添加材质球
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platformSettings:
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buildTarget: DefaultTexturePlatform
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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sprites: []
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outline: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -121,8 +121,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
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@ -107,13 +107,13 @@ Material:
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- _GlossMapScale: 1
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@ -122,8 +122,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _BaseColor: {r: 0.94716984, g: 0.94716984, b: 0.94716984, a: 1}
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m_BuildTextureStacks: []
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@ -109,13 +109,13 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Metallic: 0.387
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- _Mode: 3
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _Smoothness: 0
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- _Smoothness: 0.184
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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@ -124,8 +124,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
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- _Color: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
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- _BaseColor: {r: 0.6075471, g: 0.6075471, b: 0.6075471, a: 0.43137255}
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- _Color: {r: 0.60754704, g: 0.60754704, b: 0.60754704, a: 0.43137255}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@ -9,18 +9,15 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: "\u529E\u516C\u5BA4-guizi001"
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ValidKeywords:
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- _SURFACE_TYPE_TRANSPARENT
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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m_CustomRenderQueue: 2000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses:
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- DepthOnly
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- SHADOWCASTER
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RenderType: Opaque
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -91,28 +88,28 @@ Material:
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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m_BuildTextureStacks: []
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@ -96,13 +96,13 @@ Material:
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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@ -111,8 +111,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0.3207547, g: 0.15281239, b: 0.15281239, a: 1}
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m_BuildTextureStacks: []
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@ -26,7 +26,7 @@ RenderSettings:
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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m_SkyboxMaterial: {fileID: 2100000, guid: 60df55341aea8904e9baa57787f2a2e6, type: 2}
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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|
|
Loading…
Reference in New Issue