Compare commits

...

3 Commits

Author SHA1 Message Date
YangHua 1444dc395f 修改 接线完好不高亮问题 2024-08-30 18:35:28 +08:00
YangHua 070cfd4014 合并 2024-08-30 18:07:22 +08:00
YangHua fb931b9b7c 修改收回逻辑 2024-08-30 18:07:00 +08:00
7 changed files with 31 additions and 77 deletions

View File

@ -250,7 +250,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 1817104531314915914, guid: 049bfb1489c99ca49bfbcdcdca9d9cbf, type: 3}
propertyPath: m_RootOrder
value: 4
value: 3
objectReference: {fileID: 0}
- target: {fileID: 1817104531314915914, guid: 049bfb1489c99ca49bfbcdcdca9d9cbf, type: 3}
propertyPath: m_LocalPosition.x
@ -298,74 +298,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 049bfb1489c99ca49bfbcdcdca9d9cbf, type: 3}
--- !u!1 &678380208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 678380211}
- component: {fileID: 678380210}
- component: {fileID: 678380209}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &678380209
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 678380208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SendPointerHoverToParent: 1
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &678380210
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 678380208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &678380211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 678380208}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &744736104
GameObject:
m_ObjectHideFlags: 0

View File

@ -11,6 +11,11 @@ public class Check_JieXian : PermanentTriggerBase
/// 是否已检查接线完好
/// </summary>
public bool isChecked;
protected override void OnMEnter()
{
base.OnMEnter();
_highlight.SetHighlighted(true);
}
protected override void OnMDown()
{
base.OnMDown();
@ -20,6 +25,11 @@ public class Check_JieXian : PermanentTriggerBase
}
}
protected override void OnMExit()
{
base.OnMExit();
_highlight.SetHighlighted(false);
}
/// <summary>
/// 检查成功
/// </summary>

View File

@ -100,7 +100,6 @@ public class Device_MeasuringCabinet : MonoBehaviour
{
dianCollider.GetComponent<HighlightEffect>().SetHighlighted(false);
}
}
/// <summary>
/// »¹Ô­¼ÆÁ¿¹ñ״̬

View File

@ -6,7 +6,7 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
{
[HideInInspector]
public FirstPersonController firstPersonController;
[HideInInspector]
//[HideInInspector]
public GameObject currentTool;
public Transform spawnToolPos;
public Transform tMDTips;
@ -55,8 +55,7 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
{
GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(intTemp, true);
ScoreManager.instance.Check(currentTool.name, null);
if (currentTool != null)
Destroy(currentTool);
OnCheckSubProcess();
});
});
tMDTips.gameObject.SetActive(false);
@ -68,6 +67,8 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
tMDTips.gameObject.SetActive(false);
currentTool.transform.localEulerAngles = new Vector3(-90, 0, -180);
}
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
GameManager.EventMgr.EventTrigger<bool>(Enum_EventType.TakeOutAndRetrievingTheTools, false);
}
private void Update()
@ -79,8 +80,7 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(triggerName, true) == 0)
{
Debug.Log("Escape");
tMDTips.gameObject.SetActive(false);
Destroy(currentTool);
OnCheckSubProcess();
}
}
}
@ -92,5 +92,8 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
tMDTips.gameObject.SetActive(false);
if (ifdestroy)
Destroy(currentTool);
currentTool = null;
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
GameManager.EventMgr.EventTrigger<bool>(Enum_EventType.TakeOutAndRetrievingTheTools, true);
}
}

View File

@ -56,6 +56,14 @@ public class UI_MenuBar : BasePanel
GameManager.EventMgr.AddEventListener<E_SceneType>(Enum_EventType.SwitchScene, CheckBtnBySceneName);
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
GameManager.EventMgr.AddEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
else
GameManager.EventMgr.AddEventListener<bool>(Enum_EventType.TakeOutAndRetrievingTheTools, TakeOutAndRetrievingTheTools);
}
private void TakeOutAndRetrievingTheTools(bool isOn)
{
toolKitBtn.interactable = isOn;
}
private void SwitchSubProcessStepTriggerID(string triggerID)

View File

@ -14,8 +14,6 @@ public class UI_ToolAndMaterialPanel : BasePanel
{
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
GetControl<Button>("closeBtn").interactable = false;
if (GameManager.RunModelMgr.SceneType != E_SceneType.ToolRoom)
GetControl<Button>("closeBtn").gameObject.SetActive(false);
CreatItem(E_ToolOrDeviceOrMaterials.Tool); //默认打开显示工器具
}

View File

@ -54,4 +54,8 @@ public enum Enum_EventType
/// 穿戴状态
/// </summary>
WearState,
/// <summary>
/// 掏出和收回工具
/// </summary>
TakeOutAndRetrievingTheTools,
}