面板显示控制

This commit is contained in:
Afeijia 2023-08-30 15:56:53 +08:00
parent 66e5741b24
commit 8626552a2e
2 changed files with 30 additions and 1 deletions

View File

@ -202,7 +202,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &5977727790842883243 --- !u!224 &5977727790842883243
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1008,6 +1008,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0e3b69ead98cac441a3ea8bc1512061b, type: 3} m_Script: {fileID: 11500000, guid: 0e3b69ead98cac441a3ea8bc1512061b, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
panel_object: {fileID: 5977727790842883242}
line_group_name_inputfield: {fileID: 5977727791705923576} line_group_name_inputfield: {fileID: 5977727791705923576}
add_line_group_button: {fileID: 5977727791436101997} add_line_group_button: {fileID: 5977727791436101997}
line_group_content: {fileID: 5977727791711232712} line_group_content: {fileID: 5977727791711232712}

View File

@ -5,6 +5,14 @@ using UnityEngine.UI;
public class LineGroupManager : MonoBehaviour public class LineGroupManager : MonoBehaviour
{ {
public static LineGroupManager Instance;
private void Awake()
{
Instance = this;
}
public GameObject panel_object;
public InputField line_group_name_inputfield; public InputField line_group_name_inputfield;
public Button add_line_group_button; public Button add_line_group_button;
/// <summary> /// <summary>
@ -25,6 +33,26 @@ public class LineGroupManager : MonoBehaviour
}); });
} }
/// <summary>
/// ÏÔʾÃæ°å
/// </summary>
public void ShowPanel()
{
panel_object.SetActive(true);
}
/// <summary>
/// Òþ²ØÃæ°å
/// </summary>
public void HidePanel()
{
panel_object.SetActive(false);
}
/// <summary>
/// Ìí¼ÓÏßÀÂ×é
/// </summary>
/// <param name="name"></param>
public void AddLineGroup(string name) public void AddLineGroup(string name)
{ {
//判断是否有重复 //判断是否有重复