YanCheng_Metrology/Assets/Scripts/Project/Objects/Device/Device_Mobile.cs

38 lines
904 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Device_Mobile : MonoBehaviour
{
public int downIndex = 0;
private void OnMouseDown()
{
switch (downIndex)
{
case 0:
if (GameManager.ProcessMgr.CheckSubProcessSteps("查看任务单"))
downIndex++;
break;
case 1:
if (GameManager.ProcessMgr.CheckSubProcessSteps("工作预约"))
downIndex++;
break;
case 2:
if (GameManager.ProcessMgr.CheckSubProcessSteps("选择正确工作票"))
downIndex++;
break;
case 3:
GameManager.ProcessMgr.CheckSubProcessSteps("1212");
downIndex = 0;
break;
}
}
private void OnMouseExit()
{
}
}