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@ -8,14 +8,15 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: _shoutao2default
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m_Shader: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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@ -99,7 +100,7 @@ Material:
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.14142135
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@ -114,8 +115,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.79058963, g: 0.79058963, b: 0.79058963, a: 1}
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- _Color: {r: 0.16981131, g: 0.14978638, b: 0.14978638, a: 1}
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- _BaseColor: {r: 0.3333333, g: 0.3333333, b: 0.3333333, a: 1}
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- _Color: {r: 0.33333328, g: 0.33333328, b: 0.33333328, a: 1}
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- _UvOffset: {r: 0, g: 0, b: 0, a: 0}
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