ict.shenzhi/Assets/Evereal/VideoCapture/Demos/Scripts/RotateCube.cs

25 lines
567 B
C#

/* Copyright (c) 2019-present Evereal. All rights reserved. */
using UnityEngine;
namespace Evereal.VideoCapture
{
public class RotateCube : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
// Rotate the object around its local X axis at 100 degree per second
transform.Rotate(Vector3.right * Time.deltaTime * 100);
// ...also rotate around the World's Y axis
transform.Rotate(Vector3.up * Time.deltaTime * 100, Space.World);
}
}
}