ScriptableObject { public Texture2D icon; public float iconMaxWidth = 128f; public string title; public Section[] sections; public bool loadedLayout; [Serializable] public class Section { public string heading, text/*, linkText, url*/; public LinkSection[] links; } [Serializable] public class LinkSection { public string linkText, url; } } }