33 lines
880 B
C#
33 lines
880 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace PA_DronePack
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{
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public class EnviromentLighting : MonoBehaviour
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{
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public Material skybox;
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[Range(0, 2)]
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public float brightness;
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public Color skyColor = Color.black;
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public Color equatorColor = Color.black;
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public Color groundColor = Color.black;
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public bool fog;
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public Color fogColor = Color.white;
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void OnEnable()
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{
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UpdateLighting();
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}
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public void UpdateLighting()
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{
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RenderSettings.skybox = skybox;
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RenderSettings.ambientSkyColor = skyColor;
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RenderSettings.ambientEquatorColor = equatorColor;
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RenderSettings.ambientGroundColor = groundColor;
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RenderSettings.fogColor = fogColor;
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}
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}
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}
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