线缆模块UI及基本逻辑完成
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@ -153984,6 +153457,11 @@ PrefabInstance:
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|
|
|
@ -46,17 +46,7 @@ public class LineGroupItem : MonoBehaviour
|
|||
do_init = true;
|
||||
expand_button.onClick.AddListener(() =>
|
||||
{
|
||||
LineGroupManager.Instance.selected_group_name = info_text.text;
|
||||
LineGroupManager.Instance.Empty_line_content_right();
|
||||
for (int i = 0; i < child_line_items.Count; i++)
|
||||
{
|
||||
LineItem item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
|
||||
item.transform.SetParent(LineGroupManager.Instance.line_content_right.transform);
|
||||
item.info_text.text = child_line_items[i].info_text.text;
|
||||
item.lineGroupItem = child_line_items[i].transform.parent.parent.GetComponent<LineGroupItem>();
|
||||
item.gameObject.GetComponent<LocatingCable>().lines = child_line_items[i].GetComponent<LocatingCable>().lines;
|
||||
|
||||
}
|
||||
showRightPop();
|
||||
//return;
|
||||
//line_item_content.SetActive(!line_item_content.activeSelf);
|
||||
});
|
||||
|
@ -104,30 +94,9 @@ public class LineGroupItem : MonoBehaviour
|
|||
});
|
||||
edit_button.onClick.AddListener(() =>
|
||||
{
|
||||
LineQuery.Inst.editJsonCoroutine(id, "", (x, y) =>
|
||||
{
|
||||
if (x)
|
||||
{
|
||||
StartCoroutine(LineQuery.Inst.Succeed((z) =>
|
||||
{
|
||||
if (z)
|
||||
{ }
|
||||
else
|
||||
{
|
||||
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
|
||||
Debug.Log("接口获取数据失败(线缆组修改-初始化失败)");
|
||||
|
||||
}
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
string v = "修改线缆组失败";
|
||||
if (y != null)
|
||||
v = y.message;
|
||||
SecondConfirmPanel.DeleteConform(null, v);
|
||||
}
|
||||
});
|
||||
LineGroupManager.Instance.line_group_editName_inputfield.text = string.Empty;
|
||||
showRightPop();
|
||||
LineGroupManager.Instance.edit_group_pop.SetActive(true);
|
||||
});
|
||||
|
||||
}
|
||||
|
@ -136,13 +105,15 @@ public class LineGroupItem : MonoBehaviour
|
|||
/// Ìí¼ÓÏßÀÂ
|
||||
/// </summary>
|
||||
[ContextMenu("Ìí¼Ó")]
|
||||
public void AddLineItem(string info, List<Transform> lines)
|
||||
public void AddLineItem(string info, List<Transform> lines, List<string> strings)
|
||||
{
|
||||
var item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
|
||||
item.transform.SetParent(line_item_content.transform);
|
||||
child_line_items.Add(item);
|
||||
//´«µÝÊý¾Ý
|
||||
item.info_text.text = info;
|
||||
item.item_tittle_start_text.text = strings[0].Replace("$", " ");
|
||||
item.item_tittle_end_text.text = strings[1].Replace("$", " ");
|
||||
item.gameObject.GetComponent<LocatingCable>().lines = lines;
|
||||
}
|
||||
|
||||
|
@ -169,4 +140,26 @@ public class LineGroupItem : MonoBehaviour
|
|||
}
|
||||
child_line_items.Clear();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ÏÔʾÓҲࣨÏßÀÂĿ¼£©
|
||||
/// </summary>
|
||||
public void showRightPop()
|
||||
{
|
||||
LineGroupManager.Instance.selected_group_name = info_text.text;
|
||||
LineGroupManager.Instance.selected_group_ID = this.id;
|
||||
LineGroupManager.Instance.Empty_line_content_right();
|
||||
for (int i = 0; i < child_line_items.Count; i++)
|
||||
{
|
||||
LineItem item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
|
||||
item.transform.SetParent(LineGroupManager.Instance.line_content_right.transform);
|
||||
item.info_text.text = child_line_items[i].info_text.text;
|
||||
item.item_tittle_start_text.text = child_line_items[i].item_tittle_start_text.text;
|
||||
item.item_tittle_end_text.text = child_line_items[i].item_tittle_end_text.text;
|
||||
item.lineGroupItem = child_line_items[i].transform.parent.parent.GetComponent<LineGroupItem>();
|
||||
item.gameObject.GetComponent<LocatingCable>().lines = child_line_items[i].GetComponent<LocatingCable>().lines;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
@ -11,15 +12,28 @@ public class LineGroupManager : MonoBehaviour
|
|||
Instance = this;
|
||||
}
|
||||
public GameObject panel_object;
|
||||
|
||||
|
||||
public Button cls_bt;
|
||||
|
||||
[Header("当前选中线缆组")]
|
||||
/// <summary>
|
||||
/// 当前选中的线缆组名
|
||||
/// </summary>
|
||||
public string selected_group_name;
|
||||
public InputField line_group_name_inputfield;
|
||||
public string selected_group_ID;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 新增线缆组弹窗
|
||||
/// </summary>
|
||||
public GameObject add_group_pop;
|
||||
[Header("线缆组弹窗")] public GameObject add_group_pop;
|
||||
public GameObject edit_group_pop;
|
||||
|
||||
[Header("新增线缆")] public Button add_cable_bt;
|
||||
|
||||
[Header("线缆组新增")]
|
||||
public InputField line_group_name_inputfield;
|
||||
/// <summary>
|
||||
/// 新增按钮
|
||||
/// </summary>
|
||||
|
@ -32,20 +46,44 @@ public class LineGroupManager : MonoBehaviour
|
|||
/// 取消新增线缆组
|
||||
/// </summary>
|
||||
public Button cancel_line_group_button;
|
||||
public Button add_line_group_cls_button;
|
||||
|
||||
[Header("线缆组修改")]
|
||||
public InputField line_group_editName_inputfield;
|
||||
public Button editSave_group_button;
|
||||
public Button cancel_group_button;
|
||||
public Button edit_group_cls_button;
|
||||
|
||||
/// <summary>
|
||||
/// 线缆组容器
|
||||
/// </summary>
|
||||
public GameObject line_group_content;
|
||||
[Header("容器")] public GameObject line_group_content;
|
||||
|
||||
/// <summary>
|
||||
/// 线缆容器(右)
|
||||
/// </summary>
|
||||
public GameObject line_content_right;
|
||||
|
||||
/// <summary>
|
||||
/// 所有线缆组脚本
|
||||
/// </summary>
|
||||
public List<LineGroupItem> child_line_group_items = new List<LineGroupItem>();
|
||||
|
||||
private void Start()
|
||||
{
|
||||
cls_bt.onClick.AddListener(() => { panel_object.SetActive(false); });
|
||||
|
||||
add_cable_bt.onClick.AddListener(() =>
|
||||
{
|
||||
RedactPort.Inst.mybody = new RedactPort.Body();
|
||||
RedactPort.Inst.PortList1_game = null;
|
||||
RedactPort.Inst.PortList2_game = null;
|
||||
RedactPort.Inst.PortList1 = null;
|
||||
RedactPort.Inst.PortList2 = null;
|
||||
panel_object.SetActive(false);
|
||||
PatternChoose.Inst.dk_bj_page.SetActive(true);
|
||||
});
|
||||
|
||||
//线缆组新增
|
||||
add_group.onClick.AddListener(() =>
|
||||
{
|
||||
add_group_pop.SetActive(true);
|
||||
|
@ -56,7 +94,24 @@ public class LineGroupManager : MonoBehaviour
|
|||
if (!string.IsNullOrWhiteSpace(line_group_name_inputfield.text))
|
||||
{
|
||||
//AddLineGroup(line_group_name_inputfield.text);
|
||||
LineQuery.Inst.StartCoroutine(LineQuery.Inst.SaveJsonCoroutine(line_group_name_inputfield.text));
|
||||
LineQuery.Inst.StartCoroutine(LineQuery.Inst.SaveJsonCoroutine(line_group_name_inputfield.text, x =>
|
||||
{
|
||||
add_group_pop.SetActive(false);
|
||||
if (x)
|
||||
{
|
||||
StartCoroutine(LineQuery.Inst.Succeed((z) =>
|
||||
{
|
||||
if (z)
|
||||
{ }
|
||||
else
|
||||
{
|
||||
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
|
||||
Debug.Log("接口获取数据失败(线缆组新增-初始化失败)");
|
||||
|
||||
}
|
||||
}));
|
||||
}
|
||||
}));
|
||||
}
|
||||
});
|
||||
cancel_line_group_button.onClick.AddListener(() =>
|
||||
|
@ -64,6 +119,52 @@ public class LineGroupManager : MonoBehaviour
|
|||
add_group_pop.SetActive(false);
|
||||
line_group_name_inputfield.text = string.Empty;
|
||||
});
|
||||
add_line_group_cls_button.onClick.AddListener(() =>
|
||||
{
|
||||
add_group_pop.SetActive(false);
|
||||
line_group_name_inputfield.text = string.Empty;
|
||||
});
|
||||
|
||||
//线缆组修改
|
||||
editSave_group_button.onClick.AddListener(() =>
|
||||
{
|
||||
//点击保存
|
||||
LineQuery.Inst.editJsonCoroutine(selected_group_ID, line_group_editName_inputfield.text, (x, y) =>
|
||||
{
|
||||
edit_group_pop.SetActive(false);
|
||||
if (x)
|
||||
{
|
||||
StartCoroutine(LineQuery.Inst.Succeed((z) =>
|
||||
{
|
||||
if (z)
|
||||
{ }
|
||||
else
|
||||
{
|
||||
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
|
||||
Debug.Log("接口获取数据失败(线缆组修改-初始化失败)");
|
||||
|
||||
}
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
string v = "修改线缆组失败";
|
||||
if (y != null)
|
||||
v = y.message;
|
||||
SecondConfirmPanel.DeleteConform(null, v);
|
||||
}
|
||||
});
|
||||
});
|
||||
cancel_group_button.onClick.AddListener(() =>
|
||||
{
|
||||
edit_group_pop.SetActive(false);
|
||||
line_group_editName_inputfield.text = string.Empty;
|
||||
});
|
||||
edit_group_cls_button.onClick.AddListener(() =>
|
||||
{
|
||||
edit_group_pop.SetActive(false);
|
||||
line_group_editName_inputfield.text = string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
public void addxianlan()
|
||||
|
@ -83,9 +184,34 @@ public class LineGroupManager : MonoBehaviour
|
|||
{
|
||||
|
||||
//lineGroupItem.AddLineItem(xianlan.transform.GetChild(j).GetComponent<LineInfor>().cableName);
|
||||
foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineInfor>(true))
|
||||
//foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineInfor>(true))
|
||||
foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineRendererInteraction>(true))
|
||||
{
|
||||
lineGroupItem.AddLineItem(item.name, item.lines);
|
||||
var lines = item.GetComponent<LineInfor>().lines;
|
||||
if (lines[1])
|
||||
{
|
||||
var p0 = lines[0].GetComponent<PortQuery>();
|
||||
var p1 = lines[1].GetComponent<PortQuery>();
|
||||
List<string> strings;
|
||||
if (p0.portList.startFlag == 1)
|
||||
{
|
||||
strings = new List<string>
|
||||
{
|
||||
item.port_A_cabinet+"$"+item.port_A_deviceName+"$#"+item.port_A,
|
||||
item.port_B_cabinet+"$"+item.port_B_deviceName+"$#"+item.port_B
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
strings = new List<string>
|
||||
{
|
||||
item.port_B_cabinet+"$"+item.port_B_deviceName+"$#"+item.port_B,
|
||||
item.port_A_cabinet+"$"+item.port_A_deviceName+"$#"+item.port_A,
|
||||
};
|
||||
}
|
||||
|
||||
lineGroupItem.AddLineItem(item.name, lines, strings);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -110,6 +236,9 @@ public class LineGroupManager : MonoBehaviour
|
|||
public void ShowPanel()
|
||||
{
|
||||
selected_group_name = string.Empty;
|
||||
selected_group_ID = string.Empty;
|
||||
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(false);
|
||||
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(false);
|
||||
panel_object.SetActive(true);
|
||||
AddLineGroupInit();
|
||||
}
|
||||
|
@ -120,6 +249,7 @@ public class LineGroupManager : MonoBehaviour
|
|||
public void HidePanel()
|
||||
{
|
||||
selected_group_name = string.Empty;
|
||||
selected_group_ID = string.Empty;
|
||||
panel_object.SetActive(false);
|
||||
}
|
||||
|
||||
|
@ -140,7 +270,7 @@ public class LineGroupManager : MonoBehaviour
|
|||
//SecondConfirmPanel.DeleteConform(null, "存在重复名称");
|
||||
return;
|
||||
}
|
||||
|
||||
int? a = line_group_content.transform.childCount;
|
||||
var item = LineObjectPool.Instance.GetItemFromPool<LineGroupItem>();
|
||||
item.transform.SetParent(line_group_content.transform);
|
||||
child_line_group_items.Add(item);
|
||||
|
@ -153,14 +283,27 @@ public class LineGroupManager : MonoBehaviour
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// »ØÊÕÓÒ²à¶ÔÏó
|
||||
/// 回收右侧对象(线缆)
|
||||
/// </summary>
|
||||
public void Empty_line_content_right()
|
||||
{
|
||||
var l = line_content_right.GetComponentsInChildren<LineItem>();
|
||||
var l = line_content_right.GetComponentsInChildren<LineItem>(true);
|
||||
for (int i = l.Length - 1; i >= 0; i--)
|
||||
{
|
||||
LineObjectPool.Instance.PushItemToPool<LineItem>(l[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 回收左侧对象(线缆组)
|
||||
/// </summary>
|
||||
public void Empty_line_content_left()
|
||||
{
|
||||
child_line_group_items.Clear();
|
||||
var l = line_group_content.GetComponentsInChildren<LineGroupItem>(true);
|
||||
for (int i = l.Length - 1; i >= 0; i--)
|
||||
{
|
||||
LineObjectPool.Instance.PushItemToPool<LineGroupItem>(l[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
public class LineItem : MonoBehaviour
|
||||
{
|
||||
public LineGroupItem lineGroupItem;
|
||||
public string id;
|
||||
public Text info_text;
|
||||
public Text item_tittle_start_text;
|
||||
public Text item_tittle_end_text;
|
||||
public Button delete_button;
|
||||
public Button set_button;
|
||||
|
||||
|
@ -44,7 +45,28 @@ public class LineItem : MonoBehaviour
|
|||
if (set_button)
|
||||
set_button.onClick.AddListener(() =>
|
||||
{
|
||||
LineGroupManager.Instance.panel_object.SetActive(false);
|
||||
Debug.Log("ÐÞ¸Ä");
|
||||
//ÅжÏÆðʼ¶Ë¿Ú
|
||||
LocatingCable locatingCable = GetComponent<LocatingCable>();
|
||||
PortQuery p = new PortQuery();
|
||||
if (locatingCable.lines[0].GetComponent<PortQuery>().portList.startFlag == 1)
|
||||
{
|
||||
p = locatingCable.lines[0].GetComponent<PortQuery>();
|
||||
GameManager.Inst.nowDevice = locatingCable.lines[0].gameObject;
|
||||
RedactPort.Inst.PortList1_game = locatingCable.lines[0].gameObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
p = locatingCable.lines[1].GetComponent<PortQuery>();
|
||||
GameManager.Inst.nowDevice = locatingCable.lines[1].gameObject;
|
||||
RedactPort.Inst.PortList1_game = locatingCable.lines[1].gameObject;
|
||||
}
|
||||
GameManager.Inst.nowDeviceID = p.portList.id;
|
||||
RedactPort.Inst.PortList1 = p.portList;
|
||||
RedactPort.Inst.OnToggleChanged(RedactPort.Inst.toggle);
|
||||
RedactPort.Inst.AutoShowInfo(RedactPort.Inst.PortList1);
|
||||
PatternChoose.Inst.dk_bj_page.SetActive(true);
|
||||
});
|
||||
delete_button.onClick.AddListener(() =>
|
||||
{
|
||||
|
@ -54,14 +76,17 @@ public class LineItem : MonoBehaviour
|
|||
if (delete)
|
||||
{
|
||||
//LineGroupItem lineGroup = transform.parent.parent.GetComponent<LineGroupItem>();
|
||||
//LineQuery.Inst.deleteCableName(lineGroup.info_text.text, info_text.text, (x) =>
|
||||
LineQuery.Inst.deleteCableName(lineGroupItem.info_text.text, info_text.text, (x) =>
|
||||
//LineQuery.Inst.deleteCableName(lineGroupItem.info_text.text, info_text.text, (x) =>
|
||||
LineQuery.Inst.deleteCableName(GetComponent<LocatingCable>(), (x) =>
|
||||
{
|
||||
if (!string.IsNullOrEmpty(x))
|
||||
{
|
||||
LineObjectPool.Instance.PushItemToPool(this);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Debug.Log("¶Ë¿ÚIDΪ¿Õ");
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
|
|
@ -2292,6 +2292,9 @@ public class GameManager : MonoBehaviour
|
|||
if (!string.IsNullOrEmpty(y))
|
||||
{
|
||||
Debug.Log("@@4");
|
||||
LineGroupManager.Instance.Empty_line_content_left();
|
||||
LineGroupManager.Instance.Empty_line_content_right();
|
||||
int? a = LineGroupManager.Instance.line_group_content.transform.childCount;
|
||||
StartCoroutine(LineQuery.Inst.getJsonCoroutine((z) =>
|
||||
{
|
||||
if (z != null)
|
||||
|
@ -2362,7 +2365,6 @@ public class GameManager : MonoBehaviour
|
|||
Load_Port();
|
||||
//Load_TmsAlarm();
|
||||
//Load_ENV();
|
||||
LineGroupManager.Instance.Empty_line_content_right();
|
||||
Debug.Log("@@6");
|
||||
TransparentGlowManage.Inst.addScript();
|
||||
Debug.Log("@@7");
|
||||
|
@ -2571,7 +2573,7 @@ public class GameManager : MonoBehaviour
|
|||
/// 端口-编辑URL
|
||||
/// </summary>
|
||||
[Header("端口-编辑URL")] public string dk_bj;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 环境-查询URL
|
||||
/// </summary>
|
||||
|
@ -2588,7 +2590,12 @@ public class GameManager : MonoBehaviour
|
|||
/// 检修票-查询URL
|
||||
/// </summary>
|
||||
[Header("检修票-查询URL")] public string jxp_cx;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 线缆-删除URL
|
||||
/// </summary>
|
||||
[Header("线缆-删除URL")] public string xl_sc;
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 线缆组-查询URL
|
||||
/// </summary>
|
||||
|
@ -2605,32 +2612,32 @@ public class GameManager : MonoBehaviour
|
|||
/// 线缆组-编辑URL
|
||||
/// </summary>
|
||||
[Header("线缆组-编辑URL")] public string xlz_bj;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 线路类型-查询URL
|
||||
/// </summary>
|
||||
[Header("线路类型-查询URL")] public string xllx_cx;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 菜单权限-查询URL
|
||||
/// </summary>
|
||||
[Header("菜单权限-查询URL")] public string cdqx_cx;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 红外监测详情-查询URL
|
||||
/// </summary>
|
||||
[Header("红外监测详情-查询URL")] public string hwjc_cx;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 机器人保存指令URL
|
||||
/// </summary>
|
||||
[Header("机器人保存指令URL")] public string jqr_bczl;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 机器人保存坐标URL
|
||||
/// </summary>
|
||||
[Header("机器人保存坐标URL")] public string jqr_bczb;
|
||||
|
||||
/*----------------------------------------------------------------------------------*/
|
||||
/// <summary>
|
||||
/// 机器人返回筛选-查询URL
|
||||
/// </summary>
|
||||
|
@ -2638,7 +2645,7 @@ public class GameManager : MonoBehaviour
|
|||
|
||||
public webURL(string ct)
|
||||
{
|
||||
//ct = ct + "machineRoom/";
|
||||
ct = ct + "machineRoom/";
|
||||
//string ct = "http://fpt9gx.natappfree.cc/";
|
||||
sb_cx = ct + "device/queryList";
|
||||
sb_xz = ct + "device/save";
|
||||
|
@ -2655,6 +2662,8 @@ public class GameManager : MonoBehaviour
|
|||
gzp_cx = ct + "tmsWorkTicket/queryList";
|
||||
jxp_cx = ct + "tmsOverhaulTicket/queryList";
|
||||
|
||||
xl_sc = ct + "port/clearConPort";
|
||||
|
||||
xlz_cx = ct + "deviceLine/queryList";
|
||||
xlz_xz = ct + "deviceLine/save";
|
||||
xlz_sc = ct + "deviceLine/delete";
|
||||
|
|
|
@ -406,7 +406,7 @@ public static class CombineJSON
|
|||
|
||||
public static string Decrypt(string cipherText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
|
||||
{
|
||||
return cipherText;
|
||||
//return cipherText;
|
||||
try
|
||||
{
|
||||
byte[] keyBytes = Encoding.UTF8.GetBytes(key);
|
||||
|
@ -444,7 +444,7 @@ public static class CombineJSON
|
|||
|
||||
public static string Encrypt(string plainText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
|
||||
{
|
||||
return plainText;
|
||||
//return plainText;
|
||||
using (AesManaged aesAlg = new AesManaged())
|
||||
{
|
||||
aesAlg.Key = Encoding.UTF8.GetBytes(key);
|
||||
|
|
|
@ -4,17 +4,8 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
using static GameManager;
|
||||
using static PortQuery;
|
||||
/// <summary>
|
||||
/// 端口-编辑
|
||||
/// </summary>
|
||||
|
@ -75,7 +66,7 @@ public class RedactPort : MonoBehaviour
|
|||
/// </summary>
|
||||
//public Dropdown status;
|
||||
/// <summary>
|
||||
/// 类型
|
||||
/// 线路类型
|
||||
/// </summary>
|
||||
public Dropdown portType;
|
||||
/// <summary>
|
||||
|
@ -361,6 +352,10 @@ public class RedactPort : MonoBehaviour
|
|||
if (c)
|
||||
findIndex(startCabinet, c.name);
|
||||
|
||||
add_portType_options();
|
||||
if (findIndex(portType, p.portType) == null)
|
||||
findIndex(cableGroupName, "");
|
||||
|
||||
/**********************************************/
|
||||
mybody.conDevice = p.conDevice;
|
||||
mybody.conDeviceName = p.conDeviceName;
|
||||
|
@ -410,7 +405,7 @@ public class RedactPort : MonoBehaviour
|
|||
}
|
||||
conPortCode.text = p.portCode;//②(对联)编号
|
||||
conPortName.text = p.portName;//③(对联)名称
|
||||
conPort.text = p.conPort;//④(对联)端口
|
||||
conPort.text = p.port;//④(对联)端口
|
||||
|
||||
addconCabinet();
|
||||
var c = GameManager.Inst.FindParent(PortList2_game, GameManager.Inst.IsDesiredParent);
|
||||
|
@ -420,7 +415,7 @@ public class RedactPort : MonoBehaviour
|
|||
/**********************************************/
|
||||
mybody.conDevice = p.deviceId;
|
||||
mybody.conDeviceName = conDeviceName.text;
|
||||
mybody.conPort = p.conPort;
|
||||
mybody.conPort = p.port;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -593,11 +588,35 @@ public class RedactPort : MonoBehaviour
|
|||
#endregion
|
||||
if (!PortList1_game)
|
||||
{
|
||||
add_portType_options();
|
||||
add_cableGroupName_options();
|
||||
addconCabinet();
|
||||
|
||||
clearUI();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清除UI显示
|
||||
/// </summary>
|
||||
public void clearUI()
|
||||
{
|
||||
cableName.text = string.Empty;
|
||||
findIndex(cableGroupName, "");
|
||||
findIndex(portType, "");
|
||||
findIndex(startCabinet, "");
|
||||
deviceName.text = string.Empty;
|
||||
portCode.text = string.Empty;
|
||||
portName.text = string.Empty;
|
||||
port.text = string.Empty;
|
||||
|
||||
findIndex(conCabinet, "");
|
||||
conDeviceName.text = string.Empty;
|
||||
conPortCode.text = string.Empty;
|
||||
conPortName.text = string.Empty;
|
||||
conPort.text = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加线缆组下拉菜单选项
|
||||
/// </summary>
|
||||
|
@ -613,6 +632,21 @@ public class RedactPort : MonoBehaviour
|
|||
cableGroupName.options.Add(optionData1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加线路类型下拉菜单选项
|
||||
/// </summary>
|
||||
public void add_portType_options()
|
||||
{
|
||||
List<string> portType_list = new List<string>();
|
||||
foreach (var item in PatternChoose.Inst.xianlan.lineCode_dic.Keys)
|
||||
{
|
||||
portType_list.Add(item);
|
||||
}
|
||||
portType_list.Add("");
|
||||
portType.options.Clear();
|
||||
portType.AddOptions(portType_list);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取端口的对联设备和对联端口选项
|
||||
/// </summary>
|
||||
|
|
|
@ -20,6 +20,11 @@ public class ByCode : MonoBehaviour
|
|||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ïß·ÀàÐͲéѯ
|
||||
/// </summary>
|
||||
/// <param name="callback"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerator getByCode(Action<string> callback)
|
||||
{
|
||||
yield return StartCoroutine(
|
||||
|
|
|
@ -86,6 +86,7 @@ public class LineQuery : MonoBehaviour
|
|||
else
|
||||
{
|
||||
keyValues.Clear();
|
||||
dic.Clear();
|
||||
callback?.Invoke("1");
|
||||
}
|
||||
}
|
||||
|
@ -144,7 +145,7 @@ public class LineQuery : MonoBehaviour
|
|||
/// <summary>
|
||||
/// ÐÂÔöÏßÀÂ×é
|
||||
/// </summary>
|
||||
public IEnumerator SaveJsonCoroutine(string lineContentJson)
|
||||
public IEnumerator SaveJsonCoroutine(string lineContentJson, Action<bool> callback)
|
||||
{
|
||||
Root_add root = new Root_add();
|
||||
yield return StartCoroutine(saveJson(root, lineContentJson, (x) =>
|
||||
|
@ -155,13 +156,19 @@ public class LineQuery : MonoBehaviour
|
|||
{
|
||||
|
||||
LineGroupManager.Instance.AddLineGroup(lineContentJson, root.data);
|
||||
var d = new Dic();
|
||||
d.id = root.data;
|
||||
d.lineContentJson = lineContentJson;
|
||||
dic.Add(d);
|
||||
keyValues.Add(lineContentJson, root.data);
|
||||
callback.Invoke(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("新增线缆组失败: " + root.message);
|
||||
SecondConfirmPanel.DeleteConform(null, "新增线缆组失败");
|
||||
Debug.Log("新增线缆组失败: " + root != null ? root.message : "null");
|
||||
SecondConfirmPanel.DeleteConform(null, "新增线缆组失败: " + root != null ? root.message : "null");
|
||||
//LineGroupManager.Instance.AddLineGroup("", false);
|
||||
callback.Invoke(false);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
@ -248,6 +255,9 @@ public class LineQuery : MonoBehaviour
|
|||
/// <summary>
|
||||
/// ±à¼ÏßÀÂ×é
|
||||
/// </summary>
|
||||
/// <param name="_id"></param>
|
||||
/// <param name="_lineContentJson"></param>
|
||||
/// <param name="callback"></param>
|
||||
public void editJsonCoroutine(string _id, string _lineContentJson, Action<bool, Root> callback)
|
||||
{
|
||||
Root_edit root_Edit = new Root_edit
|
||||
|
@ -278,7 +288,12 @@ public class LineQuery : MonoBehaviour
|
|||
}));
|
||||
}
|
||||
|
||||
// 删除线缆
|
||||
/// <summary>
|
||||
/// 删除线缆
|
||||
/// </summary>
|
||||
/// <param name="cableGroupName"></param>
|
||||
/// <param name="CableName"></param>
|
||||
/// <param name="callback"></param>
|
||||
public void deleteCableName(string cableGroupName, string CableName, Action<string> callback)
|
||||
{
|
||||
var xianlan = PatternChoose.Inst.xianlan.gameObject.GetComponentsInChildren<LineInfor>(true);
|
||||
|
@ -339,6 +354,60 @@ public class LineQuery : MonoBehaviour
|
|||
));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除线缆
|
||||
/// </summary>
|
||||
/// <param name="locatingCable"></param>
|
||||
/// <param name="callback"></param>
|
||||
public void deleteCableName(LocatingCable locatingCable, Action<string> callback)
|
||||
{
|
||||
var port_id = locatingCable.lines[0].GetComponent<PortQuery>().portList.id;
|
||||
if (string.IsNullOrEmpty(port_id))
|
||||
callback.Invoke(null);
|
||||
else
|
||||
{
|
||||
Root root = new Root();
|
||||
Root_deleteCableName root_DeleteCableName = new Root_deleteCableName { id = port_id };
|
||||
var newData = JsonConvert.SerializeObject(root_DeleteCableName);
|
||||
StartCoroutine(
|
||||
CombineJSON.UpdateJson_POST(GameManager.Inst.Jk_URL.xl_sc, GameManager.Inst.arguments.token, newData, (jsonResult) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
root = JsonConvert.DeserializeObject<Root>(jsonResult);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Log("删除端口线缆名接口错误:" + e.Message);
|
||||
callback.Invoke(null);
|
||||
}
|
||||
if (root != null && root.message == "操作成功")
|
||||
{
|
||||
StartCoroutine(Succeed((x) =>
|
||||
{
|
||||
if (x)
|
||||
callback.Invoke("1");
|
||||
else
|
||||
{
|
||||
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
|
||||
Debug.Log("接口获取数据失败(线缆删除接口-初始化失败)");
|
||||
callback.Invoke(null);
|
||||
}
|
||||
}));
|
||||
|
||||
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
|
||||
{
|
||||
itme.gameObject.SetActive(false);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
SecondConfirmPanel.DeleteConform(null, root != null ? root.message : "删除线缆失败");
|
||||
callback.Invoke(null);
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerator Succeed(Action<bool> callback)
|
||||
{
|
||||
|
@ -452,5 +521,10 @@ public class LineQuery : MonoBehaviour
|
|||
public string id;
|
||||
public string lineContentJson;
|
||||
}
|
||||
|
||||
public class Root_deleteCableName
|
||||
{
|
||||
public string id;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
|
|
@ -165,6 +165,10 @@ public class PortQuery : MonoBehaviour
|
|||
///
|
||||
/// </summary>
|
||||
[Tooltip("")] public string createName;
|
||||
/// <summary>
|
||||
/// 是否为起点端口:1-是;0-不是
|
||||
/// </summary>
|
||||
[Tooltip("是否为起点端口:1-是;0-不是")] public int? startFlag;
|
||||
}
|
||||
|
||||
|
||||
|
@ -186,11 +190,11 @@ public class PortQuery : MonoBehaviour
|
|||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int pageSize;
|
||||
public int? pageSize;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int pageNum;
|
||||
public int? pageNum;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
|
|
|
@ -299,6 +299,7 @@ public class ClickEvent : MonoBehaviour
|
|||
//p.hight.GetComponent<Renderer>().materials[0] = Resources.Load<Material>("Materials/1Tou");
|
||||
|
||||
//PatternChoose.Inst.transform.Find("¶Ë¿ÚÀà/¶Ë¿ÚÐÂÔö").gameObject.SetActive(true);//¡Ì
|
||||
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(false);
|
||||
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(true);//¡Ì
|
||||
}
|
||||
else
|
||||
|
@ -355,6 +356,7 @@ public class ClickEvent : MonoBehaviour
|
|||
newMaterials[0] = Resources.Load<Material>("Materials/3Tou");
|
||||
renderer.materials = newMaterials;
|
||||
//p.hight.GetComponent<Renderer>().materials[0] = Resources.Load<Material>("Materials/1Tou");
|
||||
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(false);
|
||||
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(true);//¡Ì
|
||||
}
|
||||
|
||||
|
|
|
@ -184,7 +184,15 @@ public class CreateLine : CabinetUIBase
|
|||
//setColorline(p, prefab_xianlan.gameObject);
|
||||
try
|
||||
{
|
||||
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
||||
string hex=string.Empty;
|
||||
if (p.startFlag == 1)
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
|
||||
else
|
||||
{
|
||||
var _p= B.GetComponent<PortQuery>().portList;
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
|
||||
}
|
||||
HexToColor(hex, (x) =>
|
||||
{
|
||||
init(xian, x);
|
||||
newColor = x;
|
||||
|
@ -278,7 +286,15 @@ public class CreateLine : CabinetUIBase
|
|||
//setColorline(p, prefab_xianlan.gameObject);
|
||||
try
|
||||
{
|
||||
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
||||
string hex = string.Empty;
|
||||
if (p.startFlag == 1)
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
|
||||
else
|
||||
{
|
||||
var _p = B.GetComponent<PortQuery>().portList;
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
|
||||
}
|
||||
HexToColor(hex, (x) =>
|
||||
{
|
||||
init(xian, x);
|
||||
newColor = x;
|
||||
|
@ -522,7 +538,15 @@ public class CreateLine : CabinetUIBase
|
|||
Color newColor = lineColor;
|
||||
try
|
||||
{
|
||||
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
||||
string hex = string.Empty;
|
||||
if (p.startFlag == 1)
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
|
||||
else
|
||||
{
|
||||
var _p = B.GetComponent<PortQuery>().portList;
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
|
||||
}
|
||||
HexToColor(hex, (x) =>
|
||||
{
|
||||
init(xian, x);
|
||||
newColor = x;
|
||||
|
@ -618,7 +642,15 @@ public class CreateLine : CabinetUIBase
|
|||
Color newColor = lineColor;
|
||||
try
|
||||
{
|
||||
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
||||
string hex = string.Empty;
|
||||
if (p.startFlag == 1)
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
|
||||
else
|
||||
{
|
||||
var _p = B.GetComponent<PortQuery>().portList;
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
|
||||
}
|
||||
HexToColor(hex, (x) =>
|
||||
{
|
||||
init(xian, x);
|
||||
newColor = x;
|
||||
|
@ -706,7 +738,15 @@ public class CreateLine : CabinetUIBase
|
|||
Color newColor = lineColor;
|
||||
try
|
||||
{
|
||||
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
|
||||
string hex = string.Empty;
|
||||
if (p.startFlag == 1)
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
|
||||
else
|
||||
{
|
||||
var _p = B.GetComponent<PortQuery>().portList;
|
||||
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
|
||||
}
|
||||
HexToColor(hex, (x) =>
|
||||
{
|
||||
init(xian, x);
|
||||
newColor = x;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
/// <summary>
|
||||
/// 端口线条信息
|
||||
/// 端口线条信息(端子信息)
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class LineInfor : MonoBehaviour
|
||||
|
|
|
@ -2,6 +2,9 @@ using UnityEngine;
|
|||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
/// <summary>
|
||||
/// 线缆列表信息
|
||||
/// </summary>
|
||||
public class LineRendererInteraction : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
|
||||
{
|
||||
public LineRenderer lineRenderer;
|
||||
|
|
Loading…
Reference in New Issue