25 lines
553 B
C#
25 lines
553 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AutoWalk : MonoBehaviour
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{
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float timer = 0;
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float randomx, randomz;
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// Update is called once per frame
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void Update()
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{
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if (!GameManager.AutoWalk) return;
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timer += Time.deltaTime;
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if (timer > 1)
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{
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timer = 0;
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randomx = (Random.value - 0.5f) * 5;
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randomz = (Random.value - 0.5f) * 5;
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transform.localEulerAngles = new Vector3 (0, Random.value*360, 0);
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}
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transform.Translate(new Vector3(randomx, 0, randomz) * Time.deltaTime);
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}
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}
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