48 lines
		
	
	
		
			849 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			849 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| /// <summary>
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| /// 实训模式或者学习模式 选择时
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| /// 记录数据
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| /// </summary>
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| public class RunModelMgr : BaseManager<RunModelMgr>
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| {
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|     /// <summary>
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|     /// 模式
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|     /// </summary>
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|     private E_ModeType modeType = E_ModeType.None;
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| 
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|     /// <summary>
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|     /// 场景
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|     /// </summary>
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|     private E_SceneType sceneType = E_SceneType.None;
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| 
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|     /// <summary>
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|     /// 设备/方案id
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|     /// </summary>
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|     public int schemeID;
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| 
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| 
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|     public E_ModeType ModeType
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|     {
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|         get => modeType;
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|         set
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|         {
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|             modeType = value;
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| 
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|         }
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|     }
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|     /// <summary>
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|     /// 场景信息
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|     /// </summary>
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|     public E_SceneType SceneType
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|     {
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|         get => sceneType;
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|         set
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|         {
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|             sceneType = value;
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|         }
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|     }
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| 
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| }
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