34 lines
635 B
C#
34 lines
635 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class calendarIcon : MonoBehaviour/*, IPointerClickHandler*/
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{
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public Image img;
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public GameObject scrollView;
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public Text text1;
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public Text text2;
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// Start is called before the first frame update
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void Start()
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{
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//img = CalendarDetails.Inst.img;
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//scrollView = CalendarDetails.Inst.scrollView;
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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}
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}
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