45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
using UnityEngine.UI;
|
|
using Competition.Mysql.Model;
|
|
|
|
public class ModelItem : MonoBehaviour
|
|
{
|
|
public v_model_version modelData;
|
|
public Image icon;
|
|
public Button btn;
|
|
public Text text;
|
|
public Sprite nochoseSprite;
|
|
public Sprite choseSprite;
|
|
|
|
/// <summary>
|
|
/// 企业item预制体
|
|
/// </summary>
|
|
public static GameObject modelItemPrefb;
|
|
|
|
public void Init(v_model_version modelData)
|
|
{
|
|
this.modelData = modelData;
|
|
text.text = modelData.ModelName;
|
|
GetComponent<RectTransform>().anchoredPosition = new Vector2(float.Parse(modelData.MapLongitude), float.Parse(modelData.MapLatitude));
|
|
|
|
btn.onClick.AddListener(() =>
|
|
{
|
|
//调前端方法,打开启动器
|
|
Application.ExternalCall("StartModel", modelData.ModelId);
|
|
});
|
|
}
|
|
|
|
public void PointIn(BaseEventData data)
|
|
{
|
|
icon.sprite = choseSprite;
|
|
}
|
|
|
|
public void PointOut(BaseEventData data)
|
|
{
|
|
icon.sprite = nochoseSprite;
|
|
}
|
|
}
|