48 lines
849 B
C#
48 lines
849 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 实训模式或者学习模式 选择时
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/// 记录数据
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/// </summary>
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public class RunModelMgr : BaseManager<RunModelMgr>
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{
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/// <summary>
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/// 模式
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/// </summary>
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private E_ModeType modeType = E_ModeType.None;
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/// <summary>
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/// 场景
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/// </summary>
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private E_SceneType sceneType = E_SceneType.None;
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/// <summary>
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/// 设备/方案id
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/// </summary>
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public int schemeID;
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public E_ModeType ModeType
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{
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get => modeType;
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set
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{
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modeType = value;
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}
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}
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/// <summary>
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/// 场景信息
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/// </summary>
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public E_SceneType SceneType
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{
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get => sceneType;
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set
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{
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sceneType = value;
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}
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}
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}
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