ict.shenzhi/Assets/Scripts/UI/Course/course.cs

29 lines
638 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class course : UIController
{
[SerializeField] Button Btn;
[SerializeField] Image BG;
[SerializeField] GameObject g1;
// Start is called before the first frame update
void Start()
{
Btn.onClick.AddListener(() =>
{
if (UIManager.ins.LogOnState== LogOnState.ok)
{
BG.gameObject.SetActive(true);
g1.SetActive(false);
}
else
{
UIManager.ins.Logon();
}
});
}
}