parent
19e8b74416
commit
2141233147
|
@ -9,6 +9,9 @@ public class CameraDevice : DeviceBase
|
|||
/// </summary>
|
||||
public void SetActiveState()
|
||||
{
|
||||
DeviceUI.gameObject.SetActive(T_BAS_CAMERA != null);
|
||||
if (DeviceUI != null)
|
||||
{
|
||||
DeviceUI.gameObject.SetActive(T_BAS_CAMERA != null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -155,6 +155,7 @@ public class ApiManager : Singleton<ApiManager>
|
|||
}
|
||||
}
|
||||
}));
|
||||
//return;
|
||||
//获取摄像机列表
|
||||
StartCoroutine(GetCameraList());
|
||||
//获取堆区列表
|
||||
|
|
|
@ -112,6 +112,7 @@ public class MainScene : Singleton<MainScene>
|
|||
{
|
||||
DeviceBase.CameraList[i].T_BAS_CAMERA = _camera;
|
||||
DeviceBase.CameraList[i].DeviceUI.InitData();
|
||||
DeviceBase.CameraList[i].SetActiveState();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -46,6 +46,8 @@ public class DeviceUIBase : MonoBehaviour, IPointerClickHandler
|
|||
{
|
||||
case DeviceType.CAMERA:
|
||||
transform.name = "Camera_UI_" + DeviceIndex;
|
||||
//默认不展示摄像机
|
||||
gameObject.SetActive(false);
|
||||
break;
|
||||
case DeviceType.BELT_SCALE:
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue