25 lines
840 B
C#
25 lines
840 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Step : MonoBehaviour
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{
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//public string ShowString;//要展示的文字
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[Header("人物目标")]
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public Transform AimTrans;
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[Header("需要显示的物体")]
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public GameObject[] ShowObj;//要显示的物体
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public GameObject[] DisObjAtEnd;//在步骤最后要隐藏的物体
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[Header("触发继续的类型")]
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public ContinueKind ContiKind;//触发继续的类型
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[Header("要播放的语音")]
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public AudioSource Aud;
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[Header("要播放的动画")]
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public Animation Anin;//要播放的动画
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public string AniClipName;//动画片段名称
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[Header("执行下一步的延迟")]
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public float DelayNextTime;
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//交互
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//public Transform StartPos, EndPos;//起点(单点)、终点
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}
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