/* Copyright (c) 2019-present Evereal. All rights reserved. */ using UnityEngine; namespace Evereal.VideoCapture { public class MicDevices : MonoBehaviour { // Use this for initialization void Start() { #if !UNITY_WEBGL Debug.Log("Microphone Devices Info:"); for (int i = 0; i < Microphone.devices.Length; i++) { Debug.LogFormat("Device Index {0}: {1}", i, Microphone.devices[i]); } #endif } } }