ict.shenzhi/Assets/Scripts/UI/User/user.cs

20 lines
446 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class user : UIController
{
[SerializeField] Image user1;
public string UserPath;
public override void show(Image mainBody, Image BG, Action ac = null)
{
UIManager.ins.LoadImageAsync(UIManager.ins.UserPath, mainBody,false);
}
private void OnEnable()
{
show(user1,user1);
}
}