29 lines
570 B
C#
29 lines
570 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Temp_RemoveCollider : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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[ContextMenu("RemoveAllChildsCollider")]
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void RemoveCollider()
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{
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Collider[] colliders = GetComponentsInChildren<Collider>();
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for (int i = 0; i < colliders.Length; i++)
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{
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DestroyImmediate(colliders[i]);
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}
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}
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}
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