75 lines
2.1 KiB
C#
75 lines
2.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class setactive_ : MonoBehaviour
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{
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public GameObject showC;
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public GameObject showJava;
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public GameObject showPython;
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public GameObject ScrollbarC;
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public GameObject ScrollbarJava;
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public GameObject ScrollbarPython;
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public GameObject buttonC;
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public GameObject buttonJava;
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public GameObject buttonPython;
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public Sprite SlecetC;
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public Sprite SlecetJava;
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public Sprite SlecetPython;
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public Sprite UnSlecetC;
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public Sprite UnSlecetJava;
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public Sprite UnSlecetPython;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void buttonCFunction()
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{
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showC.SetActive(true);
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showJava.SetActive(false);
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showPython.SetActive(false);
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ScrollbarC.SetActive(true);
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ScrollbarJava.SetActive(false);
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ScrollbarPython.SetActive(false);
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buttonC.GetComponent<Image>().sprite = SlecetC;
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buttonJava.GetComponent<Image>().sprite = UnSlecetJava;
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buttonPython.GetComponent<Image>().sprite = UnSlecetPython;
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}
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public void buttonJavaFunction()
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{
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showC.SetActive(false);
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showJava.SetActive(true);
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showPython.SetActive(false);
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ScrollbarC.SetActive(false);
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ScrollbarJava.SetActive(true);
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ScrollbarPython.SetActive(false);
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buttonC.GetComponent<Image>().sprite = UnSlecetC;
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buttonJava.GetComponent<Image>().sprite = SlecetJava;
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buttonPython.GetComponent<Image>().sprite = UnSlecetPython;
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}
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public void buttonPythonFunction()
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{
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showC.SetActive(false);
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showJava.SetActive(false);
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showPython.SetActive(true);
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ScrollbarC.SetActive(false);
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ScrollbarJava.SetActive(false);
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ScrollbarPython.SetActive(true);
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buttonC.GetComponent<Image>().sprite = UnSlecetC;
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buttonJava.GetComponent<Image>().sprite = UnSlecetJava;
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buttonPython.GetComponent<Image>().sprite = SlecetPython;
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}
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}
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