FuZhou_Custom_BulkCargo_3D/FuZhou_FirstPage/Assets/Scripts/CustomItem.cs

33 lines
644 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class CustomItem : MonoBehaviour
{
public Image icon;
public Button btn;
public Text text;
public Sprite nochoseSprite;
public Sprite choseSprite;
public void Init(Vector2 point)
{
btn.onClick.AddListener(() =>
{
//进入市一级
});
}
public void PointIn(BaseEventData data)
{
icon.sprite = choseSprite;
}
public void PointOut(BaseEventData data)
{
icon.sprite = nochoseSprite;
}
}