ict.xunfei/Assets/Scripts/UI/Assignment/AssignmentSon.cs

28 lines
700 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class AssignmentSon : UIController
{
public SelectPanel selectPanel;
public GameObject g1;
[SerializeField] TextMeshProUGUI text;
[SerializeField] Image BG;
public string path;
public string name;
private void Start()
{
text.text = name;
UIManager.ins.LoadImageAsync(path,BG,false);
transform.GetComponent<Button>().onClick.AddListener(() =>
{
selectPanel.gameObject.SetActive(true);
g1.SetActive(false);
selectPanel.init();
selectPanel.g1 = g1;
});
}
}