ict.xunfei/Assets/Scripts/UIManager/Editor/CustomScrollRectEditor.cs

27 lines
783 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.UI;
[CustomEditor(typeof(CustomScrollRect))]
public class CustomScrollRectEditor : ScrollRectEditor
{
SerializedProperty is_Draging;
SerializedProperty is_Scrolling;
protected override void OnEnable()
{
base.OnEnable();
is_Draging = serializedObject.FindProperty("is_Draging");
is_Scrolling = serializedObject.FindProperty("is_Scrolling");
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
serializedObject.Update();
EditorGUILayout.PropertyField(is_Draging);
EditorGUILayout.PropertyField(is_Scrolling);
serializedObject.ApplyModifiedProperties();
}
}