修改 报错

This commit is contained in:
YangHua 2024-08-23 13:07:26 +08:00
parent d02248b98e
commit 118ceaef5f
2 changed files with 16 additions and 6 deletions
Assets/Scripts
CXX/Devices/直接接入式电能计量装置
Project/Objects/ToolAndMaterial

View File

@ -35,8 +35,9 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
private BoxCollider boxCollider; private BoxCollider boxCollider;
private void Awake() protected override void OnAwake()
{ {
base.OnAwake();
boxCollider = GetComponent<BoxCollider>(); boxCollider = GetComponent<BoxCollider>();
if(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name== "05_LiveScene") if(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name== "05_LiveScene")
{ {

View File

@ -33,14 +33,23 @@ public abstract class BaseToolOrDevice : MonoBehaviour
} }
private void SwitchSubProcessStepTriggerID(int arg0) private void SwitchSubProcessStepTriggerID(int arg0)
{ {
if (itemInfo.triggerID == arg0) try
{ {
_highlight.SetHighlighted(true);
Debug.Log("BaseToolOrDevice我应该提示"); if (itemInfo.triggerID == arg0)
{
_highlight.SetHighlighted(true);
Debug.Log("BaseToolOrDevice我应该提示");
}
else
{
_highlight.SetHighlighted(false);
}
} }
else catch (Exception e)
{ {
_highlight.SetHighlighted(false);
Debug.Log($"<color=yellow>{gameObject.name}===={e}</color>");
} }
} }