线缆模块UI及基本逻辑完成

This commit is contained in:
高国正 2023-12-22 19:45:06 +08:00
parent 41710d5af6
commit 7aa71999d0
18 changed files with 6315 additions and 847 deletions

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View File

@ -46,17 +46,7 @@ public class LineGroupItem : MonoBehaviour
do_init = true;
expand_button.onClick.AddListener(() =>
{
LineGroupManager.Instance.selected_group_name = info_text.text;
LineGroupManager.Instance.Empty_line_content_right();
for (int i = 0; i < child_line_items.Count; i++)
{
LineItem item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
item.transform.SetParent(LineGroupManager.Instance.line_content_right.transform);
item.info_text.text = child_line_items[i].info_text.text;
item.lineGroupItem = child_line_items[i].transform.parent.parent.GetComponent<LineGroupItem>();
item.gameObject.GetComponent<LocatingCable>().lines = child_line_items[i].GetComponent<LocatingCable>().lines;
}
showRightPop();
//return;
//line_item_content.SetActive(!line_item_content.activeSelf);
});
@ -104,30 +94,9 @@ public class LineGroupItem : MonoBehaviour
});
edit_button.onClick.AddListener(() =>
{
LineQuery.Inst.editJsonCoroutine(id, "", (x, y) =>
{
if (x)
{
StartCoroutine(LineQuery.Inst.Succeed((z) =>
{
if (z)
{ }
else
{
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
Debug.Log("接口获取数据失败(线缆组修改-初始化失败)");
}
}));
}
else
{
string v = "修改线缆组失败";
if (y != null)
v = y.message;
SecondConfirmPanel.DeleteConform(null, v);
}
});
LineGroupManager.Instance.line_group_editName_inputfield.text = string.Empty;
showRightPop();
LineGroupManager.Instance.edit_group_pop.SetActive(true);
});
}
@ -136,13 +105,15 @@ public class LineGroupItem : MonoBehaviour
/// Ìí¼ÓÏßÀÂ
/// </summary>
[ContextMenu("Ìí¼Ó")]
public void AddLineItem(string info, List<Transform> lines)
public void AddLineItem(string info, List<Transform> lines, List<string> strings)
{
var item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
item.transform.SetParent(line_item_content.transform);
child_line_items.Add(item);
//´«µÝÊý¾Ý
item.info_text.text = info;
item.item_tittle_start_text.text = strings[0].Replace("$", " ");
item.item_tittle_end_text.text = strings[1].Replace("$", " ");
item.gameObject.GetComponent<LocatingCable>().lines = lines;
}
@ -169,4 +140,26 @@ public class LineGroupItem : MonoBehaviour
}
child_line_items.Clear();
}
/// <summary>
/// ÏÔʾÓҲࣨÏßÀÂĿ¼£©
/// </summary>
public void showRightPop()
{
LineGroupManager.Instance.selected_group_name = info_text.text;
LineGroupManager.Instance.selected_group_ID = this.id;
LineGroupManager.Instance.Empty_line_content_right();
for (int i = 0; i < child_line_items.Count; i++)
{
LineItem item = LineObjectPool.Instance.GetItemFromPool<LineItem>();
item.transform.SetParent(LineGroupManager.Instance.line_content_right.transform);
item.info_text.text = child_line_items[i].info_text.text;
item.item_tittle_start_text.text = child_line_items[i].item_tittle_start_text.text;
item.item_tittle_end_text.text = child_line_items[i].item_tittle_end_text.text;
item.lineGroupItem = child_line_items[i].transform.parent.parent.GetComponent<LineGroupItem>();
item.gameObject.GetComponent<LocatingCable>().lines = child_line_items[i].GetComponent<LocatingCable>().lines;
}
}
}

View File

@ -1,4 +1,5 @@
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
@ -11,15 +12,28 @@ public class LineGroupManager : MonoBehaviour
Instance = this;
}
public GameObject panel_object;
public Button cls_bt;
[Header("当前选中线缆组")]
/// <summary>
/// 当前选中的线缆组名
/// </summary>
public string selected_group_name;
public InputField line_group_name_inputfield;
public string selected_group_ID;
/// <summary>
/// 新增线缆组弹窗
/// </summary>
public GameObject add_group_pop;
[Header("线缆组弹窗")] public GameObject add_group_pop;
public GameObject edit_group_pop;
[Header("新增线缆")] public Button add_cable_bt;
[Header("线缆组新增")]
public InputField line_group_name_inputfield;
/// <summary>
/// 新增按钮
/// </summary>
@ -32,20 +46,44 @@ public class LineGroupManager : MonoBehaviour
/// 取消新增线缆组
/// </summary>
public Button cancel_line_group_button;
public Button add_line_group_cls_button;
[Header("线缆组修改")]
public InputField line_group_editName_inputfield;
public Button editSave_group_button;
public Button cancel_group_button;
public Button edit_group_cls_button;
/// <summary>
/// 线缆组容器
/// </summary>
public GameObject line_group_content;
[Header("容器")] public GameObject line_group_content;
/// <summary>
/// 线缆容器(右)
/// </summary>
public GameObject line_content_right;
/// <summary>
/// 所有线缆组脚本
/// </summary>
public List<LineGroupItem> child_line_group_items = new List<LineGroupItem>();
private void Start()
{
cls_bt.onClick.AddListener(() => { panel_object.SetActive(false); });
add_cable_bt.onClick.AddListener(() =>
{
RedactPort.Inst.mybody = new RedactPort.Body();
RedactPort.Inst.PortList1_game = null;
RedactPort.Inst.PortList2_game = null;
RedactPort.Inst.PortList1 = null;
RedactPort.Inst.PortList2 = null;
panel_object.SetActive(false);
PatternChoose.Inst.dk_bj_page.SetActive(true);
});
//线缆组新增
add_group.onClick.AddListener(() =>
{
add_group_pop.SetActive(true);
@ -56,7 +94,24 @@ public class LineGroupManager : MonoBehaviour
if (!string.IsNullOrWhiteSpace(line_group_name_inputfield.text))
{
//AddLineGroup(line_group_name_inputfield.text);
LineQuery.Inst.StartCoroutine(LineQuery.Inst.SaveJsonCoroutine(line_group_name_inputfield.text));
LineQuery.Inst.StartCoroutine(LineQuery.Inst.SaveJsonCoroutine(line_group_name_inputfield.text, x =>
{
add_group_pop.SetActive(false);
if (x)
{
StartCoroutine(LineQuery.Inst.Succeed((z) =>
{
if (z)
{ }
else
{
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
Debug.Log("接口获取数据失败(线缆组新增-初始化失败)");
}
}));
}
}));
}
});
cancel_line_group_button.onClick.AddListener(() =>
@ -64,6 +119,52 @@ public class LineGroupManager : MonoBehaviour
add_group_pop.SetActive(false);
line_group_name_inputfield.text = string.Empty;
});
add_line_group_cls_button.onClick.AddListener(() =>
{
add_group_pop.SetActive(false);
line_group_name_inputfield.text = string.Empty;
});
//线缆组修改
editSave_group_button.onClick.AddListener(() =>
{
//点击保存
LineQuery.Inst.editJsonCoroutine(selected_group_ID, line_group_editName_inputfield.text, (x, y) =>
{
edit_group_pop.SetActive(false);
if (x)
{
StartCoroutine(LineQuery.Inst.Succeed((z) =>
{
if (z)
{ }
else
{
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
Debug.Log("接口获取数据失败(线缆组修改-初始化失败)");
}
}));
}
else
{
string v = "修改线缆组失败";
if (y != null)
v = y.message;
SecondConfirmPanel.DeleteConform(null, v);
}
});
});
cancel_group_button.onClick.AddListener(() =>
{
edit_group_pop.SetActive(false);
line_group_editName_inputfield.text = string.Empty;
});
edit_group_cls_button.onClick.AddListener(() =>
{
edit_group_pop.SetActive(false);
line_group_editName_inputfield.text = string.Empty;
});
}
public void addxianlan()
@ -83,9 +184,34 @@ public class LineGroupManager : MonoBehaviour
{
//lineGroupItem.AddLineItem(xianlan.transform.GetChild(j).GetComponent<LineInfor>().cableName);
foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineInfor>(true))
//foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineInfor>(true))
foreach (var item in xianlan.transform.GetChild(j).GetComponentsInChildren<LineRendererInteraction>(true))
{
lineGroupItem.AddLineItem(item.name, item.lines);
var lines = item.GetComponent<LineInfor>().lines;
if (lines[1])
{
var p0 = lines[0].GetComponent<PortQuery>();
var p1 = lines[1].GetComponent<PortQuery>();
List<string> strings;
if (p0.portList.startFlag == 1)
{
strings = new List<string>
{
item.port_A_cabinet+"$"+item.port_A_deviceName+"$#"+item.port_A,
item.port_B_cabinet+"$"+item.port_B_deviceName+"$#"+item.port_B
};
}
else
{
strings = new List<string>
{
item.port_B_cabinet+"$"+item.port_B_deviceName+"$#"+item.port_B,
item.port_A_cabinet+"$"+item.port_A_deviceName+"$#"+item.port_A,
};
}
lineGroupItem.AddLineItem(item.name, lines, strings);
}
}
}
}
@ -110,6 +236,9 @@ public class LineGroupManager : MonoBehaviour
public void ShowPanel()
{
selected_group_name = string.Empty;
selected_group_ID = string.Empty;
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(false);
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(false);
panel_object.SetActive(true);
AddLineGroupInit();
}
@ -120,6 +249,7 @@ public class LineGroupManager : MonoBehaviour
public void HidePanel()
{
selected_group_name = string.Empty;
selected_group_ID = string.Empty;
panel_object.SetActive(false);
}
@ -140,7 +270,7 @@ public class LineGroupManager : MonoBehaviour
//SecondConfirmPanel.DeleteConform(null, "存在重复名称");
return;
}
int? a = line_group_content.transform.childCount;
var item = LineObjectPool.Instance.GetItemFromPool<LineGroupItem>();
item.transform.SetParent(line_group_content.transform);
child_line_group_items.Add(item);
@ -153,14 +283,27 @@ public class LineGroupManager : MonoBehaviour
}
/// <summary>
/// »ØÊÕÓÒ²à¶ÔÏó
/// 回收右侧对象(线缆)
/// </summary>
public void Empty_line_content_right()
{
var l = line_content_right.GetComponentsInChildren<LineItem>();
var l = line_content_right.GetComponentsInChildren<LineItem>(true);
for (int i = l.Length - 1; i >= 0; i--)
{
LineObjectPool.Instance.PushItemToPool<LineItem>(l[i]);
}
}
/// <summary>
/// 回收左侧对象(线缆组)
/// </summary>
public void Empty_line_content_left()
{
child_line_group_items.Clear();
var l = line_group_content.GetComponentsInChildren<LineGroupItem>(true);
for (int i = l.Length - 1; i >= 0; i--)
{
LineObjectPool.Instance.PushItemToPool<LineGroupItem>(l[i]);
}
}
}

View File

@ -1,13 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LineItem : MonoBehaviour
{
public LineGroupItem lineGroupItem;
public string id;
public Text info_text;
public Text item_tittle_start_text;
public Text item_tittle_end_text;
public Button delete_button;
public Button set_button;
@ -44,7 +45,28 @@ public class LineItem : MonoBehaviour
if (set_button)
set_button.onClick.AddListener(() =>
{
LineGroupManager.Instance.panel_object.SetActive(false);
Debug.Log("ÐÞ¸Ä");
//ÅжÏÆðʼ¶Ë¿Ú
LocatingCable locatingCable = GetComponent<LocatingCable>();
PortQuery p = new PortQuery();
if (locatingCable.lines[0].GetComponent<PortQuery>().portList.startFlag == 1)
{
p = locatingCable.lines[0].GetComponent<PortQuery>();
GameManager.Inst.nowDevice = locatingCable.lines[0].gameObject;
RedactPort.Inst.PortList1_game = locatingCable.lines[0].gameObject;
}
else
{
p = locatingCable.lines[1].GetComponent<PortQuery>();
GameManager.Inst.nowDevice = locatingCable.lines[1].gameObject;
RedactPort.Inst.PortList1_game = locatingCable.lines[1].gameObject;
}
GameManager.Inst.nowDeviceID = p.portList.id;
RedactPort.Inst.PortList1 = p.portList;
RedactPort.Inst.OnToggleChanged(RedactPort.Inst.toggle);
RedactPort.Inst.AutoShowInfo(RedactPort.Inst.PortList1);
PatternChoose.Inst.dk_bj_page.SetActive(true);
});
delete_button.onClick.AddListener(() =>
{
@ -54,14 +76,17 @@ public class LineItem : MonoBehaviour
if (delete)
{
//LineGroupItem lineGroup = transform.parent.parent.GetComponent<LineGroupItem>();
//LineQuery.Inst.deleteCableName(lineGroup.info_text.text, info_text.text, (x) =>
LineQuery.Inst.deleteCableName(lineGroupItem.info_text.text, info_text.text, (x) =>
//LineQuery.Inst.deleteCableName(lineGroupItem.info_text.text, info_text.text, (x) =>
LineQuery.Inst.deleteCableName(GetComponent<LocatingCable>(), (x) =>
{
if (!string.IsNullOrEmpty(x))
{
LineObjectPool.Instance.PushItemToPool(this);
}
else
{
Debug.Log("¶Ë¿ÚIDΪ¿Õ");
}
});
}
});

View File

@ -2292,6 +2292,9 @@ public class GameManager : MonoBehaviour
if (!string.IsNullOrEmpty(y))
{
Debug.Log("@@4");
LineGroupManager.Instance.Empty_line_content_left();
LineGroupManager.Instance.Empty_line_content_right();
int? a = LineGroupManager.Instance.line_group_content.transform.childCount;
StartCoroutine(LineQuery.Inst.getJsonCoroutine((z) =>
{
if (z != null)
@ -2362,7 +2365,6 @@ public class GameManager : MonoBehaviour
Load_Port();
//Load_TmsAlarm();
//Load_ENV();
LineGroupManager.Instance.Empty_line_content_right();
Debug.Log("@@6");
TransparentGlowManage.Inst.addScript();
Debug.Log("@@7");
@ -2571,7 +2573,7 @@ public class GameManager : MonoBehaviour
/// 端口-编辑URL
/// </summary>
[Header("端口-编辑URL")] public string dk_bj;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 环境-查询URL
/// </summary>
@ -2588,7 +2590,12 @@ public class GameManager : MonoBehaviour
/// 检修票-查询URL
/// </summary>
[Header("检修票-查询URL")] public string jxp_cx;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 线缆-删除URL
/// </summary>
[Header("线缆-删除URL")] public string xl_sc;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 线缆组-查询URL
/// </summary>
@ -2605,32 +2612,32 @@ public class GameManager : MonoBehaviour
/// 线缆组-编辑URL
/// </summary>
[Header("线缆组-编辑URL")] public string xlz_bj;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 线路类型-查询URL
/// </summary>
[Header("线路类型-查询URL")] public string xllx_cx;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 菜单权限-查询URL
/// </summary>
[Header("菜单权限-查询URL")] public string cdqx_cx;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 红外监测详情-查询URL
/// </summary>
[Header("红外监测详情-查询URL")] public string hwjc_cx;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 机器人保存指令URL
/// </summary>
[Header("机器人保存指令URL")] public string jqr_bczl;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 机器人保存坐标URL
/// </summary>
[Header("机器人保存坐标URL")] public string jqr_bczb;
/*----------------------------------------------------------------------------------*/
/// <summary>
/// 机器人返回筛选-查询URL
/// </summary>
@ -2638,7 +2645,7 @@ public class GameManager : MonoBehaviour
public webURL(string ct)
{
//ct = ct + "machineRoom/";
ct = ct + "machineRoom/";
//string ct = "http://fpt9gx.natappfree.cc/";
sb_cx = ct + "device/queryList";
sb_xz = ct + "device/save";
@ -2655,6 +2662,8 @@ public class GameManager : MonoBehaviour
gzp_cx = ct + "tmsWorkTicket/queryList";
jxp_cx = ct + "tmsOverhaulTicket/queryList";
xl_sc = ct + "port/clearConPort";
xlz_cx = ct + "deviceLine/queryList";
xlz_xz = ct + "deviceLine/save";
xlz_sc = ct + "deviceLine/delete";

View File

@ -406,7 +406,7 @@ public static class CombineJSON
public static string Decrypt(string cipherText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
{
return cipherText;
//return cipherText;
try
{
byte[] keyBytes = Encoding.UTF8.GetBytes(key);
@ -444,7 +444,7 @@ public static class CombineJSON
public static string Encrypt(string plainText, string key = "1234567890adbcde", string iv = "1234567890hjlkew")
{
return plainText;
//return plainText;
using (AesManaged aesAlg = new AesManaged())
{
aesAlg.Key = Encoding.UTF8.GetBytes(key);

View File

@ -4,17 +4,8 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Networking;
using UnityEngine.UI;
using static GameManager;
using static PortQuery;
/// <summary>
/// 端口-编辑
/// </summary>
@ -75,7 +66,7 @@ public class RedactPort : MonoBehaviour
/// </summary>
//public Dropdown status;
/// <summary>
/// 类型
/// 线路类型
/// </summary>
public Dropdown portType;
/// <summary>
@ -361,6 +352,10 @@ public class RedactPort : MonoBehaviour
if (c)
findIndex(startCabinet, c.name);
add_portType_options();
if (findIndex(portType, p.portType) == null)
findIndex(cableGroupName, "");
/**********************************************/
mybody.conDevice = p.conDevice;
mybody.conDeviceName = p.conDeviceName;
@ -410,7 +405,7 @@ public class RedactPort : MonoBehaviour
}
conPortCode.text = p.portCode;//②(对联)编号
conPortName.text = p.portName;//③(对联)名称
conPort.text = p.conPort;//④(对联)端口
conPort.text = p.port;//④(对联)端口
addconCabinet();
var c = GameManager.Inst.FindParent(PortList2_game, GameManager.Inst.IsDesiredParent);
@ -420,7 +415,7 @@ public class RedactPort : MonoBehaviour
/**********************************************/
mybody.conDevice = p.deviceId;
mybody.conDeviceName = conDeviceName.text;
mybody.conPort = p.conPort;
mybody.conPort = p.port;
}
}
@ -593,11 +588,35 @@ public class RedactPort : MonoBehaviour
#endregion
if (!PortList1_game)
{
add_portType_options();
add_cableGroupName_options();
addconCabinet();
clearUI();
}
}
/// <summary>
/// 清除UI显示
/// </summary>
public void clearUI()
{
cableName.text = string.Empty;
findIndex(cableGroupName, "");
findIndex(portType, "");
findIndex(startCabinet, "");
deviceName.text = string.Empty;
portCode.text = string.Empty;
portName.text = string.Empty;
port.text = string.Empty;
findIndex(conCabinet, "");
conDeviceName.text = string.Empty;
conPortCode.text = string.Empty;
conPortName.text = string.Empty;
conPort.text = string.Empty;
}
/// <summary>
/// 添加线缆组下拉菜单选项
/// </summary>
@ -613,6 +632,21 @@ public class RedactPort : MonoBehaviour
cableGroupName.options.Add(optionData1);
}
/// <summary>
/// 添加线路类型下拉菜单选项
/// </summary>
public void add_portType_options()
{
List<string> portType_list = new List<string>();
foreach (var item in PatternChoose.Inst.xianlan.lineCode_dic.Keys)
{
portType_list.Add(item);
}
portType_list.Add("");
portType.options.Clear();
portType.AddOptions(portType_list);
}
/// <summary>
/// 获取端口的对联设备和对联端口选项
/// </summary>

View File

@ -20,6 +20,11 @@ public class ByCode : MonoBehaviour
}
/// <summary>
/// Ïß·ÀàÐͲéѯ
/// </summary>
/// <param name="callback"></param>
/// <returns></returns>
public IEnumerator getByCode(Action<string> callback)
{
yield return StartCoroutine(

View File

@ -86,6 +86,7 @@ public class LineQuery : MonoBehaviour
else
{
keyValues.Clear();
dic.Clear();
callback?.Invoke("1");
}
}
@ -144,7 +145,7 @@ public class LineQuery : MonoBehaviour
/// <summary>
/// ÐÂÔöÏßÀÂ×é
/// </summary>
public IEnumerator SaveJsonCoroutine(string lineContentJson)
public IEnumerator SaveJsonCoroutine(string lineContentJson, Action<bool> callback)
{
Root_add root = new Root_add();
yield return StartCoroutine(saveJson(root, lineContentJson, (x) =>
@ -155,13 +156,19 @@ public class LineQuery : MonoBehaviour
{
LineGroupManager.Instance.AddLineGroup(lineContentJson, root.data);
var d = new Dic();
d.id = root.data;
d.lineContentJson = lineContentJson;
dic.Add(d);
keyValues.Add(lineContentJson, root.data);
callback.Invoke(true);
}
else
{
Debug.Log("新增线缆组失败: " + root.message);
SecondConfirmPanel.DeleteConform(null, "新增线缆组失败");
Debug.Log("新增线缆组失败: " + root != null ? root.message : "null");
SecondConfirmPanel.DeleteConform(null, "新增线缆组失败: " + root != null ? root.message : "null");
//LineGroupManager.Instance.AddLineGroup("", false);
callback.Invoke(false);
}
}));
}
@ -248,6 +255,9 @@ public class LineQuery : MonoBehaviour
/// <summary>
/// ±à¼­ÏßÀÂ×é
/// </summary>
/// <param name="_id"></param>
/// <param name="_lineContentJson"></param>
/// <param name="callback"></param>
public void editJsonCoroutine(string _id, string _lineContentJson, Action<bool, Root> callback)
{
Root_edit root_Edit = new Root_edit
@ -278,7 +288,12 @@ public class LineQuery : MonoBehaviour
}));
}
// 删除线缆
/// <summary>
/// 删除线缆
/// </summary>
/// <param name="cableGroupName"></param>
/// <param name="CableName"></param>
/// <param name="callback"></param>
public void deleteCableName(string cableGroupName, string CableName, Action<string> callback)
{
var xianlan = PatternChoose.Inst.xianlan.gameObject.GetComponentsInChildren<LineInfor>(true);
@ -339,6 +354,60 @@ public class LineQuery : MonoBehaviour
));
}
/// <summary>
/// 删除线缆
/// </summary>
/// <param name="locatingCable"></param>
/// <param name="callback"></param>
public void deleteCableName(LocatingCable locatingCable, Action<string> callback)
{
var port_id = locatingCable.lines[0].GetComponent<PortQuery>().portList.id;
if (string.IsNullOrEmpty(port_id))
callback.Invoke(null);
else
{
Root root = new Root();
Root_deleteCableName root_DeleteCableName = new Root_deleteCableName { id = port_id };
var newData = JsonConvert.SerializeObject(root_DeleteCableName);
StartCoroutine(
CombineJSON.UpdateJson_POST(GameManager.Inst.Jk_URL.xl_sc, GameManager.Inst.arguments.token, newData, (jsonResult) =>
{
try
{
root = JsonConvert.DeserializeObject<Root>(jsonResult);
}
catch (Exception e)
{
Debug.Log("删除端口线缆名接口错误:" + e.Message);
callback.Invoke(null);
}
if (root != null && root.message == "操作成功")
{
StartCoroutine(Succeed((x) =>
{
if (x)
callback.Invoke("1");
else
{
SecondConfirmPanel.DeleteConform(null, "更新场景失败");
Debug.Log("接口获取数据失败(线缆删除接口-初始化失败)");
callback.Invoke(null);
}
}));
Array.ForEach(GameManager.Inst.pop_ups.ToArray(), (itme) =>
{
itme.gameObject.SetActive(false);
});
}
else
{
SecondConfirmPanel.DeleteConform(null, root != null ? root.message : "删除线缆失败");
callback.Invoke(null);
}
}));
}
}
public IEnumerator Succeed(Action<bool> callback)
{
@ -452,5 +521,10 @@ public class LineQuery : MonoBehaviour
public string id;
public string lineContentJson;
}
public class Root_deleteCableName
{
public string id;
}
#endregion
}

View File

@ -165,6 +165,10 @@ public class PortQuery : MonoBehaviour
///
/// </summary>
[Tooltip("")] public string createName;
/// <summary>
/// 是否为起点端口1-是0-不是
/// </summary>
[Tooltip("是否为起点端口1-是0-不是")] public int? startFlag;
}
@ -186,11 +190,11 @@ public class PortQuery : MonoBehaviour
/// <summary>
///
/// </summary>
public int pageSize;
public int? pageSize;
/// <summary>
///
/// </summary>
public int pageNum;
public int? pageNum;
/// <summary>
///
/// </summary>

View File

@ -299,6 +299,7 @@ public class ClickEvent : MonoBehaviour
//p.hight.GetComponent<Renderer>().materials[0] = Resources.Load<Material>("Materials/1Tou");
//PatternChoose.Inst.transform.Find("¶Ë¿ÚÀà/¶Ë¿ÚÐÂÔö").gameObject.SetActive(true);//¡Ì
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(false);
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(true);//¡Ì
}
else
@ -355,6 +356,7 @@ public class ClickEvent : MonoBehaviour
newMaterials[0] = Resources.Load<Material>("Materials/3Tou");
renderer.materials = newMaterials;
//p.hight.GetComponent<Renderer>().materials[0] = Resources.Load<Material>("Materials/1Tou");
PatternChoose.Inst.dk_xz_page.gameObject.SetActive(false);
PatternChoose.Inst.dk_bj_page.gameObject.SetActive(true);//¡Ì
}

View File

@ -184,7 +184,15 @@ public class CreateLine : CabinetUIBase
//setColorline(p, prefab_xianlan.gameObject);
try
{
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
string hex=string.Empty;
if (p.startFlag == 1)
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
else
{
var _p= B.GetComponent<PortQuery>().portList;
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
}
HexToColor(hex, (x) =>
{
init(xian, x);
newColor = x;
@ -278,7 +286,15 @@ public class CreateLine : CabinetUIBase
//setColorline(p, prefab_xianlan.gameObject);
try
{
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
string hex = string.Empty;
if (p.startFlag == 1)
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
else
{
var _p = B.GetComponent<PortQuery>().portList;
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
}
HexToColor(hex, (x) =>
{
init(xian, x);
newColor = x;
@ -522,7 +538,15 @@ public class CreateLine : CabinetUIBase
Color newColor = lineColor;
try
{
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
string hex = string.Empty;
if (p.startFlag == 1)
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
else
{
var _p = B.GetComponent<PortQuery>().portList;
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
}
HexToColor(hex, (x) =>
{
init(xian, x);
newColor = x;
@ -618,7 +642,15 @@ public class CreateLine : CabinetUIBase
Color newColor = lineColor;
try
{
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
string hex = string.Empty;
if (p.startFlag == 1)
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
else
{
var _p = B.GetComponent<PortQuery>().portList;
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
}
HexToColor(hex, (x) =>
{
init(xian, x);
newColor = x;
@ -706,7 +738,15 @@ public class CreateLine : CabinetUIBase
Color newColor = lineColor;
try
{
HexToColor(PatternChoose.Inst.xianlan.lineCode_dic[p.portType], (x) =>
string hex = string.Empty;
if (p.startFlag == 1)
hex = PatternChoose.Inst.xianlan.lineCode_dic[p.portType];
else
{
var _p = B.GetComponent<PortQuery>().portList;
hex = PatternChoose.Inst.xianlan.lineCode_dic[_p.portType];
}
HexToColor(hex, (x) =>
{
init(xian, x);
newColor = x;

View File

@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 端口线条信息
/// 端口线条信息(端子信息)
/// </summary>
[Serializable]
public class LineInfor : MonoBehaviour

View File

@ -2,6 +2,9 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// 线缆列表信息
/// </summary>
public class LineRendererInteraction : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public LineRenderer lineRenderer;