Net_Ease_Dome/Assets/Scripts/Temp/Temp_RemoveCollider.cs

29 lines
570 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Temp_RemoveCollider : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
[ContextMenu("RemoveAllChildsCollider")]
void RemoveCollider()
{
Collider[] colliders = GetComponentsInChildren<Collider>();
for (int i = 0; i < colliders.Length; i++)
{
DestroyImmediate(colliders[i]);
}
}
}