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||||||
|
textureFormatSet: 0
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|
ignorePngGamma: 0
|
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|
applyGammaDecoding: 0
|
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|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
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|
indices:
|
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|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
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|
assetBundleVariant:
|
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|
||||||
|
fileFormatVersion: 2
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|
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|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
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||||||
|
vTOnly: 0
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||||||
|
ignoreMasterTextureLimit: 0
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||||||
|
grayScaleToAlpha: 0
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||||||
|
generateCubemap: 6
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||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
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||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,54 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
using System.IO;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class FbxToPrefabInEditor
|
||||||
|
{
|
||||||
|
[MenuItem("Tools/ CreatPrefab")]
|
||||||
|
public static void CreatPrefab()
|
||||||
|
{
|
||||||
|
|
||||||
|
Transform[] aaaa = Selection.transforms; // 只能在 Hierarchy 面板下多选,在其他面板 下 只能 选一个
|
||||||
|
Debug.Log(aaaa.Length);
|
||||||
|
if (aaaa.Length == 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// UnityEngine.Object tempPrefab;
|
||||||
|
|
||||||
|
//if (aaaa[0].transform.GetComponent<TaKeUp>())
|
||||||
|
//{
|
||||||
|
// Debug.Log("aaaaaaaa");
|
||||||
|
|
||||||
|
//}
|
||||||
|
Debug.Log(Application.dataPath + " lujing");
|
||||||
|
|
||||||
|
for (int i = 0; i < aaaa.Length; i++)
|
||||||
|
{
|
||||||
|
//tempPrefab = PrefabUtility.CreateEmptyPrefab(Application.dataPath+"/0222"+ aaaa[i].name+".prefab");
|
||||||
|
//tempPrefab = PrefabUtility.ReplacePrefab(aaaa[i].gameObject, tempPrefab);
|
||||||
|
//Debug.Log(aaaa[i].name);
|
||||||
|
|
||||||
|
PrefabUtility.CreatePrefab("Assets/Resources/" + aaaa[i].name + ".prefab" +
|
||||||
|
"", aaaa[i].gameObject);
|
||||||
|
//foreach (var item in aaaa)
|
||||||
|
//{
|
||||||
|
|
||||||
|
//}
|
||||||
|
|
||||||
|
// Transform tParent = ((GameObject)Selection.activeObject).transform;
|
||||||
|
|
||||||
|
//UnityEngine.Object tempPrefab;
|
||||||
|
// int i = 0;
|
||||||
|
// foreach (Transform t in tParent)
|
||||||
|
// {
|
||||||
|
// tempPrefab = PrefabUtility.CreateEmptyPrefab("Assets/Editor" + t.name + ".prefab");
|
||||||
|
// tempPrefab = PrefabUtility.ReplacePrefab(t.gameObject, tempPrefab);
|
||||||
|
// i++;
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fdafe661c71a483498350e91f8a2c77d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,132 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static DeviceQuery;
|
||||||
|
using System.Xml.Serialization;
|
||||||
|
using UnityEditor;
|
||||||
|
using Unity.VisualScripting;
|
||||||
|
|
||||||
|
public class GameManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public DeviceQuery.Root root;
|
||||||
|
public List<GameObject> gameObjects;
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
Debug.Log(transform.Find("22 (2)").childCount);
|
||||||
|
GameObject go = GameObject.Instantiate(Resources.Load<GameObject>("23 (1)"));
|
||||||
|
//go.name = go.name.Replace("(Clone)", "");
|
||||||
|
//var deviceQuery = go.AddComponent<DeviceQuery>();
|
||||||
|
//deviceQuery.deviceList = root.data[0];
|
||||||
|
go.transform.SetParent(gameObjects[0].transform);
|
||||||
|
Renderer renderer =go.GetComponentInChildren<Renderer>();
|
||||||
|
Vector3 center = renderer.bounds.center;
|
||||||
|
go.transform.position = gameObjects[0].transform.position;
|
||||||
|
go.transform.rotation = gameObjects[0].transform.rotation;
|
||||||
|
//go.transform.position = new Vector3(go.transform.position.x, go.transform.position.y- center.y, go.transform.position.z);
|
||||||
|
}
|
||||||
|
// 将 PlayerPrefs 数据保存为 JSON 文件
|
||||||
|
public static void SavePlayerPrefsToJson(string 文件路径)
|
||||||
|
{
|
||||||
|
Dictionary<string, object> playerPrefsData = new Dictionary<string, object>();
|
||||||
|
|
||||||
|
// 遍历所有可能的键,将存在的值存储在字典中
|
||||||
|
foreach (string key in GetAllPossibleKeys())
|
||||||
|
{
|
||||||
|
if (PlayerPrefs.HasKey(key))
|
||||||
|
{
|
||||||
|
if (PlayerPrefs.GetInt(key) == 1)
|
||||||
|
playerPrefsData.Add(key, PlayerPrefs.GetInt(key));
|
||||||
|
else if (PlayerPrefs.GetFloat(key) != 0f)
|
||||||
|
playerPrefsData.Add(key, PlayerPrefs.GetFloat(key));
|
||||||
|
else
|
||||||
|
playerPrefsData.Add(key, PlayerPrefs.GetString(key));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 将字典转换为 JSON 字符串
|
||||||
|
string jsonData = JsonUtility.ToJson(playerPrefsData, true);
|
||||||
|
|
||||||
|
// 使用 Application.persistentDataPath 保存 JSON 数据到指定文件路径
|
||||||
|
string 完整路径 = Application.persistentDataPath + "/" + 文件路径;
|
||||||
|
PlayerPrefs.SetString(文件路径, jsonData);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 获取所有可能的 PlayerPrefs 键
|
||||||
|
private static string[] GetAllPossibleKeys()
|
||||||
|
{
|
||||||
|
List<string> keys = new List<string>();
|
||||||
|
|
||||||
|
// 在这里添加所有可能的键,例如:
|
||||||
|
keys.Add("HighScore");
|
||||||
|
keys.Add("PlayerName");
|
||||||
|
// ...
|
||||||
|
|
||||||
|
return keys.ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 从 JSON 文件中读取数据并设置到 PlayerPrefs
|
||||||
|
public static void LoadPlayerPrefsFromJson(string 文件路径)
|
||||||
|
{
|
||||||
|
// 检查 PlayerPrefs 中是否存在 JSON 数据
|
||||||
|
if (PlayerPrefs.HasKey(文件路径))
|
||||||
|
{
|
||||||
|
// 从 PlayerPrefs 中获取 JSON 数据
|
||||||
|
string jsonData = PlayerPrefs.GetString(文件路径);
|
||||||
|
|
||||||
|
// 将 JSON 字符串转换为字典
|
||||||
|
Dictionary<string, object> playerPrefsData = JsonUtility.FromJson<Dictionary<string, object>>(jsonData);
|
||||||
|
|
||||||
|
// 将字典中的值设置到 PlayerPrefs
|
||||||
|
foreach (var kvp in playerPrefsData)
|
||||||
|
{
|
||||||
|
string key = kvp.Key;
|
||||||
|
object value = kvp.Value;
|
||||||
|
|
||||||
|
if (value is int intValue)
|
||||||
|
PlayerPrefs.SetInt(key, intValue);
|
||||||
|
else if (value is float floatValue)
|
||||||
|
PlayerPrefs.SetFloat(key, floatValue);
|
||||||
|
else if (value is string stringValue)
|
||||||
|
PlayerPrefs.SetString(key, stringValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("在 PlayerPrefs 中未找到指定文件的 JSON 数据:" + 文件路径);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 查询所有设备
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="token"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task<DeviceQuery.Root> initAsync(string token)
|
||||||
|
{
|
||||||
|
var jsonResult = await CombineJSON.GetJson_POST("https://jsonplaceholder.typicode.com/posts", token);
|
||||||
|
|
||||||
|
root = JsonConvert.DeserializeObject<DeviceQuery.Root>(jsonResult);
|
||||||
|
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MenuItem("我的菜单/从选定对象创建预制")]
|
||||||
|
private static void CreatePrefabFromSelectedObject()
|
||||||
|
{
|
||||||
|
GameObject selectedObject = Selection.activeGameObject;
|
||||||
|
if (selectedObject != null)
|
||||||
|
{
|
||||||
|
if (PrefabUtility.IsPartOfPrefabAsset(selectedObject))
|
||||||
|
{
|
||||||
|
Debug.Log("Selected object is already a prefab asset.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string prefabPath = "Assets/Resources/NewPrefab.prefab";
|
||||||
|
GameObject prefab = PrefabUtility.SaveAsPrefabAssetAndConnect(selectedObject, prefabPath, InteractionMode.UserAction);
|
||||||
|
Debug.Log("Prefab created: " + prefabPath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 625b10f037a004044958c13bd4a03e4e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,29 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TOOL : MonoBehaviour
|
||||||
|
{
|
||||||
|
public List<GameObject> gameObjects;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[ContextMenu("ÖØÃüÃû")]
|
||||||
|
public void reName()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < gameObjects.Count; i++)
|
||||||
|
{
|
||||||
|
gameObjects[i].name = (i+1).ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 63d5830c029ba6d4eb84a0706081bc10
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -13,6 +13,7 @@ public class UI_Twinkle : MonoBehaviour, IPointerEnterHandler, IPointerExitHandl
|
||||||
private TextMeshProUGUI textMeshProUGUI;
|
private TextMeshProUGUI textMeshProUGUI;
|
||||||
private Image image;
|
private Image image;
|
||||||
private Dropdown dropdown;
|
private Dropdown dropdown;
|
||||||
|
private Text text;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public string hexColor;
|
public string hexColor;
|
||||||
|
@ -152,4 +153,12 @@ public class UI_Twinkle : MonoBehaviour, IPointerEnterHandler, IPointerExitHandl
|
||||||
变色,
|
变色,
|
||||||
渐变,
|
渐变,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[ContextMenu("Text名字同步")]
|
||||||
|
public void syncTextName()
|
||||||
|
{
|
||||||
|
text = GetComponent<Text>();
|
||||||
|
if (!text) { Debug.LogError("无Text组件!"); return; }
|
||||||
|
text.text = transform.name+": ";
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -119,19 +119,19 @@ public class EncryptionScript : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double flat { get; set; }
|
public double flat ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double tip { get; set; }
|
public double tip ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double valley { get; set; }
|
public double valley ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double peak { get; set; }
|
public double peak ;
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
|
@ -140,15 +140,15 @@ public class EncryptionScript : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Data data { get; set; }
|
public Data data ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int code { get; set; }
|
public int code ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string msg { get; set; }
|
public string msg ;
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task GetKey()
|
public async Task GetKey()
|
||||||
|
|
|
@ -14,7 +14,8 @@ public class KeyGenerator
|
||||||
public static string GenerateKey(string id)
|
public static string GenerateKey(string id)
|
||||||
{
|
{
|
||||||
// 将ID和当前日期组合成一个字符串
|
// 将ID和当前日期组合成一个字符串
|
||||||
string combinedString = id + DateTime.Now.ToString("yyyyMMdd");
|
//string combinedString = id + DateTime.Now.ToString("yyyyMMdd");
|
||||||
|
string combinedString = id + DateTime.Now.ToString("yyyyMMddHHmmss");
|
||||||
|
|
||||||
// 将字符串转换成字节数组
|
// 将字符串转换成字节数组
|
||||||
byte[] combinedBytes = System.Text.Encoding.UTF8.GetBytes(combinedString);
|
byte[] combinedBytes = System.Text.Encoding.UTF8.GetBytes(combinedString);
|
||||||
|
@ -25,7 +26,7 @@ public class KeyGenerator
|
||||||
byte[] hashBytes = sha256.ComputeHash(combinedBytes);
|
byte[] hashBytes = sha256.ComputeHash(combinedBytes);
|
||||||
|
|
||||||
// 将字节数组转换成字符串表示形式作为最终的密钥
|
// 将字节数组转换成字符串表示形式作为最终的密钥
|
||||||
string key = BitConverter.ToString(hashBytes).Replace("-", "").ToLower();
|
string key = BitConverter.ToString(hashBytes)/*.Replace("-", "")*/.ToLower();
|
||||||
|
|
||||||
return key;
|
return key;
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,119 +9,119 @@ public class AddDevice /*: MonoBehaviour*/
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 名称
|
/// 名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string deviceName { get; set; }
|
public string deviceName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// //类型:1-机柜;2-设备
|
/// //类型:1-机柜;2-设备
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int type { get; set; }
|
public int type ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 投运时间
|
/// 投运时间
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int operationTime { get; set; }
|
public int operationTime ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 是否启用:1-正常;0-禁用
|
/// 是否启用:1-正常;0-禁用
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int status { get; set; }
|
public int status ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 负责人
|
/// 负责人
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string directorName { get; set; }
|
public string directorName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 联系电话
|
/// 联系电话
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string phone { get; set; }
|
public string phone ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜型号
|
/// 机柜型号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machineModel { get; set; }
|
public string machineModel ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜位置
|
/// 所属机柜(传机柜-查询中的deviceName)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machinePosition { get; set; }
|
public string machinePosition ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 生产厂家
|
/// 生产厂家
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string manufacturer { get; set; }
|
public string manufacturer ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 电源属性
|
/// 电源属性
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string powerProperties { get; set; }
|
public string powerProperties ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 维护单位
|
/// 维护单位
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string maintenanceNuit { get; set; }
|
public string maintenanceNuit ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 设备类型:1-机框;2-机槽;3-板卡
|
/// 设备类型:1-机框;2-机槽;3-板卡
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int deviceType { get; set; }
|
public int deviceType ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 设备编号
|
/// 设备编号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string deviceCode { get; set; }
|
public string deviceCode ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机框高度
|
/// 机框高度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machineFrameHigh { get; set; }
|
public string machineFrameHigh ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机框宽度
|
/// 机框宽度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machineFrameWide { get; set; }
|
public string machineFrameWide ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机框厚度
|
/// 机框厚度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machineFrameThick { get; set; }
|
public string machineFrameThick ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 插槽数量
|
/// 插槽数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int slotNum { get; set; }
|
public int slotNum ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 插槽排列方式
|
/// 插槽排列方式
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string slotSort { get; set; }
|
public string slotSort ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 安装方式
|
/// 安装方式
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string installMethod { get; set; }
|
public string installMethod ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 所属机框
|
/// 所属机框
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string affiliationFrame { get; set; }
|
public string affiliationFrame ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 父插槽名称
|
/// 父插槽名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string parentSlotName { get; set; }
|
public string parentSlotName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 插槽类型
|
/// 插槽类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string slotType { get; set; }
|
public string slotType ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 占用状态
|
/// 占用状态
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string occupyStatus { get; set; }
|
public string occupyStatus ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 所属机槽名称
|
/// 所属机槽名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string affiliationSlot { get; set; }
|
public string affiliationSlot ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 端口数量
|
/// 端口数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int portNum { get; set; }
|
public int portNum ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 板卡功能
|
/// 板卡功能
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string cardFunction { get; set; }
|
public string cardFunction ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 板卡类型
|
/// 板卡类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string cardType { get; set; }
|
public string cardType ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 运行状态
|
/// 运行状态
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string runStatus { get; set; }
|
public string runStatus ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 备注
|
/// 备注
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string remark { get; set; }
|
public string remark ;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -9,43 +9,43 @@ public class AddPort /*: MonoBehaviour*/
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 端口
|
/// 端口
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string port { get; set; }
|
public string port ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 编号
|
/// 编号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string portCode { get; set; }
|
public string portCode ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 名称
|
/// 名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string portName { get; set; }
|
public string portName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 类型
|
/// 类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string portType { get; set; }
|
public string portType ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 所属设备
|
/// 所属设备
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string deviceId { get; set; }
|
public string deviceId ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 型号
|
/// 型号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string portModel { get; set; }
|
public string portModel ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 状态:1-正常;0-禁用
|
/// 状态:1-正常;0-禁用
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int status { get; set; }
|
public int status ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 对联设备
|
/// 对联设备
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string conDevice { get; set; }
|
public string conDevice ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 对联端口
|
/// 对联端口
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string conPort { get; set; }
|
public string conPort ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 备注
|
/// 备注
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string remark { get; set; }
|
public string remark ;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -10,7 +10,7 @@ public class DeleteDevice /*: MonoBehaviour*/
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// id
|
/// id
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<string> ids { get; set; }
|
public List<string> ids ;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -10,7 +10,7 @@ public class DeletePort /*: MonoBehaviour*/
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// id
|
/// id
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<string> ids { get; set; }
|
public List<string> ids ;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -1,47 +1,52 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 设备-编辑
|
/// 设备-编辑
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class RedactDevice /*: MonoBehaviour*/
|
public class RedactDevice : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public Root root;
|
||||||
#region JSON
|
#region JSON
|
||||||
|
[System.Serializable]
|
||||||
public class Root
|
public class Root
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// id
|
/// id
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string id { get; set; }
|
public string id ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 名称
|
/// 名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string deviceName { get; set; }
|
public string deviceName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 类型:1-机柜;2-设备
|
/// 类型:1-机柜;2-设备
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int type { get; set; }
|
public int type ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 投运时间
|
/// 投运时间
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int operationTime { get; set; }
|
public int operationTime ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 是否启用:1-正常;0-禁用
|
/// 是否启用:1-正常;0-禁用
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string status { get; set; }
|
public string status ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 负责人
|
/// 负责人
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string directorName { get; set; }
|
public string directorName ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 联系电话
|
/// 联系电话
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string phone { get; set; }
|
public string phone ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜型号
|
/// 机柜型号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machineModel { get; set; }
|
public string machineModel ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜位置
|
/// 机柜位置
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string machinePosition { get; set; }
|
public string machinePosition ;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -6,6 +6,9 @@ using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using static System.Net.Mime.MediaTypeNames;
|
using static System.Net.Mime.MediaTypeNames;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using static PortQuery;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Unity.VisualScripting;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 端口-编辑
|
/// 端口-编辑
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -14,21 +17,63 @@ public class RedactPort : MonoBehaviour
|
||||||
public Root root;
|
public Root root;
|
||||||
public Button save_bt;
|
public Button save_bt;
|
||||||
|
|
||||||
public Dropdown port;
|
public Dropdown port;//端口
|
||||||
public InputField portCode;
|
public InputField portCode;//编号
|
||||||
public InputField portName;
|
public InputField portName;//名称
|
||||||
public InputField portType;
|
public InputField portType;//端口类型
|
||||||
public InputField deviceId;
|
public InputField deviceId;//所属设备
|
||||||
public InputField portModel;
|
public InputField portModel;//型号
|
||||||
public Dropdown status;
|
public Dropdown status;//状态
|
||||||
public Dropdown conDevice;
|
public Dropdown conDevice;//对联设备
|
||||||
public Dropdown conPort;
|
public Dropdown conPort;//对联端口
|
||||||
|
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
if (gameObject.activeSelf)
|
||||||
|
{
|
||||||
|
port.options[0] =new Dropdown.OptionData("sadsa");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 获取所有端口
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="token"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public async Task initAsync(string token)
|
||||||
|
{
|
||||||
|
var jsonResult = await CombineJSON.GetJson_POST("https://jsonplaceholder.typicode.com/posts", token);
|
||||||
|
|
||||||
|
PortQuery.Root root = JsonConvert.DeserializeObject<PortQuery.Root>(jsonResult);
|
||||||
|
|
||||||
|
List<string> port_list = new List<string>();//端口
|
||||||
|
List<string> conDevice_list = new List<string>();//对联设备
|
||||||
|
List<string> conPort_list = new List<string>();//对联端口
|
||||||
|
foreach (var item in root.data)
|
||||||
|
{
|
||||||
|
port_list.Add(item.port);
|
||||||
|
conDevice_list.Add(item.conDevice);
|
||||||
|
}
|
||||||
|
conDevice.options.Clear();
|
||||||
|
conDevice.AddOptions(conDevice_list);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
save_bt.onClick.AddListener(async () => await saveJson(""));
|
save_bt.onClick.AddListener(async () => await saveJson(""));
|
||||||
|
conDevice.onValueChanged.AddListener(OnDropdownValueChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 当 Dropdown 值发生改变时调用该方法
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index"></param>
|
||||||
|
public void OnDropdownValueChanged(int index)
|
||||||
|
{
|
||||||
|
//conDevice.options[index]
|
||||||
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
@ -43,7 +88,6 @@ public class RedactPort : MonoBehaviour
|
||||||
root.status = int.Parse(status.value.ToString());
|
root.status = int.Parse(status.value.ToString());
|
||||||
root.conDevice = conDevice.value.ToString();
|
root.conDevice = conDevice.value.ToString();
|
||||||
root.conPort = conPort.value.ToString();
|
root.conPort = conPort.value.ToString();
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -53,7 +53,7 @@ public class DeviceQuery : MonoBehaviour
|
||||||
{
|
{
|
||||||
var go = transform.GetChild(i);
|
var go = transform.GetChild(i);
|
||||||
|
|
||||||
if (deviceList.type == 2 && deviceList.deviceType == 3)
|
if (deviceList.type == 2 && deviceList.deviceType == "3")
|
||||||
{
|
{
|
||||||
if (!GetComponent<TmsCardQuery>())
|
if (!GetComponent<TmsCardQuery>())
|
||||||
gameObject.AddComponent<TmsCardQuery>();
|
gameObject.AddComponent<TmsCardQuery>();
|
||||||
|
@ -70,12 +70,16 @@ public class DeviceQuery : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// id
|
/// id
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string id;
|
[Tooltip("id")] public string id;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 名称
|
/// 名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("名称")] public string deviceName;
|
[Tooltip("名称")] public string deviceName;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
/// 设备编号
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("设备编号")] public string deviceCode;
|
||||||
|
/// <summary>
|
||||||
/// 类型:1-机柜;2-设备
|
/// 类型:1-机柜;2-设备
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("类型:1-机柜;2-设备")] public int type;
|
[Tooltip("类型:1-机柜;2-设备")] public int type;
|
||||||
|
@ -84,77 +88,81 @@ public class DeviceQuery : MonoBehaviour
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("类型")] public string typeStr;
|
[Tooltip("类型")] public string typeStr;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 投运时间
|
/// 设备类型:1-机框;2-机槽;3-板卡
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public int operationTime;
|
[Tooltip("设备类型:1-机框;2-机槽;3-板卡")] public string deviceType;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 状态:1-正常;2-禁用;3-锁定
|
/// 设备类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("状态:1-正常;2-禁用;3-锁定")] public int status;
|
[Tooltip("设备类型")] public string deviceTypeStr;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 负责人
|
/// 所属机柜id
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string directorName;
|
[Tooltip("所属机柜id")] public string rackId;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 手机号
|
/// 设备位置
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string phone;
|
[Tooltip("设备位置")] public string devicePosition;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜型号
|
/// 机柜型号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string machineModel;
|
[Tooltip("机柜型号")] public string machineModel;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机柜位置
|
/// 状态:1-正常;0-禁用
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string machinePosition;
|
[Tooltip("状态:1-正常;0-禁用")] public int status;
|
||||||
|
/// <summary>
|
||||||
|
/// 对联设备名称
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("对联设备名称")] public string conDeviceName;
|
||||||
|
/// <summary>
|
||||||
|
/// 投运时间
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("投运时间")] public int operationTime;
|
||||||
|
/// <summary>
|
||||||
|
/// 负责人
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("负责人")] public string directorName;
|
||||||
|
/// <summary>
|
||||||
|
/// 手机号
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("手机号")] public string phone;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 生产厂家
|
/// 生产厂家
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string manufacturer;
|
[Tooltip("生产厂家")] public string manufacturer;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 电源属性
|
/// 电源属性
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string powerProperties;
|
[Tooltip("电源属性")] public string powerProperties;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string maintenanceUnit;
|
[Tooltip("")] public string maintenanceUnit;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 设备类型:1-机框;2-机槽;3-板卡
|
|
||||||
/// </summary>
|
|
||||||
[Tooltip("设备类型:1-机框;2-机槽;3-板卡")] public int deviceType;
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
[Tooltip("")] public string deviceTypeStr;
|
|
||||||
/// <summary>
|
|
||||||
/// 设备编号
|
|
||||||
/// </summary>
|
|
||||||
[Tooltip("设备编号")] public string deviceCode;
|
|
||||||
/// <summary>
|
|
||||||
/// 机框高度
|
/// 机框高度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string machineFrameHigh;
|
[Tooltip("机框高度")] public string machineFrameHigh;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机框宽度
|
/// 机框宽度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string machineFrameWide;
|
[Tooltip("机框宽度")] public string machineFrameWide;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 机框厚度
|
/// 机框厚度
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string machineFrameThick;
|
[Tooltip("机框厚度")] public string machineFrameThick;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 插槽数量
|
/// 插槽数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("插槽数量")] public int slotNum;
|
[Tooltip("插槽数量")] public string slotNum;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 插槽排列方式
|
/// 插槽排列方式
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string slotSort;
|
[Tooltip("插槽排列方式")] public string slotSort;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 安装方式
|
/// 安装方式
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string installMethod;
|
[Tooltip("安装方式")] public string installMethod;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 所属机框
|
/// 所属机框
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -170,7 +178,7 @@ public class DeviceQuery : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 占用状态
|
/// 占用状态
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string occupyStatus;
|
[Tooltip("占用状态")] public string occupyStatus;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 所属机槽名称
|
/// 所属机槽名称
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -178,19 +186,19 @@ public class DeviceQuery : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 端口数量
|
/// 端口数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("端口数量")] public int portNum;
|
[Tooltip("端口数量")] public string portNum;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 板卡功能
|
/// 板卡功能
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string cardFunction;
|
[Tooltip("板卡功能")] public string cardFunction;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 板卡类型
|
/// 板卡类型
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string cardType;
|
[Tooltip("板卡类型")] public string cardType;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 运行状态
|
/// 运行状态
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string runStatus;
|
[Tooltip("运行状态")] public string runStatus;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -198,7 +206,7 @@ public class DeviceQuery : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 备注
|
/// 备注
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string remark;
|
[Tooltip("备注")] public string remark;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -207,7 +215,6 @@ public class DeviceQuery : MonoBehaviour
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("")] public string createName;
|
[Tooltip("")] public string createName;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -86,6 +86,10 @@ public class PortQuery : MonoBehaviour
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("所属设备")] public string deviceId;
|
[Tooltip("所属设备")] public string deviceId;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
/// 所属设备名称
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("所属设备名称")] public string deviceName;
|
||||||
|
/// <summary>
|
||||||
/// 端口型号
|
/// 端口型号
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("端口型号")] public string portModel;
|
[Tooltip("端口型号")] public string portModel;
|
||||||
|
@ -98,6 +102,10 @@ public class PortQuery : MonoBehaviour
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("对联设备")] public string conDevice;
|
[Tooltip("对联设备")] public string conDevice;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
/// 对联设备名称
|
||||||
|
/// </summary>
|
||||||
|
[Tooltip("对联设备名称")] public string conDeviceName;
|
||||||
|
/// <summary>
|
||||||
/// 对联端口
|
/// 对联端口
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Tooltip("对联端口")] public string conPort;
|
[Tooltip("对联端口")] public string conPort;
|
||||||
|
|
|
@ -59,7 +59,7 @@ public class TmsAlarmQuery : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 告警时间
|
/// 告警时间
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string alarmDate ;
|
public int alarmDate ;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 告警描述
|
/// 告警描述
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue