36 lines
784 B
C#
36 lines
784 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 插座
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/// </summary>
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public class Device_Socket : Device_Base
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{
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/// <summary>
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/// 验电位置
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/// </summary>
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public Transform testPosAndRot;
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/// <summary>
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/// 是否带电
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/// </summary>
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public bool hasElectricity;
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/// <summary>
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/// 断线重连保存
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/// </summary>
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/// <param name="triggerInfo"></param>
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/// <exception cref="System.NotImplementedException"></exception>
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public override void LoadCurrentTriggerStat(string triggerInfo)
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{
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if (triggerInfo != "")
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hasElectricity = bool.Parse(triggerInfo);
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}
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public override string SaveCurrentTriggerStat()
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{
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return hasElectricity.ToString();
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}
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}
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