using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class youxiajiao : MonoBehaviour { [SerializeField] Button Btn; [SerializeField] Image im; int sum = 1; // Start is called before the first frame update void Start() { Btn.onClick.AddListener(() => { if (sum%2!=0) { im.gameObject.SetActive(true); } else { im.gameObject.SetActive(false); } sum++; }); } }