15 lines
531 B
C#
15 lines
531 B
C#
using ICSharpCode.SharpZipLib.Zip;
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using UnityEngine;
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using VRS.Util;
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public class Test_ZipWrapper : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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Zip zip = new Zip();
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//zip.CompressDirectory(, "D:/PowerModel/ShenZhiYuan/新建文件夹", 5, 2048);
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zip.ZipFileDictory("D:/PowerModel/ShenZhiYuan/新建文件夹", "D:/PowerModel/ShenZhiYuan/新建文件夹.zip");
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zip.Extract("D:/PowerModel/ShenZhiYuan/新建文件夹.zip", "D:/PowerModel/ShenZhiYuan/", 2048);
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}
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} |