ict.xunfei/Assets/Scripts/UI/MainScenesUI/ButtonOn.cs

22 lines
346 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonOn : MonoBehaviour
{
int sum = 1;
public void show()
{
if (sum%2!=0)
{
gameObject.SetActive(false);
}
else
{
gameObject.SetActive(true);
}
sum++;
}
}