using UnityEngine;
namespace Crosstales.UI
{
/// Static Button Manager.
public class StaticManager : MonoBehaviour
{
#region Public methods
///Quit the application (stop playing inside the Editor).
public void Quit()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
}
///Open the crosstales homepage.
public void OpenCrosstales()
{
Crosstales.Common.Util.NetworkHelper.OpenURL(Crosstales.Common.Util.BaseConstants.ASSET_AUTHOR_URL);
}
///Open the Unity AssetStore homepage.
public void OpenAssetstore()
{
Crosstales.Common.Util.NetworkHelper.OpenURL(Crosstales.Common.Util.BaseConstants.ASSET_CT_URL);
}
#endregion
}
}
// © 2017-2023 crosstales LLC (https://www.crosstales.com)