using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class OneImage : UIController { [SerializeField] Image Bg; [SerializeField] Image im; public string name; List<(string, string, string, string)> nameinit; List<(string, string, string, string)> nametest; [SerializeField] oneimageSon oneimage; [SerializeField] Transform trans; [SerializeField] List