106 lines
3.4 KiB
C#
106 lines
3.4 KiB
C#
using DG.Tweening;
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using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// UI½Ó¿Ú
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/// </summary>
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interface InterfaceUI
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{
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void show(Image mainBody, Image BG, Action ac = null);
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void hide(Image mainBody, Image BG, Action ac = null);
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public void hide();
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public void show();
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public void show(string str,string colorr = "", Action ac = null);
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}
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public class UIController : MonoBehaviour, InterfaceUI
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{
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public int id;
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public virtual void hide(Image mainBody, Image BG, Action ac = null)
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{
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//Sequence sequence = DOTween.Sequence();
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//sequence.Append(mainBody.transform.DOScale(new Vector3(1.2f, 1.2f, 1.2f), 0.3f));
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//sequence.Append(mainBody.transform.DOScale(new Vector3(0,0,0), 0.2f).SetDelay(0.1f));
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//sequence.InsertCallback(0.4f, () =>
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//{
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// BG.color = new Color(0, 0, 0, 0);
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//});
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//ac?.Invoke();
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Destroy(BG.gameObject, 0.05f);
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}
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public virtual void show(Image mainBody, Image BG, Action ac = null)
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{
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BG.color = new Color32(0, 0, 0, 200);
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Sequence sequence = DOTween.Sequence();
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sequence.Append(mainBody.transform.DOScale(new Vector3(1.1f, 1.1f, 1.1f), 0.2f));
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sequence.Append(mainBody.transform.DOScale(new Vector3(1, 1, 1), 0.1f).SetDelay(0.025f));
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ac?.Invoke();
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}
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public virtual void hide()
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{
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}
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public virtual void show()
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{
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}
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public virtual void show(string str, string colorr = "", Action ac = null)
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{
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ac?.Invoke();
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}
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/// <summary>
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/// ´ò¿ªÏîÄ¿
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/// </summary>
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public string OpenProject()
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{
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//OpenFileDlg pth = new OpenFileDlg();
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//pth.structSize = Marshal.SizeOf(pth);
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//pth.filter = "All files (*.*)|*.*";
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//pth.file = new string(new char[256]);
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//pth.maxFile = pth.file.Length;
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//pth.fileTitle = new string(new char[64]);
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//pth.maxFileTitle = pth.fileTitle.Length;
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//pth.initialDir = Application.dataPath.Replace("/", "\\") + "\\Resources"; //ĬÈÏ·¾¶
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//pth.title = "´ò¿ªÏîÄ¿";
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//pth.defExt = "";
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//pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
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//if (OpenFileDialog.GetOpenFileName(pth))
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//{
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// string filepath = pth.file; //Ñ¡ÔñµÄÎļþ·¾¶;
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// Debug.Log(filepath);
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//}
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string selectedPath = FolderSelectDialog.OpenFolderDialog("Ñ¡ÔñÎļþ¼Ð");
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if (!string.IsNullOrEmpty(selectedPath))
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{
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Debug.Log("Selected Folder: " + selectedPath);
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}
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return selectedPath;
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}
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/// <summary>
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/// ±£´æÎļþÏîÄ¿
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/// </summary>
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public void SaveProject()
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{
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//SaveFileDlg pth = new SaveFileDlg();
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//pth.structSize = Marshal.SizeOf(pth);
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//pth.filter = "All files (*.*)|*.*";
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//pth.file = new string(new char[256]);
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//pth.maxFile = pth.file.Length;
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//pth.fileTitle = new string(new char[64]);
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//pth.maxFileTitle = pth.fileTitle.Length;
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//pth.initialDir = Application.dataPath; //ĬÈÏ·¾¶
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//pth.title = "±£´æÏîÄ¿";
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//pth.defExt = "dat";
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//pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
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//if (SaveFileDialog.GetSaveFileName(pth))
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//{
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// string filepath = pth.file; //Ñ¡ÔñµÄÎļþ·¾¶;
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// Debug.Log(filepath);
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//}
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}
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}
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