Merge branch 'main' of http://172.16.1.12/WangWeiZhi/YanCheng_Metrology
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--- !u!1 &28351938
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--- !u!1 &28351938
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -133,6 +190,7 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 28351940}
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- component: {fileID: 28351940}
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- component: {fileID: 28351939}
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- component: {fileID: 28351939}
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- component: {fileID: 28351941}
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m_Name: Directional Light
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m_Name: Directional Light
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m_TagString: Untagged
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m_TagString: Untagged
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@ -217,6 +275,26 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!114 &28351941
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 28351938}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Version: 1
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m_UsePipelineSettings: 1
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m_AdditionalLightsShadowResolutionTier: 2
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|
m_LightLayerMask: 1
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m_CustomShadowLayers: 0
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m_ShadowLayerMask: 1
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m_LightCookieSize: {x: 1, y: 1}
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m_LightCookieOffset: {x: 0, y: 0}
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--- !u!1 &1763494789
|
--- !u!1 &1763494789
|
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GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -29,7 +29,7 @@ public class StepState : MonoBehaviour
|
||||||
stepStateBases = transform.GetComponentsInChildren<StepStateBase>(true).ToList();
|
stepStateBases = transform.GetComponentsInChildren<StepStateBase>(true).ToList();
|
||||||
subProcessId = int.Parse(gameObject.name);
|
subProcessId = int.Parse(gameObject.name);
|
||||||
schemeId = int.Parse(transform.parent.name);
|
schemeId = int.Parse(transform.parent.name);
|
||||||
systemId= int.Parse(transform.parent.parent.name);
|
systemId = int.Parse(transform.parent.parent.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
///// <summary>
|
///// <summary>
|
||||||
|
@ -65,12 +65,15 @@ public class StepState : MonoBehaviour
|
||||||
default:
|
default:
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GameManager.RunModelMgr.SceneType != initSceneType)
|
if (GameManager.RunModelMgr.SceneType != initSceneType)
|
||||||
{
|
{
|
||||||
|
GameManager.UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System);
|
||||||
GameManager.ScenesMgr.LoadSceneAsyn(sname, () =>
|
GameManager.ScenesMgr.LoadSceneAsyn(sname, () =>
|
||||||
{
|
{
|
||||||
Debug.Log("²½Ö賡¾°£º" + initSceneType.ToString());
|
Debug.Log("²½Ö賡¾°£º" + initSceneType.ToString());
|
||||||
|
GameManager.UIMgr.HidePanel<UI_LoadingPanel>();
|
||||||
|
GameManager.RunModelMgr.SceneType = initSceneType;
|
||||||
|
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, initSceneType);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,25 +38,25 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
|
||||||
|
|
||||||
public Dictionary<ItemInfo, List<ItemInfo>> GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials tmdTpye)
|
public Dictionary<ItemInfo, List<ItemInfo>> GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials tmdTpye)
|
||||||
{
|
{
|
||||||
Dictionary<ItemInfo, List<ItemInfo>> temp = new Dictionary<ItemInfo, List<ItemInfo>>();
|
Dictionary<ItemInfo, List<ItemInfo>> tempNew = new Dictionary<ItemInfo, List<ItemInfo>>();
|
||||||
|
|
||||||
var dicTemp = GetCurrentBagData();
|
var dicTemp = GetCurrentBagData();
|
||||||
foreach (var item in dicTemp.Keys)
|
foreach (var item in dicTemp.Keys)
|
||||||
{
|
{
|
||||||
if (item.toolOrDeviceOrMaterial == tmdTpye)
|
if (item.toolOrDeviceOrMaterial == tmdTpye)
|
||||||
{
|
{
|
||||||
if (temp.ContainsKey(item))
|
if (tempNew.ContainsKey(item))
|
||||||
{
|
{
|
||||||
temp[item].Add(item);
|
tempNew[item].Add(item);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
temp.Add(item, new List<ItemInfo>() { item });
|
tempNew.Add(item, new List<ItemInfo>() { item });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
return temp;
|
return tempNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -1,9 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class DeviceTriggerBase : MonoBehaviour
|
|
||||||
{
|
|
||||||
public int triggerID;
|
|
||||||
public string triggerName;
|
|
||||||
}
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class MirrorController : PermanentTriggerBase
|
||||||
|
{
|
||||||
|
protected override void OnMDown()
|
||||||
|
{
|
||||||
|
base.OnMDown();
|
||||||
|
GameManager.UIMgr.ShowPanel<UI_CheckMyselfPanel>(E_UI_Layer.Mid, (p) =>
|
||||||
|
{
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ff2a91380c2cabf4186aa2d24049a84d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,44 +1,26 @@
|
||||||
using HighlightPlus;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
public class Device_Mobile : MonoBehaviour
|
public class MobileController : PermanentTriggerBase
|
||||||
{
|
{
|
||||||
public int downIndex = 0;
|
public int downIndex = 0;
|
||||||
public int triggerID = 5005;
|
|
||||||
private HighlightEffect _highlight;
|
|
||||||
|
|
||||||
private void Awake()
|
protected override void OnAwake()
|
||||||
{
|
{
|
||||||
_highlight = GetComponent<HighlightEffect>();
|
base.OnAwake();
|
||||||
//×¢²á״̬³õʼ»¯»Øµ÷
|
//×¢²á״̬³õʼ»¯»Øµ÷
|
||||||
StepStateControl.instance.AddStepStateBase(new int[]{3001,3002 },"ÊÖ»ú", para =>
|
StepStateControl.instance.AddStepStateBase(new int[] { 3001, 3002 }, "ĘÖťú", para =>
|
||||||
{
|
{
|
||||||
downIndex = int.Parse(para);
|
downIndex = int.Parse(para);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
GameManager.EventMgr.AddEventListener<int>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void SwitchSubProcessStepTriggerID(int arg0)
|
protected override void OnMDown()
|
||||||
{
|
{
|
||||||
if (triggerID == arg0)
|
|
||||||
{
|
|
||||||
_highlight.highlighted = true;
|
|
||||||
Debug.Log("ÎÒÓ¦¸ÃÌáʾ");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void OnMouseDown()
|
|
||||||
{
|
|
||||||
if (EventSystem.current.IsPointerOverGameObject()) return;
|
|
||||||
switch (downIndex)
|
switch (downIndex)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
@ -82,13 +64,6 @@ public class Device_Mobile : MonoBehaviour
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMouseExit()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
{
|
|
||||||
GameManager.EventMgr.RemoveEventListener<int>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
|
||||||
}
|
|
||||||
}
|
}
|
|
@ -0,0 +1,90 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using HighlightPlus;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ³£×¤½»»¥
|
||||||
|
/// </summary>
|
||||||
|
public class PermanentTriggerBase : MonoBehaviour
|
||||||
|
{
|
||||||
|
public int triggerID;
|
||||||
|
public string triggerName;
|
||||||
|
[HideInInspector]
|
||||||
|
public HighlightEffect _highlight;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_highlight = GetComponent<HighlightEffect>();
|
||||||
|
OnAwake();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
GameManager.EventMgr.AddEventListener<int>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
||||||
|
OnStart();
|
||||||
|
}
|
||||||
|
private void SwitchSubProcessStepTriggerID(int arg0)
|
||||||
|
{
|
||||||
|
if (triggerID == arg0)
|
||||||
|
{
|
||||||
|
_highlight.highlighted = true;
|
||||||
|
Debug.Log("ÎÒÓ¦¸ÃÌáʾ");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Awake
|
||||||
|
/// </summary>
|
||||||
|
protected virtual void OnAwake()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Start
|
||||||
|
/// </summary>
|
||||||
|
protected virtual void OnStart()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
private void OnMouseEnter()
|
||||||
|
{
|
||||||
|
if (EventSystem.current.IsPointerOverGameObject()) return;
|
||||||
|
OnMEnter();
|
||||||
|
}
|
||||||
|
private void OnMouseDown()
|
||||||
|
{
|
||||||
|
if (EventSystem.current.IsPointerOverGameObject()) return;
|
||||||
|
OnMDown();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnMouseExit()
|
||||||
|
{
|
||||||
|
if (EventSystem.current.IsPointerOverGameObject()) return;
|
||||||
|
OnMExit();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnMEnter()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
protected virtual void OnMDown()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
protected virtual void OnMExit()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
GameManager.EventMgr.RemoveEventListener<int>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
||||||
|
}
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
GameManager.EventMgr.RemoveEventListener<int>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
|
@ -1,5 +1,6 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class Tool_SelectComponent : BaseToolOrDevice
|
public class Tool_SelectComponent : BaseToolOrDevice
|
||||||
|
@ -36,4 +37,13 @@ public class Tool_SelectComponent : BaseToolOrDevice
|
||||||
_highlight.highlighted = false;
|
_highlight.highlighted = false;
|
||||||
GameManager.UIMgr.HidePanel<ItemTips>();//ÌáÊ¾Ãæ°å
|
GameManager.UIMgr.HidePanel<ItemTips>();//ÌáÊ¾Ãæ°å
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Button]
|
||||||
|
public void TestAddOne()
|
||||||
|
{
|
||||||
|
GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo);
|
||||||
|
_highlight.highlighted = false;
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
GameManager.UIMgr.HidePanel<ItemTips>();//ÌáÊ¾Ãæ°å
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,42 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class UI_CheckMyselfItem : BaseItem
|
||||||
|
{
|
||||||
|
private string[] validToolNames = { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" };
|
||||||
|
private ItemInfo itemInfo;
|
||||||
|
public void Init(ItemInfo _itemInfo, int count)
|
||||||
|
{
|
||||||
|
itemInfo = _itemInfo;
|
||||||
|
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnClick(string btnName)
|
||||||
|
{
|
||||||
|
base.OnClick(btnName);
|
||||||
|
switch (btnName)
|
||||||
|
{
|
||||||
|
case "ItemCloseBtn":
|
||||||
|
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
|
||||||
|
{
|
||||||
|
int count = 0;
|
||||||
|
if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count))
|
||||||
|
{
|
||||||
|
itemInfo.selfObj.SetActive(true);
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
|
||||||
|
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "UI_CheckMyselfItem":
|
||||||
|
//TODO something
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9db7b09607301694982a934007b3516b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,5 +1,6 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
|
@ -39,4 +40,23 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Button]
|
||||||
|
public void TestRemoveOne()
|
||||||
|
{
|
||||||
|
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
|
||||||
|
{
|
||||||
|
int count = 0;
|
||||||
|
if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count))
|
||||||
|
{
|
||||||
|
itemInfo.selfObj.SetActive(true);
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
|
||||||
|
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,13 +1,30 @@
|
||||||
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class UI_CheckMyselfPanel : BasePanel
|
public class UI_CheckMyselfPanel : BasePanel
|
||||||
{
|
{
|
||||||
|
private string[] validToolNames = { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" };
|
||||||
|
|
||||||
public void Init()
|
public void Init()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ShowMe()
|
public override void ShowMe()
|
||||||
{
|
{
|
||||||
|
var currentBagDataForTool = GameManager.PacksackBagMgr.GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials.Tool);
|
||||||
|
var _content = GetControl<ScrollRect>("itemScrollView").content;
|
||||||
|
|
||||||
|
foreach (var item in currentBagDataForTool.Keys)
|
||||||
|
{
|
||||||
|
if (validToolNames.Contains(item.toolName))
|
||||||
|
{
|
||||||
|
var uiItem =
|
||||||
|
GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item + "UI_CheckMyselfPanel/UI_CheckMyselfItem");
|
||||||
|
uiItem.transform.parent = _content;
|
||||||
|
uiItem.GetComponent<UI_CheckMyselfItem>().Init(item,currentBagDataForTool[item].Count);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HideMe()
|
public override void HideMe()
|
||||||
|
|
|
@ -10,7 +10,7 @@ using UnityEngine.UI;
|
||||||
public class BasePanel : MonoBehaviour
|
public class BasePanel : MonoBehaviour
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ??????????§α??
|
/// ??????????????
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Dictionary<string,List<UIBehaviour>> controlDic = new Dictionary<string, List<UIBehaviour>>();
|
private readonly Dictionary<string,List<UIBehaviour>> controlDic = new Dictionary<string, List<UIBehaviour>>();
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,14 @@
|
||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.singularitygroup.hotreload": {
|
||||||
|
"version": "file:com.singularitygroup.hotreload",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "embedded",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
"com.unity.2d.sprite": {
|
"com.unity.2d.sprite": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|
Loading…
Reference in New Issue