添加红外方法
This commit is contained in:
parent
40698f63d4
commit
623048d0bc
Binary file not shown.
|
@ -16,7 +16,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!224 &785272239001180448
|
--- !u!224 &785272239001180448
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -96,7 +96,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!224 &6206996799658441976
|
--- !u!224 &6206996799658441976
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -233,7 +233,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!224 &6206996799779127824
|
--- !u!224 &6206996799779127824
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -336,12 +336,12 @@ GameObject:
|
||||||
- component: {fileID: 6206996799886426826}
|
- component: {fileID: 6206996799886426826}
|
||||||
- component: {fileID: 6206996799886426825}
|
- component: {fileID: 6206996799886426825}
|
||||||
- component: {fileID: -677389066425627936}
|
- component: {fileID: -677389066425627936}
|
||||||
m_Layer: 8
|
m_Layer: 5
|
||||||
m_Name: "\u6E29\u6E7F\u5EA6"
|
m_Name: "\u6E29\u6E7F\u5EA6"
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!4 &6206996799886426826
|
--- !u!4 &6206996799886426826
|
||||||
Transform:
|
Transform:
|
||||||
|
@ -407,7 +407,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!224 &6206996800221561050
|
--- !u!224 &6206996800221561050
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -518,7 +518,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!224 &6206996800505932346
|
--- !u!224 &6206996800505932346
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
|
|
@ -1,5 +1,99 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1901191837
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1901191838}
|
||||||
|
- component: {fileID: 1901191840}
|
||||||
|
- component: {fileID: 1901191839}
|
||||||
|
- component: {fileID: 2401920438610439113}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text (Legacy)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 2147483647
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1901191838
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1901191837}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 6206996799779127824}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 23.987505, y: 12.360001}
|
||||||
|
m_SizeDelta: {x: -63.224987, y: -52.06}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &1901191840
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1901191837}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &1901191839
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1901191837}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 2100000, guid: 3a3b5242babc65a4c898f644975a9f50, type: 2}
|
||||||
|
m_Color: {r: 0.4862745, g: 0.8980392, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
|
||||||
|
m_FontSize: 14
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 10
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u7EA2\u591602"
|
||||||
|
--- !u!114 &2401920438610439113
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1901191837}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 172de5a2084e00043b9839cbcb804818, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
text: {fileID: 0}
|
||||||
--- !u!1 &70541696378742185
|
--- !u!1 &70541696378742185
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -16,7 +110,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!224 &785272239001180448
|
--- !u!224 &785272239001180448
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -96,8 +190,8 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!224 &7909258536741902972
|
--- !u!224 &7909258536741902972
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -146,10 +240,11 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_text: "\u6444\u50CF01"
|
m_text: "\u7EA2\u591602"
|
||||||
m_isRightToLeft: 0
|
m_isRightToLeft: 0
|
||||||
m_fontAsset: {fileID: 11400000, guid: bc33625c39f9eef41a0dc90cc0dee2f2, type: 2}
|
m_fontAsset: {fileID: 11400000, guid: bc33625c39f9eef41a0dc90cc0dee2f2, type: 2}
|
||||||
m_sharedMaterial: {fileID: 5035289879998008610, guid: bc33625c39f9eef41a0dc90cc0dee2f2, type: 2}
|
m_sharedMaterial: {fileID: 5035289879998008610, guid: bc33625c39f9eef41a0dc90cc0dee2f2,
|
||||||
|
type: 2}
|
||||||
m_fontSharedMaterials: []
|
m_fontSharedMaterials: []
|
||||||
m_fontMaterial: {fileID: 0}
|
m_fontMaterial: {fileID: 0}
|
||||||
m_fontMaterials: []
|
m_fontMaterials: []
|
||||||
|
@ -231,7 +326,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!224 &6206996799658441976
|
--- !u!224 &6206996799658441976
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -366,7 +461,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!224 &6206996799779127824
|
--- !u!224 &6206996799779127824
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -381,6 +476,7 @@ RectTransform:
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 7909258536741902972}
|
- {fileID: 7909258536741902972}
|
||||||
|
- {fileID: 1901191838}
|
||||||
m_Father: {fileID: 6206996800505932346}
|
m_Father: {fileID: 6206996800505932346}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
@ -409,7 +505,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 2100000, guid: 3a3b5242babc65a4c898f644975a9f50, type: 2}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
@ -438,12 +534,12 @@ GameObject:
|
||||||
- component: {fileID: 6206996799886426826}
|
- component: {fileID: 6206996799886426826}
|
||||||
- component: {fileID: 2773670996583366210}
|
- component: {fileID: 2773670996583366210}
|
||||||
- component: {fileID: 3608763260073886438}
|
- component: {fileID: 3608763260073886438}
|
||||||
m_Layer: 7
|
m_Layer: 5
|
||||||
m_Name: "\u7EA2\u5916\u7EBF"
|
m_Name: "\u7EA2\u5916\u7EBF"
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!4 &6206996799886426826
|
--- !u!4 &6206996799886426826
|
||||||
Transform:
|
Transform:
|
||||||
|
@ -473,6 +569,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 492085b682af94848929d4a7e9be24ad, type: 3}
|
m_Script: {fileID: 11500000, guid: 492085b682af94848929d4a7e9be24ad, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
maodian: {fileID: 6206996800505932346}
|
||||||
--- !u!114 &3608763260073886438
|
--- !u!114 &3608763260073886438
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -487,6 +584,8 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
targetCamera: {fileID: 0}
|
targetCamera: {fileID: 0}
|
||||||
distanceMultiplier: 0.05
|
distanceMultiplier: 0.05
|
||||||
|
button: {fileID: 0}
|
||||||
|
text: {fileID: 0}
|
||||||
--- !u!1 &6206996800221561051
|
--- !u!1 &6206996800221561051
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -503,7 +602,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 0
|
m_IsActive: 0
|
||||||
--- !u!224 &6206996800221561050
|
--- !u!224 &6206996800221561050
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
@ -582,7 +681,7 @@ GameObject:
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!224 &6206996800505932346
|
--- !u!224 &6206996800505932346
|
||||||
RectTransform:
|
RectTransform:
|
||||||
|
|
|
@ -4158,6 +4158,11 @@ GameObject:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 8571682767415418317}
|
- component: {fileID: 8571682767415418317}
|
||||||
|
- component: {fileID: 7742252148123957479}
|
||||||
|
- component: {fileID: 2211117576792026150}
|
||||||
|
- component: {fileID: 7083236633090769758}
|
||||||
|
- component: {fileID: 765448918725412949}
|
||||||
|
- component: {fileID: 7579292751409468113}
|
||||||
m_Layer: 8
|
m_Layer: 8
|
||||||
m_Name: 4
|
m_Name: 4
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -4196,3 +4201,133 @@ Transform:
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!114 &7742252148123957479
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9061080424600717175}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 11640fdcb68030044a769500d95e1506, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
deviceList:
|
||||||
|
id:
|
||||||
|
deviceName:
|
||||||
|
deviceCode:
|
||||||
|
type: 2
|
||||||
|
typeStr:
|
||||||
|
deviceType: 1
|
||||||
|
deviceTypeStr:
|
||||||
|
rackId:
|
||||||
|
shelfId:
|
||||||
|
slotId:
|
||||||
|
devicePosition:
|
||||||
|
machineModel:
|
||||||
|
status:
|
||||||
|
conDeviceName:
|
||||||
|
rackType:
|
||||||
|
openFlag:
|
||||||
|
backDoorFlag:
|
||||||
|
modelNum: 4
|
||||||
|
occupyNum: 7
|
||||||
|
residueNum:
|
||||||
|
operationTime:
|
||||||
|
directorName:
|
||||||
|
phone:
|
||||||
|
manufacturer:
|
||||||
|
powerProperties:
|
||||||
|
maintenanceUnit:
|
||||||
|
machineFrameHigh:
|
||||||
|
machineFrameWide:
|
||||||
|
machineFrameThick:
|
||||||
|
slotNum:
|
||||||
|
slotSort:
|
||||||
|
installMethod:
|
||||||
|
affiliationFrame:
|
||||||
|
parentSlotName:
|
||||||
|
slotType:
|
||||||
|
occupyStatus:
|
||||||
|
affiliationSlot:
|
||||||
|
portNum:
|
||||||
|
cardFunction:
|
||||||
|
cardType:
|
||||||
|
runStatus:
|
||||||
|
tmsId:
|
||||||
|
remark:
|
||||||
|
createTime:
|
||||||
|
createName:
|
||||||
|
--- !u!114 &2211117576792026150
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9061080424600717175}
|
||||||
|
m_Enabled: 0
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1fd81313f40351c42bfdc5c8c418e56a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
listTargets: []
|
||||||
|
frames: []
|
||||||
|
PerTier: 42
|
||||||
|
PerRow: 5
|
||||||
|
volume: 7
|
||||||
|
isExit: 0
|
||||||
|
isClicked: 0
|
||||||
|
isTarget: 0
|
||||||
|
isplace: 0
|
||||||
|
canPut: 0
|
||||||
|
--- !u!114 &7083236633090769758
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9061080424600717175}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6bdd6e5953a48524db661ab7d81d57d0, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
tmsAlarmLists: []
|
||||||
|
--- !u!114 &765448918725412949
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9061080424600717175}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 65c073f1f8dbbe64da03bf56cea22ae7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
isTransparentGlow: 0
|
||||||
|
meshRenderers: []
|
||||||
|
materials: []
|
||||||
|
empty: []
|
||||||
|
TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c,
|
||||||
|
type: 3}
|
||||||
|
TransparentGlow_Shader_half: {fileID: 0}
|
||||||
|
original_jigui: []
|
||||||
|
original_shebei: []
|
||||||
|
search_u_wei: 0
|
||||||
|
is_jigui: 0
|
||||||
|
--- !u!114 &7579292751409468113
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9061080424600717175}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6bc0a67b27552c54e893bf2db7023587, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
volume: 7
|
||||||
|
selfIcon: {fileID: 21300000, guid: 0dd1691fdb0c3734a9afa356ee99d263, type: 3}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,7 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 09a8e21b385b3d14ca7b6a7e26c2e63a
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -4152,86 +4152,6 @@ MonoBehaviour:
|
||||||
ID: 0
|
ID: 0
|
||||||
instruct: {fileID: 127897126}
|
instruct: {fileID: 127897126}
|
||||||
uPosManager: {fileID: 0}
|
uPosManager: {fileID: 0}
|
||||||
--- !u!1 &31192090
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 31192091}
|
|
||||||
- component: {fileID: 31192093}
|
|
||||||
- component: {fileID: 31192092}
|
|
||||||
m_Layer: 5
|
|
||||||
m_Name: Text (Legacy)
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 2147483647
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &31192091
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 31192090}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 492663315}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 23.987505, y: 12.360001}
|
|
||||||
m_SizeDelta: {x: -63.224987, y: -52.06}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!114 &31192092
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 31192090}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 2100000, guid: 3a3b5242babc65a4c898f644975a9f50, type: 2}
|
|
||||||
m_Color: {r: 0.4862745, g: 0.8980392, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_Maskable: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_FontData:
|
|
||||||
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
|
|
||||||
m_FontSize: 14
|
|
||||||
m_FontStyle: 0
|
|
||||||
m_BestFit: 0
|
|
||||||
m_MinSize: 10
|
|
||||||
m_MaxSize: 40
|
|
||||||
m_Alignment: 3
|
|
||||||
m_AlignByGeometry: 0
|
|
||||||
m_RichText: 1
|
|
||||||
m_HorizontalOverflow: 0
|
|
||||||
m_VerticalOverflow: 0
|
|
||||||
m_LineSpacing: 1
|
|
||||||
m_Text: "\u7EA2\u591601"
|
|
||||||
--- !u!222 &31192093
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 31192090}
|
|
||||||
m_CullTransparentMesh: 1
|
|
||||||
--- !u!1 &31343000 stripped
|
--- !u!1 &31343000 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 1477468321687208425, guid: c8f09218a803c944e84c2336104ca2f9,
|
m_CorrespondingSourceObject: {fileID: 1477468321687208425, guid: c8f09218a803c944e84c2336104ca2f9,
|
||||||
|
@ -55152,12 +55072,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!224 &492663315 stripped
|
|
||||||
RectTransform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 6206996799779127824, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 509260154}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &493109602
|
--- !u!1 &493109602
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -57362,6 +57276,14 @@ PrefabInstance:
|
||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 611096075}
|
m_TransformParent: {fileID: 611096075}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 1901191838, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1901191839, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e, type: 3}
|
||||||
|
propertyPath: m_Text
|
||||||
|
value: "\u7EA2\u591601"
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 70541696378742185, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
- target: {fileID: 70541696378742185, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_StaticEditorFlags
|
propertyPath: m_StaticEditorFlags
|
||||||
|
@ -112932,94 +112854,11 @@ PrefabInstance:
|
||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 1675120013}
|
m_TransformParent: {fileID: 1675120013}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 70541696378742185, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2224874554742167492, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_text
|
|
||||||
value: "\u7EA2\u591602"
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2224874554742167492, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_fontAsset
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 11400000, guid: bc33625c39f9eef41a0dc90cc0dee2f2,
|
|
||||||
type: 2}
|
|
||||||
- target: {fileID: 2224874554742167492, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_hasFontAssetChanged
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2773670996583366210, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: maodian
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 985502303}
|
|
||||||
- target: {fileID: 3083355702494639820, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_FontData.m_Font
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8,
|
|
||||||
type: 3}
|
|
||||||
- target: {fileID: 4568529563820045235, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_IsActive
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4568529563820045235, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799658441959, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_fontAsset
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 11400000, guid: bc33625c39f9eef41a0dc90cc0dee2f2,
|
|
||||||
type: 2}
|
|
||||||
- target: {fileID: 6206996799658441959, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_hasFontAssetChanged
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799658441977, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799779127825, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799779127839, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Material
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 2100000, guid: 3a3b5242babc65a4c898f644975a9f50, type: 2}
|
|
||||||
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalScale.x
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalScale.y
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalScale.z
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
- target: {fileID: 6206996799886426826, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
|
@ -113075,31 +112914,6 @@ PrefabInstance:
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: "\u7EA2\u5916\u7EBF"
|
value: "\u7EA2\u5916\u7EBF"
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6206996799886426827, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Layer
|
|
||||||
value: 8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799886426827, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_IsActive
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996799886426827, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996800221561051, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 6206996800505932347, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 2147483647
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e, type: 3}
|
||||||
--- !u!1 &968460685
|
--- !u!1 &968460685
|
||||||
|
@ -115336,12 +115150,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!224 &985502303 stripped
|
|
||||||
RectTransform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 6206996800505932346, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 968018436}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &986005881
|
--- !u!1 &986005881
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -193967,12 +193775,6 @@ SpriteRenderer:
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!224 &1692298009 stripped
|
|
||||||
RectTransform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 6206996799779127824, guid: 0b6ba4cea5fa2c44e9a6d7121987f50e,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 968018436}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &1692663727 stripped
|
--- !u!1 &1692663727 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 7376716081430803432, guid: c8f09218a803c944e84c2336104ca2f9,
|
m_CorrespondingSourceObject: {fileID: 7376716081430803432, guid: c8f09218a803c944e84c2336104ca2f9,
|
||||||
|
@ -209667,7 +209469,7 @@ MonoBehaviour:
|
||||||
xllx_cx:
|
xllx_cx:
|
||||||
cdqx_cx:
|
cdqx_cx:
|
||||||
arguments:
|
arguments:
|
||||||
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTU3MDYyMDgsInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.-5WqqdWFQViDEN5vOTswrXaxkD1Be0daXEyA2n8_jKw
|
token: eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTU3MzE2NzcsInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.qMjvqWTvAIeK2o_DhQX7d4HQSYk9NgsIb24M7CcElto
|
||||||
heatThresholdValueMax:
|
heatThresholdValueMax:
|
||||||
heatThresholdValueMin:
|
heatThresholdValueMin:
|
||||||
humidityThresholdValueMax:
|
humidityThresholdValueMax:
|
||||||
|
@ -220221,86 +220023,6 @@ MonoBehaviour:
|
||||||
ID: 0
|
ID: 0
|
||||||
instruct: {fileID: 516549864}
|
instruct: {fileID: 516549864}
|
||||||
uPosManager: {fileID: 0}
|
uPosManager: {fileID: 0}
|
||||||
--- !u!1 &1901191837
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1901191838}
|
|
||||||
- component: {fileID: 1901191840}
|
|
||||||
- component: {fileID: 1901191839}
|
|
||||||
m_Layer: 5
|
|
||||||
m_Name: Text (Legacy)
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 2147483647
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!224 &1901191838
|
|
||||||
RectTransform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1901191837}
|
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 1692298009}
|
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
|
||||||
m_AnchoredPosition: {x: 23.987505, y: 12.360001}
|
|
||||||
m_SizeDelta: {x: -63.224987, y: -52.06}
|
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
|
||||||
--- !u!114 &1901191839
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1901191837}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Material: {fileID: 2100000, guid: 3a3b5242babc65a4c898f644975a9f50, type: 2}
|
|
||||||
m_Color: {r: 0.4862745, g: 0.8980392, b: 1, a: 1}
|
|
||||||
m_RaycastTarget: 1
|
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
m_Maskable: 1
|
|
||||||
m_OnCullStateChanged:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_FontData:
|
|
||||||
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
|
|
||||||
m_FontSize: 14
|
|
||||||
m_FontStyle: 0
|
|
||||||
m_BestFit: 0
|
|
||||||
m_MinSize: 10
|
|
||||||
m_MaxSize: 40
|
|
||||||
m_Alignment: 3
|
|
||||||
m_AlignByGeometry: 0
|
|
||||||
m_RichText: 1
|
|
||||||
m_HorizontalOverflow: 0
|
|
||||||
m_VerticalOverflow: 0
|
|
||||||
m_LineSpacing: 1
|
|
||||||
m_Text: "\u7EA2\u591602"
|
|
||||||
--- !u!222 &1901191840
|
|
||||||
CanvasRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1901191837}
|
|
||||||
m_CullTransparentMesh: 1
|
|
||||||
--- !u!1 &1901206185 stripped
|
--- !u!1 &1901206185 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 2938814025658689419, guid: c8f09218a803c944e84c2336104ca2f9,
|
m_CorrespondingSourceObject: {fileID: 2938814025658689419, guid: c8f09218a803c944e84c2336104ca2f9,
|
||||||
|
|
|
@ -41,6 +41,7 @@ public class CabinetUIManager : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
init();
|
init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -54,6 +54,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
enter_home.onClick.AddListener(() =>
|
enter_home.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
mask_img.SetActive(false);
|
mask_img.SetActive(false);
|
||||||
|
@ -511,6 +512,7 @@ public class UIToCabinet : MonoBehaviour
|
||||||
PatternChoose.Inst.xunJianImg.gameObject.SetActive(false);
|
PatternChoose.Inst.xunJianImg.gameObject.SetActive(false);
|
||||||
WebInteraction.Inst.CloseVideo(WebInteraction.Inst.current_videoNumber);
|
WebInteraction.Inst.CloseVideo(WebInteraction.Inst.current_videoNumber);
|
||||||
WebInteraction.Inst.Patrolvideo_close();
|
WebInteraction.Inst.Patrolvideo_close();
|
||||||
|
WebInteraction.Inst.Infraredsensor_close();
|
||||||
GameManager.Inst.power_close();
|
GameManager.Inst.power_close();
|
||||||
GameManager.Inst.CloseHighlight();
|
GameManager.Inst.CloseHighlight();
|
||||||
|
|
||||||
|
@ -549,9 +551,12 @@ public class UIToCabinet : MonoBehaviour
|
||||||
yield return StartCoroutine(GameManager.Inst.init_ENV((x) =>
|
yield return StartCoroutine(GameManager.Inst.init_ENV((x) =>
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(x))
|
if (string.IsNullOrEmpty(x))
|
||||||
return;
|
callback.Invoke(null);
|
||||||
GameManager.Inst.Load_ENV();
|
else
|
||||||
callback?.Invoke("1");
|
{
|
||||||
|
GameManager.Inst.Load_ENV();
|
||||||
|
callback?.Invoke("1");
|
||||||
|
}
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
else if (menu == Menu.M_È«¾°¼à¿Ø_É豸¸æ¾¯)
|
else if (menu == Menu.M_È«¾°¼à¿Ø_É豸¸æ¾¯)
|
||||||
|
@ -559,9 +564,12 @@ public class UIToCabinet : MonoBehaviour
|
||||||
yield return StartCoroutine(GameManager.Inst.init_TmsAlarm((x) =>
|
yield return StartCoroutine(GameManager.Inst.init_TmsAlarm((x) =>
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(x))
|
if (string.IsNullOrEmpty(x))
|
||||||
return;
|
callback.Invoke(null);
|
||||||
GameManager.Inst.Load_TmsAlarm();
|
else
|
||||||
callback?.Invoke("1");
|
{
|
||||||
|
GameManager.Inst.Load_TmsAlarm();
|
||||||
|
callback?.Invoke("1");
|
||||||
|
}
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
http://192.168.137.166:8081/
|
http://mayunbo.gnway.cc/
|
|
@ -35,11 +35,11 @@ public class GameManager : MonoBehaviour
|
||||||
[Header("机柜区域集合")]
|
[Header("机柜区域集合")]
|
||||||
public List<Transform> Cabinet_quYu;
|
public List<Transform> Cabinet_quYu;
|
||||||
|
|
||||||
[Header("当前设备ID")] public string nowDeviceID;
|
[Header("当前设备ID")] public string nowDeviceID = null;
|
||||||
[Header("当前点击设备")] public GameObject nowDevice;
|
[Header("当前点击设备")] public GameObject nowDevice = null;
|
||||||
|
|
||||||
[Header("上一个设备ID")] public string lastDeviceID;
|
[Header("上一个设备ID")] public string lastDeviceID = null;
|
||||||
[Header("上一个点击设备")] public GameObject lastDevice;
|
[Header("上一个点击设备")] public GameObject lastDevice = null;
|
||||||
|
|
||||||
[Header("当前聚焦机柜")] public GameObject nowCabine;
|
[Header("当前聚焦机柜")] public GameObject nowCabine;
|
||||||
|
|
||||||
|
@ -136,6 +136,7 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (Inst != this && Inst != null)
|
if (Inst != this && Inst != null)
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
|
@ -150,8 +151,9 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
roomDoors = CabinetUIManager.Instance.transform.GetChild(0).GetComponentsInChildren<RoomDoor>(true).ToList();
|
|
||||||
Debug.Log("版本号 1.1.1");
|
Debug.Log("版本号 1.1.1");
|
||||||
|
roomDoors = CabinetUIManager.Instance.transform.GetChild(0).GetComponentsInChildren<RoomDoor>(true).ToList();
|
||||||
|
|
||||||
editorMenu.editorBtn.onClick.AddListener(() =>
|
editorMenu.editorBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
|
||||||
|
@ -245,6 +247,7 @@ public class GameManager : MonoBehaviour
|
||||||
// }
|
// }
|
||||||
// editorMenu.gameObject.SetActive(false);
|
// editorMenu.gameObject.SetActive(false);
|
||||||
//});
|
//});
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeleteFunction()
|
public void DeleteFunction()
|
||||||
|
|
|
@ -35,6 +35,7 @@ public class SearchName1 : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
rectTransform = scrollView.GetComponent<RectTransform>();
|
rectTransform = scrollView.GetComponent<RectTransform>();
|
||||||
initialHeight = rectTransform.sizeDelta.y;
|
initialHeight = rectTransform.sizeDelta.y;
|
||||||
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, 0);
|
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, 0);
|
||||||
|
@ -43,10 +44,12 @@ public class SearchName1 : MonoBehaviour
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
//scrollView.SetActive(false);
|
//scrollView.SetActive(false);
|
||||||
InputFieldEvent();
|
InputFieldEvent();
|
||||||
dragController.gameObject.SetActive(false);
|
dragController.gameObject.SetActive(false);
|
||||||
OnClickSearchBtn();
|
OnClickSearchBtn();
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
void InputFieldEvent()
|
void InputFieldEvent()
|
||||||
|
|
|
@ -15,10 +15,12 @@ public class AutoScaleUI : MonoBehaviour
|
||||||
//public static Transform Camera;
|
//public static Transform Camera;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
targetCamera = UnityEngine.Camera.main;
|
targetCamera = UnityEngine.Camera.main;
|
||||||
//Camera = UnityEngine.Camera.main.transform;
|
//Camera = UnityEngine.Camera.main.transform;
|
||||||
canvas = GetComponent<Canvas>();
|
canvas = GetComponent<Canvas>();
|
||||||
initialScale = transform.localScale;
|
initialScale = transform.localScale;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
void LateUpdate()
|
void LateUpdate()
|
||||||
|
|
|
@ -15,6 +15,7 @@ public class CableUI : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,6 +13,7 @@ public class Highlight_XuanCheng : MonoBehaviour,IPointerEnterHandler,IPointerEx
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
sprite_old = GetComponent<Image>().sprite;
|
sprite_old = GetComponent<Image>().sprite;
|
||||||
}
|
}
|
||||||
public void OnPointerEnter(PointerEventData eventData)
|
public void OnPointerEnter(PointerEventData eventData)
|
||||||
|
|
|
@ -64,6 +64,7 @@ public class PatternChoose : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (_inst != null && _inst != this)
|
if (_inst != null && _inst != this)
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
|
@ -78,6 +79,7 @@ public class PatternChoose : MonoBehaviour
|
||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
roomCut.onValueChanged.AddListener((x) =>
|
roomCut.onValueChanged.AddListener((x) =>
|
||||||
{
|
{
|
||||||
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检)
|
if (CabinetUIManager.Instance.current_menu == Menu.M_数字孪生_智能巡检)
|
||||||
|
@ -98,6 +100,7 @@ public class PatternChoose : MonoBehaviour
|
||||||
return;
|
return;
|
||||||
niaoKan_fuc();
|
niaoKan_fuc();
|
||||||
});
|
});
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -16,8 +16,10 @@ public class ToggleController : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
toggle = GetComponent<Toggle>();
|
toggle = GetComponent<Toggle>();
|
||||||
toggleWasOn = toggle.isOn; // ³õʼ»¯ toggleWasOn ±äÁ¿
|
toggleWasOn = toggle.isOn; // ³õʼ»¯ toggleWasOn ±äÁ¿
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnToggleClicked()
|
public void OnToggleClicked()
|
||||||
|
|
|
@ -27,6 +27,7 @@ public class UI_Twinkle : MonoBehaviour, IPointerEnterHandler, IPointerExitHandl
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
#region 获取UI
|
#region 获取UI
|
||||||
button = GetComponent<Button>();
|
button = GetComponent<Button>();
|
||||||
textMeshProUGUI = GetComponent<TextMeshProUGUI>();
|
textMeshProUGUI = GetComponent<TextMeshProUGUI>();
|
||||||
|
@ -57,7 +58,7 @@ public class UI_Twinkle : MonoBehaviour, IPointerEnterHandler, IPointerExitHandl
|
||||||
normalSprite = dropdown.image.sprite;
|
normalSprite = dropdown.image.sprite;
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPointerEnter(PointerEventData eventData)
|
public void OnPointerEnter(PointerEventData eventData)
|
||||||
|
|
|
@ -72,18 +72,21 @@ public class WebInteraction : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
Inst = this;
|
Inst = this;
|
||||||
//StartCoroutine(QiangZhi());
|
//StartCoroutine(QiangZhi());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
bt.onClick.AddListener(() =>
|
bt.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
//gameManager.token = "eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTI2NDMyODksInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.uMoC7I4SytLEgYTKHxyvOv7Lygeb9zDCmhLDYv1cJrA";
|
//gameManager.token = "eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE2OTI2NDMyODksInVzZXJuYW1lIjoiMTgzMTIzNDU2NzgifQ.uMoC7I4SytLEgYTKHxyvOv7Lygeb9zDCmhLDYv1cJrA";
|
||||||
//gameManager.enabled = true;
|
//gameManager.enabled = true;
|
||||||
unity_power_value(s);
|
unity_power_value(s);
|
||||||
});
|
});
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
//前端调用Unity 方法逻辑
|
//前端调用Unity 方法逻辑
|
||||||
|
@ -206,7 +209,7 @@ public class WebInteraction : MonoBehaviour
|
||||||
Debug.Log("@@QX1");
|
Debug.Log("@@QX1");
|
||||||
#region 权限
|
#region 权限
|
||||||
//加载权限
|
//加载权限
|
||||||
bool isgo = false;
|
//bool isgo = false;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Debug.Log("@@QX2");
|
Debug.Log("@@QX2");
|
||||||
|
@ -591,6 +594,24 @@ public class WebInteraction : MonoBehaviour
|
||||||
Application.ExternalCall("unity_patrolvideo_close", "巡检画面关");
|
Application.ExternalCall("unity_patrolvideo_close", "巡检画面关");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 打开红外
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="num"></param>
|
||||||
|
public void Infraredsensor_open(string num)
|
||||||
|
{
|
||||||
|
Application.ExternalCall("web_infraredsensor_open", num);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 关闭红外
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="num"></param>
|
||||||
|
public void Infraredsensor_close()
|
||||||
|
{
|
||||||
|
Application.ExternalCall("web_infraredsensor_close", "红外画面关");
|
||||||
|
}
|
||||||
|
|
||||||
public void changC(GameObject hight, string index)
|
public void changC(GameObject hight, string index)
|
||||||
{
|
{
|
||||||
hight.SetActive(true);
|
hight.SetActive(true);
|
||||||
|
|
|
@ -14,7 +14,7 @@ using static GameManager;
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class AddDevice : MonoBehaviour
|
public class AddDevice : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Root URlreturn;
|
public Root URlreturn = new Root();
|
||||||
public Body mybody = new Body();
|
public Body mybody = new Body();
|
||||||
public Button save_bt;
|
public Button save_bt;
|
||||||
|
|
||||||
|
@ -52,6 +52,7 @@ public class AddDevice : MonoBehaviour
|
||||||
DeviceQuery.DeviceList device;
|
DeviceQuery.DeviceList device;
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
mybody = new Body();
|
mybody = new Body();
|
||||||
GameManager.Inst.editorMenu.gameObject.SetActive(false);
|
GameManager.Inst.editorMenu.gameObject.SetActive(false);
|
||||||
init();
|
init();
|
||||||
|
@ -91,6 +92,7 @@ public class AddDevice : MonoBehaviour
|
||||||
Debug.Log(e.StackTrace + "**********" + e.Message);
|
Debug.Log(e.StackTrace + "**********" + e.Message);
|
||||||
}
|
}
|
||||||
tbinfo();
|
tbinfo();
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void tbinfo()
|
public void tbinfo()
|
||||||
|
|
|
@ -16,7 +16,7 @@ using static GameManager;
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class AddPort : MonoBehaviour
|
public class AddPort : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Root URlreturn;
|
public Root URlreturn = new Root();
|
||||||
public Body mybody = new Body();
|
public Body mybody = new Body();
|
||||||
public Button save_bt;
|
public Button save_bt;
|
||||||
public Image save_bt_img;
|
public Image save_bt_img;
|
||||||
|
@ -77,6 +77,7 @@ public class AddPort : MonoBehaviour
|
||||||
public string conDevice_dic_id;
|
public string conDevice_dic_id;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
save_bt_img = save_bt.GetComponent<Image>();
|
save_bt_img = save_bt.GetComponent<Image>();
|
||||||
addconCabinet();
|
addconCabinet();
|
||||||
conCabinet.captionText.text = null;
|
conCabinet.captionText.text = null;
|
||||||
|
@ -95,6 +96,7 @@ public class AddPort : MonoBehaviour
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
mybody = new Body();
|
mybody = new Body();
|
||||||
conDevice_dic.Clear();
|
conDevice_dic.Clear();
|
||||||
if (conCabinet.options.Count == 0)
|
if (conCabinet.options.Count == 0)
|
||||||
|
@ -156,6 +158,7 @@ public class AddPort : MonoBehaviour
|
||||||
//}
|
//}
|
||||||
|
|
||||||
tbinfo();
|
tbinfo();
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void tbinfo()
|
public void tbinfo()
|
||||||
|
@ -239,6 +242,7 @@ public class AddPort : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
//deviceId.onValueChanged.AddListener(deviceId_fuc);//所属设备
|
//deviceId.onValueChanged.AddListener(deviceId_fuc);//所属设备
|
||||||
conDevice.onValueChanged.AddListener(conDevice_fuc);//对联设备
|
conDevice.onValueChanged.AddListener(conDevice_fuc);//对联设备
|
||||||
conCabinet.onValueChanged.AddListener(OnDropdownValueChanged_conCabinet);//对联机柜
|
conCabinet.onValueChanged.AddListener(OnDropdownValueChanged_conCabinet);//对联机柜
|
||||||
|
|
|
@ -10,8 +10,8 @@ using UnityEngine;
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class DeletePort : MonoBehaviour
|
public class DeletePort : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Body mybody;
|
public Body mybody = new Body();
|
||||||
public Root URlreturn;
|
public Root URlreturn = new Root();
|
||||||
|
|
||||||
private IEnumerator SaveJsonCoroutine()
|
private IEnumerator SaveJsonCoroutine()
|
||||||
{
|
{
|
||||||
|
|
|
@ -15,9 +15,9 @@ using static GameManager;
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class RedactDevice : MonoBehaviour
|
public class RedactDevice : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Body mybody;
|
public Body mybody = new Body();
|
||||||
public Root URlreturn;
|
public Root URlreturn = new Root();
|
||||||
DeviceQuery.DeviceList device;
|
DeviceQuery.DeviceList device = null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 类型
|
/// 类型
|
||||||
|
@ -46,6 +46,7 @@ public class RedactDevice : MonoBehaviour
|
||||||
//IMapper mapper;
|
//IMapper mapper;
|
||||||
public void OnEnable()
|
public void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
mybody = new Body();
|
mybody = new Body();
|
||||||
//config = new MapperConfiguration(cfg =>
|
//config = new MapperConfiguration(cfg =>
|
||||||
//{
|
//{
|
||||||
|
@ -145,6 +146,7 @@ public class RedactDevice : MonoBehaviour
|
||||||
modelNum.text = mybody.modelNum;
|
modelNum.text = mybody.modelNum;
|
||||||
else
|
else
|
||||||
modelNum.text = null;
|
modelNum.text = null;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
|
@ -20,11 +20,11 @@ using static GameManager;
|
||||||
public class RedactPort : MonoBehaviour
|
public class RedactPort : MonoBehaviour
|
||||||
{
|
{
|
||||||
public Body mybody = new Body();
|
public Body mybody = new Body();
|
||||||
public Root URlreturn;
|
public Root URlreturn = new Root();
|
||||||
//public PortQuery.Root root;
|
//public PortQuery.Root root;
|
||||||
public Button save_bt;
|
public Button save_bt;
|
||||||
public Image save_bt_img;
|
public Image save_bt_img;
|
||||||
PortQuery.PortList portlist;
|
PortQuery.PortList portlist = null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 端口
|
/// 端口
|
||||||
|
@ -84,6 +84,7 @@ public class RedactPort : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
save_bt_img = save_bt.GetComponent<Image>();
|
save_bt_img = save_bt.GetComponent<Image>();
|
||||||
addconCabinet();
|
addconCabinet();
|
||||||
conCabinet.captionText.text = null;
|
conCabinet.captionText.text = null;
|
||||||
|
@ -104,6 +105,7 @@ public class RedactPort : MonoBehaviour
|
||||||
//IMapper mapper;
|
//IMapper mapper;
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
mybody = new Body();
|
mybody = new Body();
|
||||||
conDevice_dic.Clear();
|
conDevice_dic.Clear();
|
||||||
//config = new MapperConfiguration(cfg =>
|
//config = new MapperConfiguration(cfg =>
|
||||||
|
@ -215,6 +217,7 @@ public class RedactPort : MonoBehaviour
|
||||||
conDevice.captionText.text = mybody.cableGroupName;
|
conDevice.captionText.text = mybody.cableGroupName;
|
||||||
conDevice.value = _conDevice;
|
conDevice.value = _conDevice;
|
||||||
}
|
}
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -507,6 +510,7 @@ public class RedactPort : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
save_bt.onClick.AddListener(() =>
|
save_bt.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
GameManager.Inst.editorMenu.gameObject.SetActive(false);
|
GameManager.Inst.editorMenu.gameObject.SetActive(false);
|
||||||
|
|
|
@ -14,7 +14,7 @@ public class CabinetQuery : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -12,10 +12,11 @@ using UnityEngine;
|
||||||
public class DeviceQuery : MonoBehaviour
|
public class DeviceQuery : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
public DeviceList deviceList;
|
public DeviceList deviceList = new DeviceList();
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
if (deviceList.type == "2" &&
|
if (deviceList.type == "2" &&
|
||||||
deviceList.deviceType == "1" &&
|
deviceList.deviceType == "1" &&
|
||||||
string.IsNullOrEmpty(deviceList.rackId))
|
string.IsNullOrEmpty(deviceList.rackId))
|
||||||
|
@ -24,7 +25,7 @@ public class DeviceQuery : MonoBehaviour
|
||||||
if (!ParentGo)
|
if (!ParentGo)
|
||||||
return;
|
return;
|
||||||
deviceList.rackId = ParentGo.GetComponent<DeviceQuery>().deviceList.id;
|
deviceList.rackId = ParentGo.GetComponent<DeviceQuery>().deviceList.id;
|
||||||
if(!string.IsNullOrEmpty(deviceList.id))
|
if (!string.IsNullOrEmpty(deviceList.id))
|
||||||
gameObject.name = deviceList.id;
|
gameObject.name = deviceList.id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,12 +44,12 @@ public class DeviceQuery : MonoBehaviour
|
||||||
if (!string.IsNullOrEmpty(deviceList.id))
|
if (!string.IsNullOrEmpty(deviceList.id))
|
||||||
gameObject.name = deviceList.id;
|
gameObject.name = deviceList.id;
|
||||||
}
|
}
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
|
@ -9,10 +9,10 @@ using UnityEngine;
|
||||||
[AddComponentMenu("»·¾³²éѯ")]
|
[AddComponentMenu("»·¾³²éѯ")]
|
||||||
public class ENVQuery : MonoBehaviour
|
public class ENVQuery : MonoBehaviour
|
||||||
{
|
{
|
||||||
public ENVList eNVList_W;//ζÈ
|
public ENVList eNVList_W = new ENVList();//ÎÂśČ
|
||||||
public ENVList eNVList_S;//ʪ¶È
|
public ENVList eNVList_S = new ENVList();//ĘŞśČ
|
||||||
public ENVList eNVList_Y;//Ñ̸Ð
|
public ENVList eNVList_Y = new ENVList();//Ń̸Đ
|
||||||
public ENVList eNVList_J;//Ë®½þ
|
public ENVList eNVList_J = new ENVList();//ËŽ˝ţ
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -25,6 +25,7 @@ public class LineQuery : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (Inst != this && Inst != null)
|
if (Inst != this && Inst != null)
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
|
|
|
@ -15,16 +15,19 @@ public class PortQuery : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
hight = Instantiate(Resources.Load<GameObject>("端口高亮"), transform);
|
hight = Instantiate(Resources.Load<GameObject>("端口高亮"), transform);
|
||||||
hight.SetActive(false);
|
hight.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
if (!string.IsNullOrEmpty(portList.id))
|
if (!string.IsNullOrEmpty(portList.id))
|
||||||
{
|
{
|
||||||
gameObject.name = portList.id;
|
gameObject.name = portList.id;
|
||||||
}
|
}
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
|
@ -12,7 +12,7 @@ using static ENVQuery;
|
||||||
[AddComponentMenu("¸æ¾¯²éѯ")]
|
[AddComponentMenu("¸æ¾¯²éѯ")]
|
||||||
public class TmsAlarmQuery : MonoBehaviour
|
public class TmsAlarmQuery : MonoBehaviour
|
||||||
{
|
{
|
||||||
public List<TmsAlarmList> tmsAlarmLists;
|
public List<TmsAlarmList> tmsAlarmLists = new List<TmsAlarmList>();
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -18,7 +18,7 @@ public class TmsCardQuery : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
|
|
|
@ -10,6 +10,7 @@ public class LocatingPlace : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
line = GetComponent<LineRenderer>();
|
line = GetComponent<LineRenderer>();
|
||||||
line.positionCount = 0;
|
line.positionCount = 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,6 +23,7 @@ public class ClickEventLens : MonoBehaviour
|
||||||
public bool isplay = false;
|
public bool isplay = false;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
mycollider = gameObject.GetComponent<MeshCollider>();
|
mycollider = gameObject.GetComponent<MeshCollider>();
|
||||||
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
|
clickEventLens = GameObject.FindObjectsOfType<ClickEventLens>().ToList();
|
||||||
lensUI_tranform = transform.GetChild(0);
|
lensUI_tranform = transform.GetChild(0);
|
||||||
|
|
|
@ -17,6 +17,7 @@ public class LensUI : CabinetUIBase
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -80,6 +80,7 @@ public class ClickEvent : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
TransparentGlow_Shader = Resources.Load<Shader>("TransparentGlow");
|
TransparentGlow_Shader = Resources.Load<Shader>("TransparentGlow");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -47,6 +47,7 @@ public class HeatMapPoints : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (_inst != null && _inst != this)
|
if (_inst != null && _inst != this)
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
|
|
|
@ -49,6 +49,7 @@ public class CreateLine : CabinetUIBase
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
for (int i = 0; i < _vectors_tall.Count; i++)
|
for (int i = 0; i < _vectors_tall.Count; i++)
|
||||||
vectors_tall.Add(_vectors_tall[i].position);
|
vectors_tall.Add(_vectors_tall[i].position);
|
||||||
|
|
||||||
|
|
|
@ -27,6 +27,7 @@ public class LineInfor : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
lineRenderer = GetComponent<LineRenderer>();
|
lineRenderer = GetComponent<LineRenderer>();
|
||||||
material = lineRenderer.materials[0];
|
material = lineRenderer.materials[0];
|
||||||
material_clon = GameObject.Instantiate<Material>(Resources.Load<Material>("emission"));
|
material_clon = GameObject.Instantiate<Material>(Resources.Load<Material>("emission"));
|
||||||
|
@ -50,7 +51,9 @@ public class LineInfor : MonoBehaviour
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
setcolor();
|
setcolor();
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
|
|
@ -21,17 +21,19 @@ public class LineRendererInteraction : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
cableUI.port_A.text = this.port_A;
|
cableUI.port_A.text = this.port_A;
|
||||||
cableUI.port_A_cabinet.text = this.port_A_cabinet;
|
cableUI.port_A_cabinet.text = this.port_A_cabinet;
|
||||||
cableUI.port_A_deviceName.text = this.port_A_deviceName;
|
cableUI.port_A_deviceName.text = this.port_A_deviceName;
|
||||||
cableUI.port_B.text = this.port_B;
|
cableUI.port_B.text = this.port_B;
|
||||||
cableUI.port_B_cabinet.text = this.port_B_cabinet;
|
cableUI.port_B_cabinet.text = this.port_B_cabinet;
|
||||||
cableUI.port_B_deviceName.text = this.port_B_deviceName;
|
cableUI.port_B_deviceName.text = this.port_B_deviceName;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
|
|
@ -68,6 +68,7 @@ public class ExtendedFlycam : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
_inst = this;
|
_inst = this;
|
||||||
previousMousePosition = Input.mousePosition;
|
previousMousePosition = Input.mousePosition;
|
||||||
BoolMonitor.ValueChanged += BoolMonitor_ValueChanged;
|
BoolMonitor.ValueChanged += BoolMonitor_ValueChanged;
|
||||||
|
@ -92,6 +93,7 @@ public class ExtendedFlycam : MonoBehaviour
|
||||||
private Quaternion lastRotation;
|
private Quaternion lastRotation;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
Cursor.visible = true;
|
Cursor.visible = true;
|
||||||
//initialRotationEulerAngles = transform.localEulerAngles;
|
//initialRotationEulerAngles = transform.localEulerAngles;
|
||||||
// 获取相机的Transform组件
|
// 获取相机的Transform组件
|
||||||
|
@ -100,11 +102,14 @@ public class ExtendedFlycam : MonoBehaviour
|
||||||
// 初始化上一帧的位置和旋转
|
// 初始化上一帧的位置和旋转
|
||||||
lastPosition = cameraTransform.position;
|
lastPosition = cameraTransform.position;
|
||||||
lastRotation = cameraTransform.rotation;
|
lastRotation = cameraTransform.rotation;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
transform.rotation = Quaternion.Euler(initialRotationEulerAngles);
|
transform.rotation = Quaternion.Euler(initialRotationEulerAngles);
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -4,21 +4,26 @@ using System.Linq;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
public class Infraredsensor : MonoBehaviour
|
public class Infraredsensor : MonoBehaviour, IPointerDownHandler
|
||||||
{
|
{
|
||||||
public static Infraredsensor Inst;
|
//public static Infraredsensor Inst;
|
||||||
public Menu current_menu;
|
//public Menu current_menu;
|
||||||
|
|
||||||
public List<CabinetUIBase> cabinet_ui_base_list;
|
//public List<CabinetUIBase> cabinet_ui_base_list;
|
||||||
|
|
||||||
|
public Text text;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
Inst = this;
|
|
||||||
|
//Inst = this;
|
||||||
|
text = GetComponent<Text>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
cabinet_ui_base_list = GetComponentsInChildren<CabinetUIBase>(true).ToList();
|
//cabinet_ui_base_list = GetComponentsInChildren<CabinetUIBase>(true).ToList();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
@ -27,15 +32,22 @@ public class Infraredsensor : MonoBehaviour
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void ChangeMenu(Menu menu)
|
|
||||||
|
public void OnPointerDown(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
Inst.current_menu = menu;
|
if (text)
|
||||||
foreach (var item in Inst.cabinet_ui_base_list)
|
WebInteraction.Inst.Infraredsensor_open(text.text.Replace("ºìÍâ", ""));
|
||||||
{
|
|
||||||
item.OnMenuChanged(menu);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//public static void ChangeMenu(Menu menu)
|
||||||
|
//{
|
||||||
|
// Inst.current_menu = menu;
|
||||||
|
// foreach (var item in Inst.cabinet_ui_base_list)
|
||||||
|
// {
|
||||||
|
// item.OnMenuChanged(menu);
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
//public void op(Toggle t)
|
//public void op(Toggle t)
|
||||||
//{
|
//{
|
||||||
// foreach (var item in Inst.cabinet_ui_base_list)
|
// foreach (var item in Inst.cabinet_ui_base_list)
|
||||||
|
|
|
@ -16,6 +16,7 @@ public class CabinetInfor : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
|
|
|
@ -29,7 +29,7 @@ public class Device : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -37,10 +37,12 @@ public class DragTest : MonoBehaviour
|
||||||
bool finishPut;
|
bool finishPut;
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
GetUList();
|
GetUList();
|
||||||
canPut = true;
|
canPut = true;
|
||||||
anchorPos = transform.Find("êµã").gameObject;
|
anchorPos = transform.Find("êµã").gameObject;
|
||||||
//finishPut = gameObject.GetComponent<Device>().isPut;
|
//finishPut = gameObject.GetComponent<Device>().isPut;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
|
|
@ -16,8 +16,10 @@ public class GetSerachPrefab : MonoBehaviour
|
||||||
public string path;
|
public string path;
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
GetPrefab();
|
GetPrefab();
|
||||||
needDragGoBtn=transform.parent.parent.parent.parent.Find("Image_拖拽设备框").GetChild(0).gameObject;
|
needDragGoBtn=transform.parent.parent.parent.parent.Find("Image_拖拽设备框").GetChild(0).gameObject;
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
public void GetPrefab()
|
public void GetPrefab()
|
||||||
{
|
{
|
||||||
|
|
|
@ -28,7 +28,9 @@ public class OnChlickDrag1 : MonoBehaviour, IPointerDownHandler
|
||||||
|
|
||||||
void OnEnable()
|
void OnEnable()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
AddCollider(prefab.transform);
|
AddCollider(prefab.transform);
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -70,6 +70,7 @@ public class BaseWallControlTwo : MonoBehaviour
|
||||||
}
|
}
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
colliders = GetComponents<Collider>().ToList();
|
colliders = GetComponents<Collider>().ToList();
|
||||||
|
|
||||||
for (int i = 0; i < Materials.Count; i++)
|
for (int i = 0; i < Materials.Count; i++)
|
||||||
|
@ -79,7 +80,7 @@ public class BaseWallControlTwo : MonoBehaviour
|
||||||
MyTransparent.Add(Materials[i].name);
|
MyTransparent.Add(Materials[i].name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -170,6 +170,7 @@ public class TransparentGlow : MonoBehaviour
|
||||||
|
|
||||||
public void Awake()
|
public void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
List<Material> mats = jigui_mats;
|
List<Material> mats = jigui_mats;
|
||||||
List<Material> mats1 = shebei_mats;
|
List<Material> mats1 = shebei_mats;
|
||||||
}
|
}
|
||||||
|
@ -177,12 +178,14 @@ public class TransparentGlow : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
//for (int i = 0; i < Materials.Count; i++)
|
//for (int i = 0; i < Materials.Count; i++)
|
||||||
// break;
|
// break;
|
||||||
if (TransparentGlow_Shader == null)
|
if (TransparentGlow_Shader == null)
|
||||||
TransparentGlow_Shader = Resources.Load<Shader>("TransparentGlow");
|
TransparentGlow_Shader = Resources.Load<Shader>("TransparentGlow");
|
||||||
if (TransparentGlow_Shader_half == null)
|
if (TransparentGlow_Shader_half == null)
|
||||||
TransparentGlow_Shader_half = Resources.Load<Shader>("TransparentGlow_half");
|
TransparentGlow_Shader_half = Resources.Load<Shader>("TransparentGlow_half");
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
|
|
@ -47,6 +47,7 @@ public class TransparentGlowManage : MonoBehaviour
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (_inst != null && _inst != this)
|
if (_inst != null && _inst != this)
|
||||||
{
|
{
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
|
|
|
@ -32,6 +32,7 @@ public class Door : MonoBehaviour, IPointerClickHandler
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
TextMeshProUGUI = transform.GetChild(0).GetComponent<TextMeshProUGUI>();
|
TextMeshProUGUI = transform.GetChild(0).GetComponent<TextMeshProUGUI>();
|
||||||
Image = GetComponent<Image>();
|
Image = GetComponent<Image>();
|
||||||
cabinet = transform.parent.parent.parent.gameObject;
|
cabinet = transform.parent.parent.parent.gameObject;
|
||||||
|
@ -44,6 +45,7 @@ public class Door : MonoBehaviour, IPointerClickHandler
|
||||||
{
|
{
|
||||||
TextMeshProUGUI.text = "¹ØÃÅ";
|
TextMeshProUGUI.text = "¹ØÃÅ";
|
||||||
}
|
}
|
||||||
|
//Debug.Log("版本号 1.1.1");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
|
Loading…
Reference in New Issue