ict.xunfei/Assets/Scripts/UI/Test_ZipWrapper/Test_ZipWrapper.cs

15 lines
531 B
C#

using ICSharpCode.SharpZipLib.Zip;
using UnityEngine;
using VRS.Util;
public class Test_ZipWrapper : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Zip zip = new Zip();
//zip.CompressDirectory(, "D:/PowerModel/ShenZhiYuan/新建文件夹", 5, 2048);
zip.ZipFileDictory("D:/PowerModel/ShenZhiYuan/新建文件夹", "D:/PowerModel/ShenZhiYuan/新建文件夹.zip");
zip.Extract("D:/PowerModel/ShenZhiYuan/新建文件夹.zip", "D:/PowerModel/ShenZhiYuan/", 2048);
}
}