ict.xunfei/Assets/ProfessionalAssets/DronePack/Scripts/CameraTeleportEffect.cs

28 lines
630 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PA_DronePack
{
public class CameraTeleportEffect : MonoBehaviour
{
public List<ParticleSystem> particleEffects;
void Start()
{
StartEffects();
StopEffects();
}
public void StartEffects()
{
foreach (ParticleSystem ps in particleEffects) { if (!ps.isPlaying) { ps.Play(); } }
}
public void StopEffects()
{
foreach (ParticleSystem ps in particleEffects) { if (ps.isPlaying) { ps.Stop(); } }
}
}
}