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@ -22,7 +22,7 @@
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@ -49,11 +49,11 @@
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<Reference Include="System.Core"> <Reference Include="System.Core">
<HintPath>D:\unity\2021.3.2f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath> <HintPath>E:\Unity\2021.3.10f1c2\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll</HintPath>
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<Reference Include="System.Data"> <Reference Include="System.Data">
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<Reference Include="System"> <Reference Include="System">
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<Reference Include="System.Drawing"> <Reference Include="System.Drawing">
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<Reference Include="System.Net"> <Reference Include="System.Net">
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<Reference Include="System.Numerics"> <Reference Include="System.Numerics">
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<Reference Include="System.Web"> <Reference Include="System.Web">
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<Reference Include="System.Windows"> <Reference Include="System.Windows">
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<Reference Include="System.Xml.Linq"> <Reference Include="System.Xml.Linq">
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</Reference> </Reference>
<Reference Include="Unity.VisualScripting.Flow.Editor"> <Reference Include="Unity.VisualScripting.Flow.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>

View File

@ -370,6 +370,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 1809810455016100285} - component: {fileID: 1809810455016100285}
- component: {fileID: 5015601091524974045} - component: {fileID: 5015601091524974045}
- component: {fileID: -6911259714475533231}
m_Layer: 8 m_Layer: 8
m_Name: 6 1 m_Name: 6 1
m_TagString: Untagged m_TagString: Untagged
@ -412,6 +413,25 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
volume: 3 volume: 3
selfIcon: {fileID: 0}
--- !u!114 &-6911259714475533231
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1321364116395625223}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 65c073f1f8dbbe64da03bf56cea22ae7, type: 3}
m_Name:
m_EditorClassIdentifier:
isTransparentGlow: 0
meshRenderers: []
materials: []
empty: []
TransparentGlow_Shader: {fileID: 4800000, guid: 132fbf2263a23854080e8a5c3cec824c, type: 3}
TransparentGlow_Shader_half: {fileID: 0}
--- !u!1 &1749544084727868767 --- !u!1 &1749544084727868767
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1336,6 +1356,7 @@ MonoBehaviour:
conDeviceName: conDeviceName:
rackType: rackType:
openFlag: openFlag:
backDoorFlag:
modelNum: modelNum:
occupyNum: occupyNum:
residueNum: residueNum:
@ -1865,6 +1886,7 @@ MonoBehaviour:
conDeviceName: conDeviceName:
rackType: rackType:
openFlag: openFlag:
backDoorFlag:
modelNum: modelNum:
occupyNum: occupyNum:
residueNum: residueNum:
@ -2794,6 +2816,7 @@ MonoBehaviour:
conDeviceName: conDeviceName:
rackType: rackType:
openFlag: openFlag:
backDoorFlag:
modelNum: modelNum:
occupyNum: occupyNum:
residueNum: residueNum:
@ -3047,6 +3070,7 @@ MonoBehaviour:
conDeviceName: conDeviceName:
rackType: rackType:
openFlag: openFlag:
backDoorFlag:
modelNum: modelNum:
occupyNum: occupyNum:
residueNum: residueNum:

View File

@ -7859,6 +7859,7 @@ MonoBehaviour:
dragControllerContent: {fileID: 155917792} dragControllerContent: {fileID: 155917792}
uposManger: {fileID: 606617863} uposManger: {fileID: 606617863}
stagingPanel: {fileID: 803679558} stagingPanel: {fileID: 803679558}
stagingParent: {fileID: 0}
--- !u!4 &2593110455101622696 --- !u!4 &2593110455101622696
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -8619,7 +8620,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!23 &3693985734185527738 --- !u!23 &3693985734185527738
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -9748,7 +9749,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!65 &5305214248416820320 --- !u!65 &5305214248416820320
BoxCollider: BoxCollider:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -11039,7 +11040,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!1 &8250898760909756256 --- !u!1 &8250898760909756256
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -18,7 +18,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
public DragTest1 oriObjectPrefab; public DragTest1 oriObjectPrefab;
private DragTest1 targetObject; private DragTest1 targetObject;
private UPosItem currentUPosItem; public UPosItem currentUPosItem;
public Func<bool> DragCondition; public Func<bool> DragCondition;
public Action<DragTest1> DragAction; public Action<DragTest1> DragAction;
@ -59,6 +59,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
targetObject = oriObjectPrefab; targetObject = oriObjectPrefab;
targetObject.gameObject.SetActive(true); targetObject.gameObject.SetActive(true);
} }
targetObject.GetComponent<TransparentGlow>().F1();
//currentDevice = targetObject.GetComponent<DragTest1>(); //currentDevice = targetObject.GetComponent<DragTest1>();
targetObject.transform.eulerAngles = oriObjectPrefab.transform.eulerAngles; targetObject.transform.eulerAngles = oriObjectPrefab.transform.eulerAngles;
targetObject.transform.localScale = oriObjectPrefab.transform.lossyScale; targetObject.transform.localScale = oriObjectPrefab.transform.lossyScale;
@ -86,6 +87,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
{ {
GameManager.Inst.MoveParentAndChildren(targetObject.transform, new Vector3(-0.25f, 0, 0)); GameManager.Inst.MoveParentAndChildren(targetObject.transform, new Vector3(-0.25f, 0, 0));
} }
targetObject.GetComponent<TransparentGlow>().F2();
currentUPosItem = null; currentUPosItem = null;
targetObject = null; targetObject = null;
@ -143,7 +145,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
} }
/// <summary> /// <summary>
/// 自动生成设备 /// 生成设备
/// </summary> /// </summary>
/// <param name="dt"></param> /// <param name="dt"></param>
/// <param name="index">机位号码从0开始</param> /// <param name="index">机位号码从0开始</param>
@ -173,6 +175,23 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
return false; return false;
} }
} }
/// <summary>
/// 触碰高亮U位
/// </summary>
/// <param name="isOnUPos"></param>
public void SetUPosHighLight(bool isOnUPos)
{
if (isOnUPos)
{
int index = uPosManger.CountUPos(targetObject.volume, currentUPosItem.ID);
uPosManger.SetUPosInstruct(index, targetObject.volume, isOnUPos);
}
else
{
uPosManger.SetUPosInstruct(0, 0, isOnUPos);
}
}
@ -189,17 +208,28 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
currentUPosItem = hitInfo.collider.GetComponent<UPosItem>(); currentUPosItem = hitInfo.collider.GetComponent<UPosItem>();
if (!EventSystem.current.IsPointerOverGameObject()) if (!EventSystem.current.IsPointerOverGameObject())
{ {
SetUPosHighLight(true);
if (!currentUPosItem.isOccupied) if (!currentUPosItem.isOccupied)
{ {
target.transform.position = hitInfo.point; target.transform.position = hitInfo.point;
} }
} }
else
{
Debug.Log("EventSystem");
}
} }
else else
{ {
Debug.Log("hitInfo");
} }
} }
else
{
Debug.Log("Physics");
SetUPosHighLight(false);
}
} }
} }

View File

@ -19,7 +19,7 @@ public class UPosItem : MonoBehaviour
public int ID; public int ID;
public SpriteRenderer instruct; public SpriteRenderer instruct;
public UPosManger uPosManager;
[ContextMenu("Set")] [ContextMenu("Set")]
public void SetValue() public void SetValue()
{ {
@ -31,6 +31,7 @@ public class UPosItem : MonoBehaviour
private void Start() private void Start()
{ {
ID = int.Parse(gameObject.name); ID = int.Parse(gameObject.name);
uPosManager = transform.parent.GetComponent<UPosManger>();
} }
/// <summary> /// <summary>

View File

@ -71,7 +71,12 @@ public class UPosManger : MonoBehaviour
//return startIndex + count - 1; //return startIndex + count - 1;
} }
/// <summary>
/// 控制当前机位下的设备所占U位状态
/// </summary>
/// <param name="startIndex"></param>
/// <param name="count"></param>
/// <param name="isEnabel"></param>
public void SetCurrentUPosIsOccupied(int startIndex, int count, bool isEnabel) public void SetCurrentUPosIsOccupied(int startIndex, int count, bool isEnabel)
{ {
//Debug.Log("startIndex-------------" + startIndex); //Debug.Log("startIndex-------------" + startIndex);
@ -89,4 +94,30 @@ public class UPosManger : MonoBehaviour
} }
} }
} }
/// <summary>
/// 拖拽触碰容器提示
/// </summary>
/// <param name="startIndex"></param>
/// <param name="count"></param>
/// <param name="isEnabel"></param>
public void SetUPosInstruct(int startIndex, int count, bool isOnUPos)
{
for (int i = 0; i < uPosItems.Length; i++)
{
if (!uPosItems[i].isOccupied)
uPosItems[i].SetInstructColor(Color.green);
}
if (isOnUPos)
{
for (int i = startIndex; i < startIndex + count; i++)
{
uPosItems[i].SetInstructColor(Color.yellow);
}
}
}
} }

View File

@ -155,7 +155,7 @@ public class GameManager : MonoBehaviour
{ {
PatternChoose.Inst.sb_xz_page.SetActive(true);//√ PatternChoose.Inst.sb_xz_page.SetActive(true);//√
//objectToShow_add.gameObject.SetActive(false); //objectToShow_add.gameObject.SetActive(false);
var SN1= objectToShow_add.GetComponent<SearchName1>(); var SN1 = objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu(); SN1.hide_menu();
} }
else else
@ -167,6 +167,37 @@ public class GameManager : MonoBehaviour
} }
} }
}); });
/////---------------新加------------------------
//editorMenu.editorBtn.onClick.AddListener(() =>
//{
// if (Menu.M_数字孪生_场景管理 == CabinetUIManager.Instance.current_menu && nowDevice != null)
// {
// if (nowDevice.GetComponent<DeviceQuery>() == null) return;
// if (string.IsNullOrEmpty(nowDeviceID))
// {
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
// DestroyImmediate(nowDevice);
// }
// else
// {
// var delete = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
// //DeleteDevice delete = new DeleteDevice();
// delete.mybody.ids.Add(nowDeviceID);
// StartCoroutine(delete.SaveJsonCoroutine((x) =>
// {
// DeviceItem di = nowDevice.GetComponent<DeviceItem>();
// UPosItem upi = nowDevice.transform.parent.GetComponent<UPosItem>();
// upi.uPosManager.SetCurrentUPosIsOccupied(di.startIndex, di.volume, false);
// DestroyImmediate(nowDevice);
// }));
// }
// }
// editorMenu.gameObject.SetActive(false);
//});
/////---------------新加------------------------
editorMenu.deleteBtn.onClick.AddListener(() => editorMenu.deleteBtn.onClick.AddListener(() =>
{ {
@ -1694,7 +1725,7 @@ public class GameManager : MonoBehaviour
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>

View File

@ -28,8 +28,8 @@
"depth": 0, "depth": 0,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.ide.visualstudio": "2.0.14", "com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.rider": "3.0.13", "com.unity.ide.rider": "3.0.15",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.editorcoroutines": "1.0.0", "com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.1.1", "com.unity.performance.profile-analyzer": "1.1.1",
@ -77,7 +77,7 @@
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.services.core": { "com.unity.services.core": {
"version": "1.3.1", "version": "1.4.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.2f1c1 m_EditorVersion: 2021.3.10f1c2
m_EditorVersionWithRevision: 2021.3.2f1c1 (7ac240095d88) m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)