20 lines
332 B
C#
20 lines
332 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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public class EditorTool : MonoBehaviour
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{
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public static bool can_edit;
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#if UNITY_EDITOR
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[MenuItem("Tools/选用编辑")]
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public static void Switch()
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{
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can_edit = !can_edit;
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}
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#endif
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}
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