修改 报错

This commit is contained in:
YangHua 2024-08-23 13:07:26 +08:00
parent d02248b98e
commit 118ceaef5f
2 changed files with 16 additions and 6 deletions

View File

@ -35,8 +35,9 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
private BoxCollider boxCollider;
private void Awake()
protected override void OnAwake()
{
base.OnAwake();
boxCollider = GetComponent<BoxCollider>();
if(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name== "05_LiveScene")
{

View File

@ -33,14 +33,23 @@ public abstract class BaseToolOrDevice : MonoBehaviour
}
private void SwitchSubProcessStepTriggerID(int arg0)
{
if (itemInfo.triggerID == arg0)
try
{
_highlight.SetHighlighted(true);
Debug.Log("BaseToolOrDevice我应该提示");
if (itemInfo.triggerID == arg0)
{
_highlight.SetHighlighted(true);
Debug.Log("BaseToolOrDevice我应该提示");
}
else
{
_highlight.SetHighlighted(false);
}
}
else
catch (Exception e)
{
_highlight.SetHighlighted(false);
Debug.Log($"<color=yellow>{gameObject.name}===={e}</color>");
}
}