ict.xunfei/Assets/Scripts/UAV/UAVCtrl/UAVObjectID.cs

26 lines
684 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class UAVObjectID : MonoBehaviour
{
[HideInInspector]
public string id = "0";
private void Update()
{
//if (base.gameObject.hideFlags != (HideFlags.HideInHierarchy | HideFlags.NotEditable))
//{
// base.gameObject.hideFlags = HideFlags.HideInHierarchy | HideFlags.NotEditable;
// base.hideFlags = HideFlags.HideInInspector;
//}
if (base.gameObject.hideFlags != HideFlags.None)
{
base.gameObject.hideFlags = HideFlags.None;
base.hideFlags = HideFlags.None;
}
}
}