using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; public class positionEnter : MonoBehaviour { public GameObject P; // Start is called before the first frame update void Start() { } private void OnEnable() { this.transform.position = P.transform.position; this.transform.eulerAngles = P.transform.eulerAngles; P.SetActive(false); } // Update is called once per frame void Update() { } private void OnDisable() { P.SetActive(true); } }